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Advanced JavaScript & Object-Oriented Programming

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Advanced JavaScript & Object-Oriented Programming

Included with

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Master asynchronous JavaScript using callbacks, promises, and async/await.

  • Understand how to handle HTTP requests and manage APIs using the Fetch API.

  • Apply Object-Oriented Programming principles such as inheritance, prototypes, and classes in JavaScript.

  • Build full-fledged web applications like a movie app and calorie tracker, utilizing advanced JavaScript features.

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Assessments

9 assignments

Taught in English

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This course is part of the Modern JavaScript from The Beginning [Second Edition] Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 7 modules in this course

Updated in May 2025.

This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this course on advanced JavaScript and Object-Oriented Programming (OOP), you’ll gain hands-on experience with asynchronous JavaScript, including callbacks, promises, async/await syntax, and building responsive applications. By the end, you'll be able to manage asynchronous tasks, use the Fetch API for HTTP requests, and create real-world apps like the Joke Generator and Todo list. Additionally, you’ll master OOP concepts such as constructors, prototypes, and inheritance, empowering you to build professional-grade web apps. The course starts by exploring asynchronous programming, where you'll learn how JavaScript handles the event loop, the differences between synchronous and asynchronous execution, and how to use setTimeout, setInterval, and callbacks for delays and repeated tasks. You’ll also understand callback hell and how Promises provide a cleaner, more readable solution. You will dive into async/await syntax and essential error-handling techniques. As you progress, you'll work with the Fetch API to make HTTP requests and manage responses. Projects like the Joke Generator and Todo list will allow you to practice fetching and manipulating data, reinforcing your skills in asynchronous programming. This course is suited for intermediate to advanced JavaScript developers familiar with basic programming concepts. Prior experience with JavaScript syntax and fundamentals is recommended.

In this module, we will explore how asynchronous JavaScript works, including callbacks, promises, and async/await syntax. You will learn how to manage asynchronous tasks effectively, refactor code for better readability, and handle errors gracefully.

What's included

16 videos2 readings1 assignment

16 videosTotal 108 minutes
  • Section Introduction1 minute
  • Under the Hood: Thread of Execution3 minutes
  • Under the Hood: How Async JS Works9 minutes
  • setTimeout and clearTimeout Functions5 minutes
  • setInterval and clearInterval Functions9 minutes
  • Callbacks10 minutes
  • Crash Course on HTTP Requests7 minutes
  • DevTools Network Tab5 minutes
  • AJAX and XHR Object12 minutes
  • Joke Generator Project Challenge10 minutes
  • Callback Hell7 minutes
  • Promises10 minutes
  • Callback to Promise Refactor5 minutes
  • Promise Chaining4 minutes
  • Promises Versus Callback Hell6 minutes
  • Handling Multiple Promises with promise.all()6 minutes
2 readingsTotal 20 minutes
  • Introduction to the Course 'Advanced JavaScript & Object-Oriented Programming'10 minutes
  • Full Specialization Resources10 minutes
1 assignmentTotal 15 minutes
  • Asynchronous JavaScript - Assessment15 minutes

In this module, we will dive into the Fetch API to retrieve external data and master the async/await syntax for asynchronous programming. You will also practice error handling, and work on mini-projects that integrate real-world API data.

What's included

11 videos1 assignment

11 videosTotal 117 minutes
  • Section Introduction2 minutes
  • Fetch Basics9 minutes
  • Random User Mini-Project13 minutes
  • Fetch Options - Method, Body Headers15 minutes
  • Typicode Todos Mini-Project - Part 117 minutes
  • Typicode Todos Mini-Project - Part 214 minutes
  • Fetch API Error Handling13 minutes
  • Async and Await10 minutes
  • Try...Catch Statements5 minutes
  • Error Handling with Async and Await7 minutes
  • Multiple Promises with Async and Await13 minutes
1 assignmentTotal 15 minutes
  • Fetch API and Async Await - Assessment15 minutes

In this module, you will apply your knowledge of asynchronous JavaScript and APIs to build a movie app. You’ll learn how to use external APIs to retrieve movie and TV show data and create an engaging, responsive interface with interactive features.

