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URL: https://www.coursera.org/learn/unity-game-development-intermediate-to-advanced

⇱ Unity Game Development: Intermediate to Advanced | Coursera


Unity Game Development: Intermediate to Advanced

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Unity Game Development: Intermediate to Advanced

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Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Design responsive game interfaces using Unity GUI tools, Rect Transforms, and event triggers.

  • Implement modular C# scripts, structured classes, and menu workflows.

  • Animate menus, integrate scoring systems, and polish gameplay for real-world projects.

Details to know

Shareable certificate

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Assessments

11 assignments

Taught in English

Build your subject-matter expertise

This course is part of the Unity Advanced Game Development, Physics & GUI Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 3 modules in this course

By the end of this course, learners will be able to design responsive game interfaces, implement modular C# scripts, animate menus, and manage scoring systems in Unity. They will gain hands-on experience building a complete advanced breakout game while mastering Unity’s modern GUI tools, Rect Transforms, event triggers, and menu workflows.

This course benefits learners by bridging game mechanics and UI design, ensuring they not only develop functional games but also create polished, user-friendly interfaces. With step-by-step projects, learners will understand how to structure classes, script behaviors, build adaptive layouts, and integrate high score menus, preparing them for real-world Unity development. What makes this course unique is its practical approachβ€”each lesson builds directly into a working game project. Instead of abstract theory, learners immediately apply concepts like responsive design, scripting interactivity, and UI animation, ensuring a strong portfolio project upon completion. Whether aiming for indie development or professional Unity roles, this course equips learners with the skills to design, implement, and optimize interactive game experiences.

This module guides learners through building a complete Advanced Breakout Game in Unity, starting from setting up assets to writing modular classes, scripting gameplay mechanics, and integrating scoring systems. Learners will gain hands-on experience in Unity 2D game development, object-oriented scripting with C#, and gameplay optimization, ensuring a strong foundation for creating arcade-style games.

What's included

27 videos4 assignments

27 videosβ€’Total 237 minutes
  • Set Up Breakout Advancedβ€’10 minutes
  • Create The Materialsβ€’11 minutes
  • Create a Paddleβ€’6 minutes
  • Create The Textsβ€’7 minutes
  • Creating The Ballsβ€’12 minutes
  • Creating The Bricksβ€’12 minutes
  • Setting Up The Audio and Scene Managerβ€’7 minutes
  • Creating The Game Manager Classβ€’6 minutes
  • Stubbing The Ball Classβ€’9 minutes
  • Writing The Game Controller Classβ€’9 minutes
  • Creating Different Classesβ€’7 minutes
  • Writing The Destructible Item Classβ€’7 minutes
  • Implement The Game Manager Classβ€’9 minutes
  • The 2D viewβ€’10 minutes
  • Combining The Elementsβ€’7 minutes
  • Working on The Transformβ€’6 minutes
  • Scripting Advanced Break Outβ€’7 minutes
  • Construct The Brick Tableβ€’7 minutes
  • Construct The Brick Table Continuesβ€’12 minutes
  • Running The Gameβ€’11 minutes
  • Editing The Scriptβ€’8 minutes
  • Completing The Game Controller Classβ€’7 minutes
  • Implementing The Ball Classβ€’8 minutes
  • Implementing The Destructible Item Classβ€’9 minutes
  • Descructible Item Class Continuesβ€’11 minutes
  • Update the High Scoreβ€’9 minutes
  • Ending The Gameβ€’10 minutes
4 assignmentsβ€’Total 60 minutes
  • Advanced Breakout Gameβ€’30 minutes
  • Game Setup and Assetsβ€’10 minutes
  • Game Manager and Classesβ€’10 minutes
  • Scripting and High Scoreβ€’10 minutes

This module introduces learners to the fundamentals of Unity’s Graphical User Interface (GUI) system, focusing on panels, canvases, render modes, and interactive UI elements. By working with Rect Transforms, anchor points, and simple animations, learners gain practical skills in creating responsive and interactive menus that enhance player experience across different screen sizes and platforms.

What's included

17 videos4 assignments

17 videosβ€’Total 145 minutes
  • Introduction to Unity GUIβ€’10 minutes
  • Creating a Simple Projectβ€’11 minutes
  • Create UI Panelβ€’10 minutes
  • Canvas Render Modesβ€’5 minutes
  • Fix The Cubeβ€’11 minutes
  • Add a Panelβ€’10 minutes
  • Intro to Rect Transformsβ€’12 minutes
  • Anchor Pointsβ€’9 minutes
  • Animate The Buttonsβ€’9 minutes
  • New Animationβ€’5 minutes
  • Create The Sliderβ€’11 minutes
  • Hooking Up Scripts With UI Elementsβ€’6 minutes
  • Create The Main Menuβ€’7 minutes
  • Add Buttonβ€’8 minutes
  • Add Headersβ€’9 minutes
  • Preparing The Buttonβ€’7 minutes
  • Scaling and Color The Buttonβ€’6 minutes
4 assignmentsβ€’Total 60 minutes
  • Unity GUI Basicsβ€’30 minutes
  • Intro and UI Elementsβ€’10 minutes
  • Rect Transforms and Animationβ€’10 minutes
  • Scripting with UIβ€’10 minutes

This module focuses on designing and finalizing advanced UI systems in Unity, covering main menu animations, event triggers, and high score integration. Learners will gain practical skills in menu scripting, UI animation workflows, and user navigation design, ensuring polished, interactive, and professional game interfaces.

What's included

7 videos3 assignments

7 videosβ€’Total 59 minutes
  • Animating the Main Menuβ€’9 minutes
  • Making The Alpha 1β€’10 minutes
  • Script for the Menuβ€’9 minutes
  • Script the Event Triggersβ€’7 minutes
  • Creating the Last Phaseβ€’7 minutes
  • High Score Menuβ€’9 minutes
  • Completing The Main Menuβ€’7 minutes
3 assignmentsβ€’Total 50 minutes
  • Advanced UI and Menusβ€’30 minutes
  • Main Menu Designβ€’10 minutes
  • Finalizing Menu Systemβ€’10 minutes

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Instructor

EDUCBA
1,591 Coursesβ€’326,930 learners

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Frequently asked questions

To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.

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Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.

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