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An example of what you can do with the hidden "checkerboard" biome generator.
How to reproduce step-by-step:
1. Create a normal world, then, close it.
2. Go to the world file and delete the "region" folder
3. Use a map editor to change level.dat.
a. Change the value of "generatorName" to "buffet" b. Create a compund tag called "generatorOptions" and put the keys and values as seen here:
4. Save the level.dat, and open the world
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 21:54, 13 February 2020 | 👁 Thumbnail for version as of 21:54, 13 February 2020 | 1,366 × 768 (2 MB) | RosilloGames (talk | contribs) | An example of what you can do with the hidden "checkerboard" biome generator option. |
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