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User:Sylphoid

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/Sandbox

Notes

[edit | edit source]

Mobs spawn 128 block radius around player

Enemy mobs spawn in LL 7 or below

Farm build order

[edit | edit source]
  • Wheat farm
  • Tree farm
  • Sheep farm
    • Wool
      • Bed mining
  • Cow farm
  • Sugarcane farm
  • Bamboo farm
  • Kelp farm
  • EXP spawner farm (skeleton best, blaze ok, is painful)
  • Villager Breeder
  • Iron farm
  • Automatic tree farm
  • Automatic honey farm
  • Automatic smelting farm
  • Ice farm


Goals Items 5x Diamonds 🠖 Diamond Pickaxe & Enchantment Table Sugar, Brown Mushroom, Spider Eye 🠖 Fermented Spider Eye Fermented Spider Eye, Gunpowder 🠖 Potion of Weakness Armor & Tools see below table Netherite

Find jungle Acquire trident Acquire shulker boxes, elytra Acquire

For Optifine Install Java, make sure it is 64-bit Install Optifine (put it in a folder) Open Optifine with Java (Java(TM) Platform SE Binary) Run a program to assign .jar files to open with Java instead of CMD https://hypixel.net/threads/optifine-wont-install-please-help-asap.527599/ https://gamepedia.cursecdn.com/minecraft_gamepedia/a/aa/Golden_Carrot_JE4_BE2.png?version=9c55f41f1d0f030f1e8d9ef2d2b42456

For Shaders navigate to AppData > Roaming > .minecraft > shaderpacks in File Explorer Download Shader, move to shaderpacks file If Minecraft does not run on GPU, right click on desktop, NVIDIA control panel, program settings, go to add, add Java, change graphics card to GPU, click apply, close all instances of java,

For Carpet Mod Install Fabric Installer https://fabricmc.net/use/ Install Fabric API https://www.curseforge.com/minecraft/mc-mods/fabric-api Install Carpet Mod https://github.com/gnembon/fabric-carpet/releases


For making circles, https://twitter.com/takoyaki_is_ded/status/1254857963530944512

For combat, Strength, Instant Health (Healing), Regeneration, Fire Resistance, Swiftness, Night Vision, Leaping, Water Breathing, Slow Falling, Absorption (golden apple), Saturation Slowness, Instant Damage, Weakness, Poison,

Food Name Icon Food Points Saturation Restored Effective Quality Saturation Ratio
Whole Cake 14 (2.8) 16.8 0.2
Suspicious Stew (with saturation) 13 21.2 34.2 1.6307692307692
Rabbit Stew 10 12 22 1.2
Cooked Porkchop 8 12.8 20.8 1.6
Steak 8 12.8 20.8 1.6
Pumpkin Pie 8 (4.8) 12.8 (0.6)
Golden Carrot 6 14.4 20.4 2.4
Cooked Mutton 6 9.6 15.6 1.6
Cooked Salmon 6 9.6 `5.6 1.6
Beetroot soup 6 7.2 13.2 1.2
Cooked Chicken 6 7.2 13.2 1.2
Mushroom stew 6 7.2 13.2 1.2
Suspicious stew 6 7.2 13.2 1.2
Honey Bottle 6 (1.2) (7.2) 0.2
Enchanted Golden Apple (4) 9.6 13.6 2.4
Golden Apple (4) 9.6 13.6 2.4

For Villagers Armorer Lv. 1 Coal Lv. 2 Iron Ingot Lv. 2 Emerald for Chainmail Lv. 3 Lava Bucket Lv. 3 Emerald for Chainmail Lv. 4 Emerald for Diamond Lv. 5 Emerald for Diamond

Butcher Lv. 1 Raw Chicken Lv. 1 Raw Porkchop (2nd Best Lv. 1) Lv. 1 Raw Rabbit (Best Lv. 1) Lv. 2 Coal Lv. 3 Raw Mutton Lv. 3 Raw Beef Lv. 4 Dried Kelp Block Lv. 5 Sweet Berries

Cartographer Lv. 1 Paper Lv. 1 Emerald for Empty Map Lv. 2 Compass for Ocean Explorer Map Lv. 3 Compass Lv. 3 Compass for Woodland Explorer Map Lv. 5 Globe Pattern?

