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URL: https://www.coursera.org/learn/3ds-max-texturing-apply-create-refine

⇱ 3DS Max Texturing: Apply, Create & Refine | Coursera


3DS Max Texturing: Apply, Create & Refine

3DS Max Texturing: Apply, Create & Refine

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Gain insight into a topic and learn the fundamentals.
6 hours to complete
Flexible schedule
Learn at your own pace

Gain insight into a topic and learn the fundamentals.
6 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Apply UV-mapped textures for lifelike facial and body details.

  • Refine clothing surfaces with fabric details and shading.

  • Design realistic eye and material shaders for cinematic quality.

Details to know

Shareable certificate

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Assessments

7 assignments

Taught in English

Build your subject-matter expertise

This course is part of the 3DS Max Mastery: Character Modeling & Animation Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 2 modules in this course

By the end of this course, learners will be able to apply detailed UV-mapped textures, create lifelike facial and body details, refine clothing surfaces, and design realistic shaders for eyes and materials in 3ds Max.

This course takes students step-by-step through the professional workflow of texturing characters in 3ds Max using Photoshop and UV unwrapping. Starting with the head, lips, and eyebrows, learners gain hands-on experience in painting and aligning textures for natural skin tones and expressive facial features. The journey continues with body, hands, and clothing, where learners explore how to craft fabric details, refine jacket seams, and add subtle realism through burn and shading techniques. Finally, learners will master the use of shaders, enhancing eyeballs with glossiness and reflection to achieve cinematic realism. What makes this course unique is its practical, project-based approachβ€”focused on Shrek-style character modelingβ€”that bridges technical precision with creative artistry. Upon completion, learners will possess industry-ready skills to texture, shade, and polish 3D characters, making them production-ready for animation, games, or film projects.

This module guides learners through the process of enhancing facial realism in 3DS Max by applying detailed skin, lip, and eyebrow textures. Using Photoshop and UV unwrapping techniques, learners will explore how to refine head textures, build natural lip tones, and craft expressive eyebrow details that bring characters to life with professional-quality results.

What's included

7 videos3 assignments

7 videosβ€’Total 72 minutes
  • Head Textureβ€’12 minutes
  • Bump Mapβ€’6 minutes
  • Lip Textureβ€’12 minutes
  • Lip Texture Continueβ€’9 minutes
  • Eye Bros Texture Part 1β€’11 minutes
  • Eye Bros Texture Part 2β€’12 minutes
  • Eye Bros Texture Part 3β€’9 minutes
3 assignmentsβ€’Total 50 minutes
  • Character Facial Detailingβ€’30 minutes
  • Skin & Lip Detailingβ€’10 minutes
  • Eyebrows & Expression Workβ€’10 minutes

This module teaches learners how to enhance character realism by texturing clothing, body, hands, and shoes while applying advanced shading techniques in 3ds Max. Using UV unwrapping, Photoshop detailing, and shader adjustments, learners will develop the skills to create natural fabrics, skin details, and realistic eyeball reflections that complete a professional-quality 3D model.

What's included

13 videos4 assignments

13 videosβ€’Total 109 minutes
  • Render Inner Body Uvsβ€’2 minutes
  • Innerbody Textureβ€’10 minutes
  • Innerbody Texture Continueβ€’11 minutes
  • Shoe Textureβ€’7 minutes
  • Shoe Texture Continueβ€’6 minutes
  • Hand Textureβ€’11 minutes
  • Hand Texture Continueβ€’6 minutes
  • Jackete Texture Part 1β€’10 minutes
  • Jackete Texture Part 2β€’10 minutes
  • Jackete Texture Part 3β€’9 minutes
  • Jackete Texture Part 4β€’7 minutes
  • Eyeball Shaderβ€’10 minutes
  • Eyeball Shader Continueβ€’11 minutes
4 assignmentsβ€’Total 60 minutes
  • Clothing, Body & Shader Finishingβ€’30 minutes
  • Body & Clothing Texturesβ€’10 minutes
  • Hands & Jacket Detailsβ€’10 minutes
  • Eye Shader & Final Touchesβ€’10 minutes

Earn a career certificate

Add this credential to your LinkedIn profile, resume, or CV. Share it on social media and in your performance review.

Instructor

EDUCBA
1,663 Coursesβ€’338,914 learners

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Frequently asked questions

To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.

When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.

Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.

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