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VOOZH | about |
| Description |
1. Yes, I spent a lot of time designing the code to be fast and configurable. It's relatively easy for me to do things like make sure certain biomes only happen near rivers and so on. Towns, for example, will be tiny special biomes with flat terrain that are only placed near shallow water, inside not-too-aggressively sloped biomes. Also, this is my current progress: https://web.archive.org/web/20230404104801/https://i.imgur.com/lCKwM.png That entire map gets generated from nothing in about 110 ms, and that map is about 70000 times larger than the data needed to generate a chunk. |
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| Source |
1. https://www.reddit.com/r/Minecraft/comments/jmw29/comment/c2dfkbf/ |
| Date | 18 August 2011, 18:14:25 on Imgur, 18:15 on Twitter, 18:25:32 on Reddit |
| Author |
Notch |
| Permission (Reusing this file) |
See below.
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Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 15:42, 23 August 2011 | π Thumbnail for version as of 15:42, 23 August 2011 | 1,765 Γ 994 (28 KB) | Carterpape (talk | contribs) | The dark blue areas are deep oceans. The blue veins through the land are rivers |
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| Horizontal resolution | 37.79 dpc |
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| Vertical resolution | 37.79 dpc |
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