Original file (22,174 ร 4,964 pixels, file size: 6.03 MB, MIME type: image/png)
| Description
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Game Flows & UI Navigation
In Minecraft Legends' early pre-production, the team tackled the challenge of merging the Bedrock engine with GameFace, a web-based UI middleware, to meet the game's unique requirements. Unclear product specifications and numerous technical issues, such as 1st party integration and data transfer between C++ and JavaScript/HTML/CSS systems, made the UI scope uncertain and complicated time estimates for developing FE screens.
To clarify the metagame UIUX needs, I collaborated with the Creative and Game Directors to map out detailed UX Flows, like the Golden Loop, 1st Party Sign-in and Lobby Flow. These were reviewed by engineers to address technicalities and revised according to system capabilities. These UX flows were key to sparking early technical discussions, aiding in the planning and prioritization of production.
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| Source
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https://felixlai.net/minecraft-legends-fe-menu-hud-design
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| Author
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Felix Lai
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Permission (Reusing this file)
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See below.
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