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VOOZH | about |
| Ticking order | Acceleration, Drag, Position |
|---|---|
| Gravity | 0.03 (double) |
| Drag | 0.99 (double) |
| Terminal velocity | 2.97 b/t (59.4 m/s) |
| Maximum travel | 99 blocks per b/t of initial velocity |
{
"title": "Ender Pearl Motion <div role=\"note\" class=\"hatnote searchaux \">Main article: [[Entity#Motion|Entity § Motion]]</div>",
"rows": [
{
"field": "Acceleration, Drag, Position",
"label": "Ticking order"
},
{
"field": "0.03 ([https://en.wikipedia.org/wiki/Double-precision_floating-point_format double])",
"label": "Gravity"
},
{
"field": "0.99 ([https://en.wikipedia.org/wiki/Double-precision_floating-point_format double])",
"label": "Drag"
},
{
"field": "2.97 b/t (59.4 m/s)",
"label": "Terminal velocity"
},
{
"field": "99 blocks per b/t of initial velocity",
"label": "Maximum travel"
}
],
"invimages": [],
"images": []
}
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Name | name | The name of the entity
| String | required |
| Ticking order | order | The order in which the entity ticks. Can be one of pad, pda, dap, dpa, apd, adp, where p is position, d is drag, a is acceleration.
| String | required |
| Gravity | gravity | The gravity in blocks/tick. For fireball-like entities, input the acceleration instead.
| Number | required |
| Is gravity a float? | gravity_float | If true, adds (float). If false or missing, adds (double)
| Boolean | optional |
| Drag | drag | The drag factor. Use this one if drag_h and drag_v are equal.
| Number | optional |
| Is drag a float? | drag_float | If true, adds (float). If false or missing, adds (double)
| Boolean | optional |
| Horizontal drag | drag_h | The horizontal drag factor
| Number | optional |
| Is horizontal drag a float? | drag_h_float | If true, adds (float). If false or missing, adds (double)
| Boolean | optional |
| Vertical drag | drag_v | The vertical drag factor
| Number | optional |
| Is vertical drag a float? | drag_v_float | If true, adds (float). If false or missing, adds (double)
| Boolean | optional |
| Hurting projectile | hurting_projectile | Set to true if the entity inherits its movement from AbstractHurtingProjectile.
| Boolean | optional |
| Ticking order | |
|---|---|
| Gravity | {{{gravity}}} (double) |
| Terminal velocity | b/t (Expression error: Missing operand for *. m/s) |
| Maximum travel | blocks per b/t of initial velocity |
{
"title": "{{{name}}} Motion <div role=\"note\" class=\"hatnote searchaux \">Main article: [[Entity#Motion|Entity § Motion]]</div>",
"rows": [
{
"field": "",
"label": "Ticking order"
},
{
"field": "{{{gravity}}} ([https://en.wikipedia.org/wiki/Double-precision_floating-point_format double])",
"label": "Gravity"
},
{
"field": "b/t (<strong class=\"error\">Expression error: Missing operand for *.</strong> m/s)",
"label": "Terminal velocity"
},
{
"field": "blocks per b/t of initial velocity",
"label": "Maximum travel"
}
],
"invimages": [],
"images": []
}