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Given βnβ points on the 2-D plane, find the maximum number of points that can be enclosed by a fixed-radius circle of radius βRβ.
Note: The point is considered to be inside the circle even when it lies on the circumference.
Examples:
Input: R = 1
points[] = {(6.47634, 7.69628), (5.16828 4.79915),
(6.69533 6.20378)}
Output: 2
The maximum number of points is 2Input: R = 1
points[] = {(6.65128, 5.47490), (6.42743, 6.26189)
(6.35864, 4.61611), (6.59020 4.54228), (4.43967 5.70059)
(4.38226, 5.70536), (5.50755 6.18163), (7.41971 6.13668)
(6.71936, 3.04496), (5.61832, 4.23857), (5.99424, 4.29328)
(5.60961, 4.32998), (6.82242, 5.79683), (5.44693, 3.82724) |
(6.70906, 3.65736), (7.89087, 5.68000), (6.23300, 4.59530)
(5.92401, 4.92329), (6.24168, 3.81389), (6.22671, 3.62210)}
Output: 11
The maximum number of points is 11
For an arbitrary pair of points in the given set (say A and B), construct the circles with radius βRβ that touches both the points. There are maximum 2 such possible circles. As we can see here maximum possible circles is for CASE 1 i.e. 2.
π The circles with radius 'R' touching points A and B
Time Complexity: There are nC2 pair of points corresponding to which we can have 2nC2 circles at maximum. For each circle, (n-2) points have to be checked. This makes the naive algorithm O(n3).
By using Angular Sweep, we can solve this problem in O(n2log n). The basic logical idea of this algorithm is described below.
We pick an arbitrary point P from the given set. We then rotate a circle with fixed-radius βRβ about the point P. During the entire rotation P lies on the circumference of the circle and we maintain a count of the number of points in the circle at a given value of ? where the parameter ? determines the angle of rotation. The state of a circle can thus be determined by a single parameter ? because the radius is fixed.
We can also see that the value of the count maintained will change only when a point from the set enters or exits the circle.
π The single parameter ? controls the orientation of circle
In the given diagram, C1 is the circle with ? = 0 and C2 is the circle constructed when we rotate the circle at a general value of ?.
After this, the problem reduces to, how to maintain the value of count.
For any given point except P (say Q), we can easily calculate the value of ? for which it enters the circle (Let it be ?) and the value of ? for which it exits the circle (Let it be ?).
We have angles A and B defined as under,
where, x and y represent the coordinates of a point and βdβ is the distance between P and Q.
Now, from the diagrams we can see that,
? = A-B
? = A+B
(Note: All angles are w.r.t. to X-Axis. Thus, it becomes βA-Bβ and not βB-Aβ).
When Q enters the circle
When Q exits the circle
We can calculate angles A and B for all points excluding P. Once these angles are found, we sort them and then traverse them in increasing order. Now we maintain a counter which tells us how many points are inside the circle at a particular moment.
Count will change only when a point enters the circle or exits it. In case we find an entry angle we increase the counter by 1 and in case we find an exit angle we decrease the counter by 1. The check that the angle is entry or exit can be easily realised using a flag.
Proceeding like this, the counter always gives us a valid value for the number of points inside the circle in a particular state.
Important Note: The points which have βdβ>2R do not have to be considered because they will never enter or exit the circle.
The angular sweep algorithm can be described as:
Below is the implementation of the above approach:
Output:
The maximum number of points are: 2Time Complexity: There are n points for which we call the function getPointsInside(). This function works on βn-1β points for which we get 2*(n-1) size of the vector βanglesβ (one entry angle and one exit angle). Now this βanglesβ vector is sorted and traversed which gives complexity of the getPointsInside() function equal to O(nlogn). This makes the Angular Sweep Algorithm O(n2log n).
Space complexity: O(n) since using auxiliary space for vector
Related Resources: Using the complex class available in stl for implementing solutions to geometry problems.
https://codeforces.com/blog/entry/22175