Cleric Lv. 1 Rotten Flesh Lv. 1 Emerald for Redstone Dust Lv. 2 Gold Ingot Lv. 2 Emerald for Lapis Lazuli Lv. 3 Rabbit's Foot Lv. 3 Emerald for Glowstone Lv. 4 Scute Lv. 4 Glass Bottle Lv. 4 Emerald for Ender Pearl Lv. 5 Nether Wart Lv. 5 Emerald for Bottle o' Enchanting

Farmer Lv. 1 Wheat Lv. 1 Potato Lv. 1 Carrot Lv. 1 Beetroot Lv. 2 Pumpkin Lv. 2 Emerald for Apple Lv. 3 Melon Lv. 4 Emerald for Suspicious Stew w/ Night Vision, Jump Boost, or Saturation Lv. 5 Emerald for Golden Carrot Lv. 5 Emerald for Glisten Melon Slice

Fisherman Lv. 1 String Lv. 1 Coal Lv. 2 Raw Cod Lv. 3 Raw Salmon Lv. 4 Tropical Fish Lv. 5 Pufferfish Lv. 5 Boat

Fletcher Lv. 1 Stick Lv. 2 Flint Lv. 3 String Lv. 4 Feather Lv. 5 Tripwire Hook Lv. 5 Emeralds for Tipped Arrow

Leatherworker Lv. 1 Leather Lv. 2 Flint Lv. 3 Rabbit Hide Lv. 4 Scute

Librarian Lv. 1 Paper Lv. 1 Emerald for Enchanted Book Lv. 2 Book Lv. 3 Ink Sac Lv. 4 Book and Quill

Mason Lv. 1 Clay Lv. 2 Stone Lv. 3 Granite/Andesite/Diroite Lv. 4 Nether Quartz

Shepherd Lv. 1 Wool Lv. 2 Black/Gray/Lime/Light Blue/White Dye Lv. 3 Red/Light Gray/Pink/Yellow/Orange Dye Lv. 4 Green/Brown/Blue/Purple/Cyan/Magenta Dye

Toolsmith Lv. 1 Coal Lv. 2 Iron Ingot Lv. 3 Flint Lv. 4 Emerald for Diamond Lv. 5 Emerald for Diamond

Weaponsmith Lv. 1 Coal Lv. 2 Coal Lv. 3 Flint Lv. 4 Emerald for Diamond Lv. 5 Emerald for Diamond


Need 17 mending books Names Helmet Paladin Chestplate Sentinel Elytra Peregrine Leggings Ronin Boots Zippy Shield Guardian Sword Ravenous Masamune Axe Aftershock Shovel Armadillo Hoe Komodo Bow Hotshot Crossbow Artemis Trident Triton Shears Ripper Flint & Steel Harbinger FIshing Rod Lucky Proteus



Helmet

Sword

Pickaxe

Aqua Affinity

Respiration III Unbreaking III Mending (Protection)

NOT FIRE PROT
Looting III

Fire Aspect II Sweeping Edge III Knockback II (not rec for skels) Smite V Unbreaking III

Mending
Efficiency V

Fortune III OR Silk Touch Unbreaking III

Mending

Chestplate

Axe

Shovel

Unbreaking III

Mending (Protection) Fire Prot?

(Thorns III)
Sharpness V

Efficiency V Fortune III OR Silk Touch Unbreaking III

Mending
Efficiency V

Fortune III OR Silk Touch Unbreaking III

Mending

Elytra

Bow

Hoe

Unbreaking III Mending Power V

Punch II Flame Unbreaking III

Mending
Efficiency V

(Fortune III OR Silk Touch) Unbreaking III

Mending

Leggings

Crossbow

Fishing Rod

Unbreaking III

Mending

(Protection)
Quick Charge III

Piercing IV Unbreaking III

Mending
Luck of the Sea III

Lure III Unbreaking III

Mending

Boots

Trident

Shears

Depth Strider III

Feather Falling IV Soul Speed III Unbreaking III Mending

(Protection)
Loyalty III

Channeling Impaling V Unbreaking III

Mending
Efficiency V

Unbreaking III

Mending

Shield

Last Updated 12/7

Flint and Steel

Unbreaking III

Mending

Unbreaking III Mending

Unknown item diamond-pickaxe.

