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Minecraft Wiki:Protocol documentation

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Minecraft: Java Edition

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Minecraft: Java Edition is one of the two editions of Minecraft known for being written in Java and depends on the Minecraft Launcher to download, update, and play. Most of the new development projects focus on either creating entirely new programs from scratch that interoperate with Minecraft (such as a bot or server) or modding projects that integrate with the game's client or server and provide bug fixes, new features, and several enhancements to existing features.

Documentation

There are ongoing efforts to keep reverse engineered documentation updated, but it isn't as easy as it sounds. The protocol generally changes slightly with each release. Below are links to the current documentation segments, which may or may not be completely up to date.

Protocol

Minecraft APIs

  • Authentication systems โ€“ Minecraft have used multiple authentication systems in the past:
  • Mojang API โ€“ several legacy and current APIs for querying player data and make changes programmatically.
  • Game files[vg]
  • Realms API[vg]

Map format

Vanilla implementation

Miscellaneous

  • Data formats โ€“ several data formats used by Minecraft to store data readable by machines or humans:
  • Text formatting and styling โ€“ several resources on Minecraft's rendering of text:
    • Font โ€“ changes how characters look in the game defined by resource pack.
    • Text component โ€“ the modern way to define text formatting, such as italic, bold, strike through, colors, and other types of formatting in Minecraft.
    • Formatting codes โ€“ the legacy way to define text formatting based on "ยง" character.
  • Server protocols and APIs:

Tools and mods

  • Clients - third-party Java Edition clients
  • Servers[vg] - third-party Java Edition servers
  • Libraries[vg] - libraries to interface with Minecraft data files or network protocols
  • Utilities[vg] - tools that interface with a client, server, or data files, such as proxies, bots, or inventory editors
  • Wrappers[vg] - mods that override features in the client or server
  • Generators[vg] - tools that extract data from Mojang to a readable format
  • Decompilers[vg] - tools for decompiling Java Edition
  • Burger - a tool that generates information for arbitrary Java Edition versions
    • Pokechu22's fork - where new version development is mostly done
    • Burger Vitrine - shows differences in data and protocol between arbitrary versions
    • PAaaS - shows differences in protocol and sounds for newer versions (1.8 and above)
  • Code Snippets[vg]

Communities

For more info, see the Java Edition protocol category.

Minecraft: Bedrock Edition

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Bedrock Edition is the multi-platform version of Minecraft.
It is available for mobile, Xbox One, Nintendo Switch, and various other platforms.

Documentation

Tools

Minecraft: Java Edition Classic

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Java Edition Classic refers to versions from an early development phase of Java Edition, available for free to the public. It is still played by many people, with an active development community. As it's been around since 2009, and because it is very simple, there are many programs made to work with Classic.

Documentation

As there is no longer any work being done on Classic, the documentation for it is stable. If you create something that works with it, it probably always will.

Source Code Snippets

Source code snippets provide insight into how specific features work or can be accomplished, and by themselves are generally free to use in your own program.

  • Deserializing the level.dat file format (C#)

Tools and Mods

  • Clients - third-party Classic clients
  • Servers - third-party Classic servers
  • Libraries - libraries to interface with Minecraft data files or network protocols
  • Wrappers - mods that override features in the client or server

For more info, see Java Edition Classic protocol.

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