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Catrap/Gameplay

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Catrap features puzzles that requires defeating all monsters in a stage to clear. As you progress through the game, the puzzles become more complicated.

Controls[edit | edit source]

Game Boy Nintendo 3DS Action
👁 Neutral dpad
👁 Neutral dpad
Move
👁 A button
👁 A button
Rewind actions
👁 B button
👁 B button
Forward actions
👁 Start button
👁 Start button
Menu
👁 Select button
👁 Select button
/ 👁 Y button
Switch characters

Menu[edit | edit source]

You can select to play as either Catboy or Catgirl with 👁 Left dpad
or 👁 Right dpad
on the menu. The gameplay is the same except for the character sprite and background music.

Play
Play current round
Round Select
Select any round from 1-99
Input Password
Enter password
Output Password
Get password for current progress
Edit
Create own stages

Rules[edit | edit source]

The puzzles in each round are grid-based and each movement is one square. To clear a round, you must move horizontally into all monsters to defeat them. Standing on top of them has no effect, but they can be used to reach other areas. Stones can be moved to create platforms to step on, but they cannot be moved if they are next to another object or against a wall. If two stones are stacked on top of one another, moving the bottom one will cause the top one to fall down with the player character's position remaining the same. Soil acts as platforms or walls and can be removed by moving horizontally into. If an object is on top of soil that is removed, it will remain on top of the player character.

Both characters are playable in some of the later rounds and they can be switched by pressing 👁 Select button
. The other character can be stepped on like a platform but they cannot be pushed. If anything underneath is removed, they will fall.

If you get stuck, press 👁 A button
to rewind your actions. Press 👁 B button
if you rewind too far to replay your actions. When you clear a round, the elapsed time is displayed and the round number is darkened on the round select screen.

Monster
👁 Image
Drops down when nothing underneath
Monster
👁 Image
Floats in air
Monster
👁 Image
Drops down when nothing underneath
Monster
👁 Image
Drops down when nothing underneath
Stone
👁 Image
Can be pushed and drops down when nothing underneath
Ladder
👁 Image
Climb or move across
Soil
👁 Image
Clear by moving into, does not drop down

Edit Mode[edit | edit source]

Up to five custom stages can be created in edit mode. Select between Round 1-5 with 👁 Left dpad
or 👁 Right dpad
to edit. Press 👁 Start button
to bring up the parts menu and assign a part to both 👁 A button
and 👁 B button
. The top left part acts as an eraser and PL stands for player. Move the cursor with 👁 Neutral dpad
and press either button to place parts. Select Play in the menu to test the stage. You can save a stage by selecting Output Password in the menu and writing down the password. Use Input Password to enter the password for your stage. The Copy option allows you to copy an existing creation to one of the other rounds.

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