Item Structure Container Quantity Chance
Java Edition
👁 Image
Diamond Hoe
👁 Image
Woodland Mansion
Chest 1 25.5%
{ "item": "Diamond Hoe", "stacksize": 1, "chance": 0.2550890050390069, "structure": "Woodland Mansion", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Hoe
[A][B]
👁 Image
Ancient City
Chest 1 16.5%
{ "item": "Damaged Enchanted Diamond Hoe", "stacksize": 1, "chance": 0.16463368182146, "structure": "Ancient City", "container": "Chest" }
👁 Image
Diamond Shovel
👁 Image
Bastion Remnant
Generic chest 1 6.7%
{ "item": "Diamond Shovel", "stacksize": 1, "chance": 0.0674157303370787, "structure": "Bastion Remnant", "container": "Generic chest" }
👁 Image
Enchanted Diamond Shovel
[C]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Shovel", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Shovel
[D][E]
👁 Image
Bastion Remnant
Hoglin stable chest 1 15%
{ "item": "Damaged Enchanted Diamond Shovel", "stacksize": 1, "chance": 0.15000000000000002, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
👁 Image
Damaged Diamond Pickaxe
[F]
👁 Image
Trial Chambers
Intersection chest 1 11.2%
{ "item": "Damaged Diamond Pickaxe", "stacksize": 1, "chance": 0.11183763693762816, "structure": "Trial Chambers", "container": "Intersection chest" }
👁 Image
Enchanted Diamond Pickaxe
[C]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Pickaxe", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Enchanted Diamond Pickaxe
[D]
👁 Image
Bastion Remnant
Generic chest 1 6.7%
{ "item": "Enchanted Diamond Pickaxe", "stacksize": 1, "chance": 0.0674157303370787, "structure": "Bastion Remnant", "container": "Generic chest" }
👁 Image
Enchanted Diamond Pickaxe
[D][G]
👁 Image
Bastion Remnant
Hoglin stable chest 1 12%
{ "item": "Enchanted Diamond Pickaxe", "stacksize": 1, "chance": 0.12, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
Bedrock Edition
👁 Image
Diamond Hoe
👁 Image
Woodland Mansion
Chest 1 25.1%
{ "item": "Diamond Hoe", "stacksize": 1, "chance": 0.2508476644152371, "structure": "Woodland Mansion", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Hoe
[A][B]
👁 Image
Ancient City
Chest 1 16.5%
{ "item": "Damaged Enchanted Diamond Hoe", "stacksize": 1, "chance": 0.16463368182146, "structure": "Ancient City", "container": "Chest" }
👁 Image
Diamond Shovel
👁 Image
Bastion Remnant
Generic chest 1 6.7%
{ "item": "Diamond Shovel", "stacksize": 1, "chance": 0.0674157303370787, "structure": "Bastion Remnant", "container": "Generic chest" }
👁 Image
Enchanted Diamond Shovel
[C]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Shovel", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Shovel
[D][E]
👁 Image
Bastion Remnant
Hoglin stable chest 1 17%
{ "item": "Damaged Enchanted Diamond Shovel", "stacksize": 1, "chance": 0.17045454545454541, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
👁 Image
Damaged Diamond Pickaxe
[F]
👁 Image
Trial Chambers
Intersection barrel 1 5.9%
{ "item": "Damaged Diamond Pickaxe", "stacksize": 1, "chance": 0.05939097123670134, "structure": "Trial Chambers", "container": "Intersection barrel" }
Intersection chest 1 11.2%
{ "item": "Damaged Diamond Pickaxe", "stacksize": 1, "chance": 0.11183763693762816, "structure": "Trial Chambers", "container": "Intersection chest" }
👁 Image
Enchanted Diamond Pickaxe
[C]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Pickaxe", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Enchanted Diamond Pickaxe
[D]
👁 Image
Bastion Remnant
Generic chest 1 6.7%
{ "item": "Enchanted Diamond Pickaxe", "stacksize": 1, "chance": 0.0674157303370787, "structure": "Bastion Remnant", "container": "Generic chest" }
👁 Image
Enchanted Diamond Pickaxe
[D][G]
👁 Image
Bastion Remnant
Hoglin stable chest 1 13.6%
{ "item": "Enchanted Diamond Pickaxe", "stacksize": 1, "chance": 0.13636363636363635, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
  1. a b Enchantment probabilities are the same as a level-30 to level-50 enchantment would be on an enchanting table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
  2. a b The item has between 80% and 100% of its total durability.
  3. a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchanting table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
  4. a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
  5. a b The item has between 15% and 80% of its total durability.
  6. a b The item has between 10% and 50% of its total durability.
  7. a b The item has between 15% and 95% of its total durability.


