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Duration is a value used in Minecraft to determine how long an effect, action, or event remains active.
Duration is usually measured in ticks.
As the game runs, the duration decreases every tick until it reaches zero.
When the duration reaches zero, the associated effect or event ends automatically.
Durations are used by many game mechanics, including:
Examples of durations include:
Internally, most durations are stored and processed in ticks, the game's base unit of time.