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File:Water floor.png

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Original file (1,920 × 1,080 pixels, file size: 485 KB, MIME type: image/png)

Summary

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A typical water floor system converting a dungeon into a trap. The cobble/mossy cobble floor is dug out, and a line of water source blocks is put on the far wall. At the first dry blocks after the water flow ends naturally, a ditch is dug in with a single water source block at one end, making all mobs flow on to the other side. The ditch is deepened at the point the water ends to ensure it keeps flowing.

At the top right, a row of pistons is visible in the water as part of a system to block the water flows, for maintenance purposes. When raised, the actual line of water source blocks is contained behind it. Another such piston can be seen at the bottom, to block off the water flow in the ditch. When making such systems, care must be taken to make sure no light shines through, since pistons are technically transparent blocks. To get around this problem you can also use sticky pistons with a block on top, dug one layer deeper into the floor.

The end of the water flow is blocked off in such a way the player can safely kill the mob by attacking its feet, usually by only leaving the bottom half of the lowest block open by using half slabs.

Two hoppers are visible at the end of the stream to automatically collect drops from the killed mobs.

Licensing

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This file (or parts of it) is copyright Mojang Studios
 
Though copyrighted, this screenshot, texture, audio, song, or other Mojang asset, or derivative of Mojang assets, is freely usable on this wiki.
https://www.minecraft.net/usage-guidelinesCopyrighted MojangCopyrighted by Mojang Studios, can be used under Minecraft Usage Guidelines.truetruetrue

File history

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Date/TimeThumbnailDimensionsUserComment
current01:37, 27 September 2020👁 Thumbnail for version as of 01:37, 27 September 2020
1,920 × 1,080 (485 KB)Glitchunpatched (talk | contribs)Image fully optimized using FileOptimizer
13:12, 9 July 2015👁 Thumbnail for version as of 13:12, 9 July 2015
1,920 × 1,080 (548 KB)Nyerguds (talk | contribs)More representative of real mob traps, with the full spawn area utilized.
12:35, 10 May 2013👁 Thumbnail for version as of 12:35, 10 May 2013
854 × 480 (189 KB)Nyerguds (talk | contribs)A typical water floor system converting a dungeon into a trap. The cobble/mossy cobble floor is dug out, and a line of water source blocks is put on the far wall. At the first dry blocks after the water flow ends naturally, a ditch is dug in with a single

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