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Pet (entity)

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πŸ‘ Image
Not to be confused with Pet Fox.
πŸ‘ Image
This article is about a mob in China Edition. For other uses, see Pet (disambiguation).
This feature is exclusive to China Edition.
 
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Pet (Fox)
Behavior Passive
Mob type πŸ‘ Image
Animal
Spawn Spawned via the Pet's function tab or via /summon
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 "field": "Passive",
 "label": "Behavior"
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 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span>",
 "label": "(link to Mob type article, displayed as Mob type)"
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 "field": "Spawned via the Pet's function tab or via (link to Commands/summon article, displayed as /summon)",
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 "invimages": [],
 "images": [
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A pet is an interactive passive mob found in China Edition that resembles foxes.

Appearance

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Found on the Chinese Marketplace, there are many skins. The basic fox is free and others can be bought using in-game currency or obtained through events. There are also many special skins that look comepletely different from in-game mobs. The current existing "Fox" skins are:

Basic Fox- 狐狸

Icefield Fox - ε†°εŽŸη‹η‹Έ

Silver Fox - 铢色狐仙

Little Fox - 小狐丸

Rainbow Fox - 彩虹狐狸

Golden Fox - 金色狐仙

Festival Fox - η₯­ε…Έη‹δ»™

Striped Fox - 斑纹狐狸

Gray Icefield Fox - ε†°εŽŸη°η‹

Donut Guy - η”œη”œεœˆε°ε­

Snowy Fox - ι›ͺεœ°η‹δ»™

Wish Fox - η₯ˆη¦η‹δ»™

Spring Festival Fox - ζ˜₯θŠ‚η‹η‹Έ

Diving Fox Baby - ζ½œζ°΄ε°η‹

Ragdoll Fox - 布偢狐狸

Class Leader Fox - 班长狐狸

Behavior

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Pets will come to the player when called upon with the "summon" button, and unlike foxes, which they are made to look like, they will not run from the player (even it falls into the void, it will immediately teleport to the player) and will follow the player around like a tamed animal. It has a total of 27 "backpack" or inventory slots, in which the player can store items. There is an "animations" tab that has 7 buttons: Rest, Hop, Roll Around, Shake, Excitement, Look Around, and Furrify.

πŸ‘ Image
The animations tab

The player can interact with their pet by playing with it using the "play button", which will cause it to run away from them to chase a tennis ball and come back to them. The player can command the pet to "stay" like other tamed animals, but the player cannot feed it.

Pets play a random music disc's music​[more information needed] after clicking the "music button", which is shaped like two connected eighth notes.

The order of the tabs are:

Pet-Outfit - Backpack - Function - Appearance - Action

Sounds

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Pets do not make any sound.[needs testing]​[more information needed]

Data values

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NameIdentifierNumeric ID Translation key
?netease:pet? ?

History

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Gallery

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Screenshots

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Textures

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In other media

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Navigation

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