What's included

13 videos1 assignment

13 videosTotal 134 minutes
  • Section Introduction4 minutes
  • Theme Overview and Prep7 minutes
  • API Overview and API Key5 minutes
  • Page Router and Active Link10 minutes
  • Display Popular Movies14 minutes
  • Spinner and Popular TV Shows7 minutes
  • Movie Details Page13 minutes
  • Details Page Backdrop5 minutes
  • TV Show Details Page7 minutes
  • Swiper Slider14 minutes
  • Search Functionality19 minutes
  • Display Search Results12 minutes
  • Add Pagination for Search17 minutes
1 assignmentTotal 15 minutes
  • Flixx Movie App Project - Assessmet15 minutes

In this module, we will explore Web Browser APIs, focusing on how to interact with the browser’s capabilities such as geolocation, audio, video, and animation. You’ll build practical projects integrating these APIs to enhance user interaction with your web applications.

What's included

15 videos1 assignment

15 videosTotal 173 minutes
  • Section Introduction2 minutes
  • GeoLocation API12 minutes
  • Show Location on a Map8 minutes
  • Canvas Element and API14 minutes
  • requestAnimationFrame() Method8 minutes
  • Animated Clock - Part 125 minutes
  • Animated Clock - Part 211 minutes
  • Web Audio API9 minutes
  • Music Player Project20 minutes
  • Drum Machine Project9 minutes
  • Video API6 minutes
  • Video Player Project13 minutes
  • Web Animations API - Ball Project11 minutes
  • Speech Recognition API - Color Say Project12 minutes
  • Speech Synthesis API - Text to Speech13 minutes
1 assignmentTotal 15 minutes
  • Web Browser APIs - Assessment15 minutes

In this module, we’ll introduce the principles of Object-Oriented Programming in JavaScript. You will learn about constructors, prototypes, inheritance, and how the this keyword works in the context of objects, helping you build structured and reusable code.

What's included

12 videos1 assignment

12 videosTotal 81 minutes
  • Section Introduction2 minutes
  • What Is OOP?9 minutes
  • Basic Principles of OOP7 minutes
  • More on Object Literals and this Keyword5 minutes
  • Constructor Functions7 minutes
  • Literals Versus Built-In Constructors10 minutes
  • Working with Object Properties8 minutes
  • Prototypes and the Prototype Chain5 minutes
  • Adding Methods to the Prototype5 minutes
  • Using Object.create()5 minutes
  • Prototypical Inheritance and call()10 minutes
  • OOP Game Challenge8 minutes
1 assignmentTotal 15 minutes
  • OOP - Constructors and Prototypes - Assessment15 minutes

In this module, we will continue our OOP journey in JavaScript, focusing on classes, encapsulation with private properties, and using getters and setters. You’ll also explore static methods and learn how they differ from instance methods in class design.

What's included

10 videos1 assignment

10 videosTotal 77 minutes
  • Classes8 minutes
  • Class Inheritance7 minutes
  • Static Methods3 minutes
  • bind() and Defining this5 minutes
  • Getters and Setters with Classes10 minutes
  • Getters and Setters with defineProperty()11 minutes
  • Private Property Underscore Convention12 minutes
  • ES2022 Private Class Fields5 minutes
  • Property Flags and Descriptors9 minutes
  • Sealing and Freezing Objects8 minutes
1 assignmentTotal 15 minutes
  • OOP - Classes, Getters, Setters, and Private Properties - Assessment15 minutes

In this project-based module, you will apply your OOP knowledge to build a meal and workout tracker app. By managing classes, data persistence, and user interaction, you’ll create an efficient and scalable application that stores and updates user data using local storage.

What's included

18 videos1 reading3 assignments

18 videosTotal 136 minutes
  • Project Introduction4 minutes
  • UI Theme Setup5 minutes
  • Project Planning and Diagram5 minutes
  • Base Tracker, Meal, and Workout Class10 minutes
  • Display Tracker Stats15 minutes
  • Progress Bar and Calorie Alert10 minutes
  • App Class, New Meal, and Workout13 minutes
  • Refactor to Single _newItem Method5 minutes
  • Display New Meal and Workout8 minutes
  • Remove Meal and Workout12 minutes
  • Filter and Reset11 minutes
  • Set Calorie Limit5 minutes
  • Storage Class and Calorie Limit Persist6 minutes
  • Persist Total Calories to Local Storage5 minutes
  • Save Meals to Local Storage8 minutes
  • Save Workouts to Local Storage4 minutes
  • Remove Meals and Workouts from Local Storage6 minutes
  • Clear Storage Items4 minutes
1 readingTotal 10 minutes
  • Conclusion to the Course 'Advanced JavaScript & Object-Oriented Programming'10 minutes
3 assignmentsTotal 90 minutes
  • Tracalorie App (OOP Project) - Assessment15 minutes
  • Full Course Assessment60 minutes
  • Full Course Practice Assessment15 minutes

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Frequently asked questions

Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.

If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.

Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.

If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.

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