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{{DropLine}} instead.Designed to be used together like so
{{DropsTableHead}}{{}} (repeated once for each item, or once for each version of an item in the case of parity issues){{DropsTableFoot}}Parameters:
name - the name of the item/blockversion - (optional) JE or BE or both. Default both.image - (optional) image override for names that are not item namesnamelink - (optional) link for name, if different from page name, or empty to disable linkingnamenote - (optional) a reference displayed below the table giving an extra qualifier for the entire drops line.rollchance - (optional) defaults to display the calculated range of percentages based on dropchance and lootingchance. Should be manually set loot pools, being set to a fraction showing this items weight in that pool. If a drop is not affected by looting, this value should be set instead of setting dropchance.rollchancenote - (optional) a reference displayed below the table giving extra information about the rollchance.quantity - (optional) Default 1. a single quantity, or range of quantities, in the form of 1 or 0-3lootingquantity - (optional) If the quantity is affected by looting, the top range is increased by this number for each level of lootingquantitylimit - (optional) Corresponds to "limit" in datapacks. Only used by strays in vanilla je (up to 1.20.2)dropchance - (optional) The percent of instances where this drop happenslootingchance - (optional) If the chance of drop is affected by looting, the chance is increased by this amount for each level of lootingplayerkill - (optional) a yes/no (default no) indicating if this item is only dropped if the kill counts as a player killDesigned to be used on a single line. An easy copy/paste example is below for ease of editing.
name is the only required parameter, everything else defaults to what is most commonly correct.
{{DropsLine|name=|quantity=|lootingquantity=}}