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URL: https://www.coursera.org/learn/unreal-engine-design-build-3d-game-worlds-for-beginners

⇱ Unreal Engine: Design & Build 3D Game Worlds for Beginners | Coursera


Unreal Engine: Design & Build 3D Game Worlds for Beginners

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Unreal Engine: Design & Build 3D Game Worlds for Beginners

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Gain insight into a topic and learn the fundamentals.
4.9

11 reviews

7 hours to complete
Flexible schedule
Learn at your own pace

Gain insight into a topic and learn the fundamentals.
4.9

11 reviews

7 hours to complete
Flexible schedule
Learn at your own pace

Details to know

Shareable certificate

Add to your LinkedIn profile

Assessments

9 assignments

Taught in English

Build your subject-matter expertise

This course is part of the Unreal Engine Game World & Environment Design Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 3 modules in this course

This project-driven course introduces beginners to the foundational tools and workflows used in Unreal Engine for designing and building immersive 3D game environments. Through hands-on practice and structured modules, learners will progressively identify, navigate, manipulate, construct, enhance, and compare key elements of Unreal Engine’s level design and game development framework.

Starting with engine setup and interface mastery, the course leads into practical viewport control and scene organization. Learners will then apply transformation tools, construct modular levels, and implement prop placement and lighting to refine game spaces. The course concludes with a cross-engine comparison of Unreal Engine and Unity, giving learners the ability to distinguish workflows and configure project settings confidently. By the end of the course, learners will have built and polished a playable 3D level while developing a strong conceptual and technical foundation in professional game development practices.

This module provides learners with a foundational understanding of Unreal Engine 4.0, beginning with its installation and interface navigation. Learners will explore the system requirements, install and configure the engine using the Epic Games Launcher, create basic projects, and interact with the core elements of the Unreal workspace. Through guided walkthroughs, they will gain confidence in moving through viewports, identifying key interface components, and differentiating between various project and viewport settings. By the end of this module, learners will be equipped to begin building and exploring 3D environments within Unreal Engine.

What's included

8 videos3 assignments

8 videosβ€’Total 66 minutes
  • Introduction to Unreal Engine 4.0β€’8 minutes
  • Requirement and Installation of Unreal Engineβ€’5 minutes
  • Introduction About Epic Game Launcherβ€’10 minutes
  • Creating a Project in Epic Game Launcherβ€’10 minutes
  • Navigate The View Ports in Unreal Engineβ€’7 minutes
  • Navigate The View Ports in Unreal Engine Continuesβ€’6 minutes
  • Parts of the Interfaceβ€’11 minutes
  • Different Types of View Portsβ€’9 minutes
3 assignmentsβ€’Total 50 minutes
  • Introduction and Installationβ€’10 minutes
  • Viewports and Interface Basicsβ€’10 minutes
  • Graded - Getting Started with Unreal Engineβ€’30 minutes

This module introduces learners to the essential tools and processes for constructing a basic game level in Unreal Engine. Starting with manipulation techniques like translation, rotation, and scaling, learners will gain practical skills in scene organization using the World Outliner. They will then advance to creating and configuring new levels, positioning lighting and Player Start elements, and blocking out scenes using basic geometry. This module builds a critical foundation for environment setup and level design within Unreal Engine’s visual editor.

What's included

6 videos3 assignments

6 videosβ€’Total 55 minutes
  • Reflection Translation and Rotation of the Toolβ€’9 minutes
  • Details About the Out Linearβ€’10 minutes
  • Details About the Out Linear Continuesβ€’9 minutes
  • Creating a New Level in Unreal Engineβ€’9 minutes
  • Example Creating a New Level in Unreal Engineβ€’9 minutes
  • Example Creating a New Level in Unreal Engine Continuesβ€’8 minutes
3 assignmentsβ€’Total 50 minutes
  • Tools and Scene Setupβ€’10 minutes
  • Level Creation Techniquesβ€’10 minutes
  • Graded - Building and Structuring a Levelβ€’30 minutes

This module equips learners with the skills to refine their game environments and understand cross-engine development fundamentals. It begins by guiding learners through the process of polishing a basic level using lighting, props, alignment, and visual enhancement techniques to improve realism and immersion. The module then shifts focus to comparing Unreal Engine and Unity, highlighting the differences in workflows, scripting systems, and object management. Finally, it explores key project settings in both engines, helping learners understand how to configure core development parameters like rendering, input, and platform deployment.

What's included

5 videos3 assignments

5 videosβ€’Total 50 minutes
  • Polishing First Level Roomβ€’10 minutes
  • Polishing First Level Room Continueβ€’9 minutes
  • Difference Between Unreal and Unityβ€’9 minutes
  • Game Object For Unreal and Unityβ€’9 minutes
  • Project Setting For Unreal and Unityβ€’11 minutes
3 assignmentsβ€’Total 50 minutes
  • Refining the Levelβ€’10 minutes
  • Unreal vs Unityβ€’10 minutes
  • Graded - Polishing, Comparison & Settingsβ€’30 minutes

Earn a career certificate

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Instructor

Instructor ratings
5.0 (7 ratings)
EDUCBA
1,663 Coursesβ€’338,914 learners

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Reviewed on Jan 18, 2026

Overall, a very informative and rewarding course experience.

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Reviewed on Jan 30, 2026

This course provides strong foundational knowledge of AI and machine learning.

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Reviewed on Jan 10, 2026

Great learning experience with clear and well-organized content.

Frequently asked questions

To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.

When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.

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