rotate_sprite_v_flip_lit(3)Rotates and flips a sprite. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void rotate_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);
DESCRIPTION
Like rotate_sprite_lit, but flips the image vertically before rotating it.
To flip horizontally, use this routine but add itofix(128) to the angle. To
flip in both directions, use rotate_sprite() and add itofix(128) to its
angle.