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Employment at CodeWeavers

[About Us]

We're rebels. We're misfits. But mostly, we're software liberators. And we're very, very good at what we do. We have to be. Lots of developers work with open source, but only a tiny fraction of those are good enough to get software that was designed for one platform to work on another one. Let's be clear: We’re not for everyone. Don't like being told what you can't do? Perfect. You'll fit right in with us.

[Positions Available]

+ Wine Developer [On-Site or Remote]

Wine Developer

Location: St. Paul, MN or Remote
Type: Full-time

[Job Description]
We're looking for a developer with strong C skills who’s excited about the wild world of Wine. We’re talking about everything from making AAA games run smoothly to getting the weirdest Windows enterprise software you’ve never heard of working on macOS or Linux. You’ll be contributing to CrossOver (our flagship product), Proton (our collaboration with Valve), and other Wine-based adventures. You won’t be handed a neatly packaged task list so we need someone self-motivated and ready to dive into a massive, ever-evolving codebase. We keep things pretty lightweight on management, but we take our code seriously. If you like solving complex problems in elegant ways and doing it with a bunch of smart, sarcastic, collaborative people, you’ll probably like it here. We work hard, go home on time and enjoy what we do.

[Requirements]

  • Strong C language skills. Compilers, linkers, macros and function pointers don't scare you.
  • Excellent debugging skills. You will be debugging applications whose source you do not have.
  • Experience of developing for macOS
  • Ability to understand and debug build systems (Makefiles, autotools, etc)
  • Understanding of good development practices (source control, atomic commits, code readability, test-driven development)
  • Self-motivated to find work and learn new skills
  • No exposure to Microsoft code or reverse-engineering of Microsoft software

[Bonus Skills]

  • Win32 programming experience
  • Familiarity with developing on Linux systems
  • Systems-level programming experience
  • Previous contributions to open source software

[Full-Time Benefits Overview]

+ United States

  • Participation in CodeWeavers' Employee Owned Trust
  • Health Insurance Coverage
  • Paid Family and Medical Leave
  • Working onsite with Jana
  • Long-Term Disability Insurance
  • Health Reimbursement Account (HRA)
  • IRA Retirement Plan with Company Matching
  • 20 Days Paid Time Off (PTO) Annually
  • 6 Paid Holidays Each Year
  • 5 Additional Paid Company-Wide Closure Days in December
  • Longevity Recognition and Rewards
  • Public Transportation Reimbursement (Minnesota-based employees)

+ Other Regions

  • Participation in CodeWeavers' Employee Owned Trust
  • Paid Family and Medical Leave
  • 20 Days Paid Time Off (PTO) Annually
  • 6 Paid Holidays Each Year
  • 5 Additional Paid Company-Wide Closure Days in December
  • Longevity Recognition and Rewards
  • Flexible Work Environment (Remote-first, no set hours)

[Regret Nothing. Apply Now]

No lengthy online applications, repetitive questions or typing out your work history. We don’t use an applicant tracking system or a CRM. We believe in real people connecting with real people. Send an email to [email protected] and include the position in the subject line, your resume, and any work samples you find relevant. Don’t be afraid tell us a little about yourself in your email*, consider that your cover letter.

* We’re curious about the critical stuff, like why Star Trek obviously crushes Star Wars (unless you have a strong argument otherwise), which Pantone color is your soulmate, whether you pledge allegiance to cats, dogs, or the chaos of owning both, what game has devoured more of your life than REM sleep, or your definitive take on the one true pizza topping.

We’re not saying this will affect anything... but we’re also not not saying that.

Getting Around

CodeWeavers

We're rebels. We're misfits. But mostly, we're software liberators. And we're very, very good at what we do. We have to be. Lots of developers work with open source, but only a tiny fraction of those are good enough to get software that was designed for one platform to work on another one. We invented CrossOver software - a unique approach to cross-platform compatibility that does not require dual-boot or another OS license. We launched PortJump to help app and game developers broaden their market beyond Windows® users. And we launched ExecMode to help organizations solve really ugly technical challenges.

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