Big Brain Academy puts you into an academy where you have different classes to complete. Instead of a brain age though, it is your brain weight that is measured and recorded. Dr. Lobe is the headmaster of the academy and guides you through the game. A sequel, Big Brain Academy: Wii Degree, was released for the Wii in 2007.
The core of Big Brain Academy are the different activities. There are five categories and each category consists of five activities. Each activity is 60 seconds long and players are tested by the percentage of how many questions they got right.
π Image Cubegame will require you to be good at adding and multiplying. As you progress the shapes get more advanced.
Heavyweight: Examine the pictures on the top screen, then tap the heaviest character on the touch screen.
Pathfinder: The animals move from the top to the bottom screen and make a turn each time they reach a corner. Draw a line on the touch screen to help them meet up.
Bone Yard: The arrows on the top screen show how objects on the touch screen will move. Examine the arrows, then drop a bone on the square where the dog will land. Sometimes blocks will move and push the dog, so be careful.
Sound Bites: Listen to the sounds that the characters make, then touch their pictures in the order that they made noise.
Flash Memory: Memorize the numbers and symbols that flash on the top screen, then tap the same sequence into the number pad on the touch screen.
Memo-Random: Examine the cards on the top screen, then tap Memorize when you are confident you know them. When some of the cards flip over, tap the touch screen to identify them.
Shadow Shift: Examine the moving silhouettes on the top screen, then tap the corresponding shapes on the touch screen. If you answer correctly, the silhouettes will reveal themselves.
Get In Shape: Examine the shape on the top screen, then select the pieces used to build it on the touch screen. If you tap a matching piece, it will appear in the shape. You must locate every matching piece to pass.
Matchmaker: Examine the pictures on the touch screen and tap the matching pairs. Some puzzles have more than one match.
There are three different classes in Big Brain Academy: test, practice and versus. These can be accessed as soon as you've registered a profile.
Test: The test consists of one randomly picked activity from each of the five categories. Each activity takes 60 seconds. At the end of the test you'll be given a brain age, brain type and grade. Grades range from A+ to F- and are displayed next to your name in the homeroom.
Practice: Practicing lets you work on activities at steady pace. It can improve you at activities where you're having trouble. Each activity has three difficulty levels: easy, normal and hard. You can get medals in each of these activities and levels.
Brain Weight: 050; Medal: Bronze
Brain Weight: 150; Medal: Silver
Brain Weight: 250; Medal: Gold
Versus: You can compete against friends to see who has the biggest brain. Questions are asked and the first player to guess correctly gets 10 grammes added onto their brain weight. If you miss a question, the game subtracts grammes from your score. The first to reach 300 grammes is the winner, other you can set a different target weight. The results screen will show who is the winner. This mode is for 2-8 players only.