Item Structure Container Quantity Chance
Java Edition
👁 Image
Diamond Helmet
👁 Image
Bastion Remnant
Treasure chest 1 12.8%
{ "item": "Diamond Helmet", "stacksize": 1, "chance": 0.1280385898779155, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Enchanted Diamond Helmet
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Helmet", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Helmet
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 15.2%
{ "item": "Damaged Enchanted Diamond Helmet", "stacksize": 1, "chance": 0.15225833637026243, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Diamond Chestplate
👁 Image
Bastion Remnant
Treasure chest 1 12.8%
{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.1280385898779155, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Woodland Mansion
Chest 1 9.1%
{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.09058049390919343, "structure": "Woodland Mansion", "container": "Chest" }
👁 Image
Enchanted Diamond Chestplate
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Chestplate
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 15.2%
{ "item": "Damaged Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.15225833637026243, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Diamond Leggings
👁 Image
Bastion Remnant
Treasure chest 1 12.8%
{ "item": "Diamond Leggings", "stacksize": 1, "chance": 0.1280385898779155, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Enchanted Diamond Leggings
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Leggings", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Leggings
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 15.2%
{ "item": "Damaged Enchanted Diamond Leggings", "stacksize": 1, "chance": 0.15225833637026243, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Diamond Boots
👁 Image
Bastion Remnant
Treasure chest 1 12.8%
{ "item": "Diamond Boots", "stacksize": 1, "chance": 0.1280385898779155, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Damaged Enchanted Diamond Boots
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 15.2%
{ "item": "Damaged Enchanted Diamond Boots", "stacksize": 1, "chance": 0.15225833637026243, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Enchanted Diamond Boots
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Boots", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
Bedrock Edition
👁 Image
Diamond Helmet
👁 Image
Bastion Remnant
Treasure chest 1 14%
{ "item": "Diamond Helmet", "stacksize": 1, "chance": 0.13996784796194528, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Enchanted Diamond Helmet
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Helmet", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Helmet
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 16.6%
{ "item": "Damaged Enchanted Diamond Helmet", "stacksize": 1, "chance": 0.16629350702218604, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Diamond Chestplate
👁 Image
Bastion Remnant
Treasure chest 1 14%
{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.13996784796194528, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Woodland Mansion
Chest 1 8.9%
{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.08896969360016904, "structure": "Woodland Mansion", "container": "Chest" }
👁 Image
Enchanted Diamond Chestplate
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Chestplate
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 16.6%
{ "item": "Damaged Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.16629350702218604, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Diamond Leggings
👁 Image
Bastion Remnant
Treasure chest 1 14%
{ "item": "Diamond Leggings", "stacksize": 1, "chance": 0.13996784796194528, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Enchanted Diamond Leggings
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Leggings", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
👁 Image
Damaged Enchanted Diamond Leggings
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 16.6%
{ "item": "Damaged Enchanted Diamond Leggings", "stacksize": 1, "chance": 0.16629350702218604, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Diamond Boots
👁 Image
Bastion Remnant
Treasure chest 1 14%
{ "item": "Diamond Boots", "stacksize": 1, "chance": 0.13996784796194528, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Damaged Enchanted Diamond Boots
[B][C]
👁 Image
Bastion Remnant
Treasure chest 1 16.6%
{ "item": "Damaged Enchanted Diamond Boots", "stacksize": 1, "chance": 0.16629350702218604, "structure": "Bastion Remnant", "container": "Treasure chest" }
👁 Image
Enchanted Diamond Boots
[A]
👁 Image
End City
Chest 1 12.7%
{ "item": "Enchanted Diamond Boots", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
  1. a b c d e f g h Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchanting table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
  2. a b c d e f g h All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
  3. a b c d e f g h The item has between 80% and 100% of its total durability.
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