Game Theory II: Advanced Applications
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There are 5 modules in this course
Popularized by movies such as "A Beautiful Mind", game theory is the mathematical modeling of strategic interaction among rational (and irrational) agents. Over four weeks of lectures, this advanced course considers how to design interactions between agents in order to achieve good social outcomes. Three main topics are covered: social choice theory (i.e., collective decision making and voting systems), mechanism design, and auctions.
In the first week we consider the problem of aggregating different agents' preferences, discussing voting rules and the challenges faced in collective decision making. We present some of the most important theoretical results in the area: notably, Arrow's Theorem, which proves that there is no "perfect" voting system, and also the Gibbard-Satterthwaite and Muller-Satterthwaite Theorems. We move on to consider the problem of making collective decisions when agents are self interested and can strategically misreport their preferences. We explain "mechanism design" -- a broad framework for designing interactions between self-interested agents -- and give some key theoretical results. Our third week focuses on the problem of designing mechanisms to maximize aggregate happiness across agents, and presents the powerful family of Vickrey-Clarke-Groves mechanisms. The course wraps up with a fourth week that considers the problem of allocating scarce resources among self-interested agents, and that provides an introduction to auction theory. You can find a full syllabus and description of the course here: http://web.stanford.edu/~jacksonm/GTOC-II-Syllabus.html There is also a predecessor course to this one, for those who want to learn or remind themselves of the basic concepts of game theory: https://www.coursera.org/learn/game-theory-1 An intro video can be found here: http://web.stanford.edu/~jacksonm/Game-Theory-2-Intro.mp4
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What's included
8 videos1 reading4 assignments
8 videosβ’Total 89 minutes
- An Introduction to the Courseβ’9 minutes
- 1.1 Social Choice: Taste β’3 minutes
- 1.2 Social Choice: Voting Scheme β’16 minutes
- 1.3 Paradoxical Outcomes β’9 minutes
- 1.4 Impossibility of Non-Paradoxical Social Welfare Functions β’5 minutes
- 1.5 Arrow's Theorem β’32 minutes
- 1.6 Impossibility of Non-Pardoxical Social Choice Functions β’7 minutes
- 1.7 Single-Peaked Preferences β’7 minutes
1 readingβ’Total 10 minutes
- Syllabusβ’10 minutes
4 assignmentsβ’Total 120 minutes
- Unit 1.2 Quizβ’30 minutes
- Unit 1.3 Quizβ’30 minutes
- Unit 1.5 Quizβ’30 minutes
- Problem Set 1β’30 minutes
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What's included
9 videos1 reading6 assignments
9 videosβ’Total 96 minutes
- 2.1 Mechanism Design: Taste β’3 minutes
- 2.2 Implementation β’18 minutes
- 2.3 Mechanism Design: Examplesβ’12 minutes
- 2.4 Revelation Principle β’9 minutes
- 2.5 Revelation Principle: Examplesβ’5 minutes
- 2.6 Impossibility of General Dominant-Strategy Implementation β’11 minutes
- 2.7 Transferable Utility β’9 minutes
- 2.8 Transferable Utility Exampleβ’9 minutes
- 2.9 Mechanism Design as an Optimization Problem β’19 minutes
1 readingβ’Total 10 minutes
- Reading on the theory of Mechanism Designβ’10 minutes
6 assignmentsβ’Total 180 minutes
- Unit 2.2 Quizβ’30 minutes
- Unit 2.4 Quizβ’30 minutes
- Unit 2.6 Quizβ’30 minutes
- Unit 2.8 Quizβ’30 minutes
- Unit 2.9 Quizβ’30 minutes
- Problem Set 2β’30 minutes
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What's included
6 videos4 assignments
6 videosβ’Total 83 minutes
- 3.1 VCG: Taste β’10 minutes
- 3.2 VCG: Definitions β’18 minutes
- 3.3 VCG: Examples β’7 minutes
- 3.4 VCG: Limitations β’11 minutes
- 3.5 VCG: Individual Rationality and Budget Balance in VCG β’16 minutes
- 3.6 VCG: The Myerson-Satterthwaite Theorem β’19 minutes
4 assignmentsβ’Total 120 minutes
- Unit 3.2 Quizβ’30 minutes
- Unit 3.3 Quizβ’30 minutes
- Unit 3.6 Quizβ’30 minutes
- Problem Set 3β’30 minutes
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What's included
7 videos5 assignments
7 videosβ’Total 112 minutes
- 4.1 Auctions: Taste β’4 minutes
- 4.2 Auctions: Taxonomy β’14 minutes
- 4.3 Bidding in Second-Price Auctions β’7 minutes
- 4.4 Bidding in First-Price Auctions β’13 minutes
- 4.5 Revenue Equivalence β’40 minutes
- 4.6 Optimal Auctions β’22 minutes
- 4.7 More Advanced Auctions β’12 minutes
5 assignmentsβ’Total 150 minutes
- Unit 4.2 Quizβ’30 minutes
- Unit 4.3 Quizβ’30 minutes
- Unit 4.4 Quizβ’30 minutes
- Unit 4.6 Quizβ’30 minutes
- Problem Set 4β’30 minutes
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What's included
1 assignment
1 assignmentβ’Total 30 minutes
- FINAL EXAMβ’30 minutes
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Reviewed on Oct 18, 2022
Vβery interesting and challenging... I wish there were more practical/real-world examples to learn the concepts but I was very glad to take this course
Reviewed on Nov 5, 2020
I learned strategic thinking and how to make applied that in real world with various Game Theory methods. Thanks
Reviewed on Sep 10, 2016
Outstanding course on Game Theory. Provides excellent mathematical and logical treatment of the concepts and theory. A perfect stepping stone for researchers willing to pursue their research in Gam
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