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Burn the binary tree starting from the target node

Last Updated : 12 Jul, 2025

Given a binary tree and target node. By giving the fire to the target node and fire starts to spread in a complete tree. The task is to print the sequence of the burning nodes of a binary tree.
Rules for burning the nodes : 

  • Fire will spread constantly to the connected nodes only.
  • Every node takes the same time to burn.
  • A node burns only once.

Examples: 

Input : 
 12
 / \
 13 10
 / \
 14 15
 / \ / \
 21 24 22 23
target node = 14

Output :
14
21, 24, 10
15, 12
22, 23, 13

Explanation : First node 14 burns then it gives fire to it's 
neighbors(21, 24, 10) and so on. This process continues until 
the whole tree burns.


Input :
 12
 / \
 19 82
 / / \
 41 15 95
 \ / / \
 2 21 7 16
target node = 41

Output :
41
2, 19
12
82
15, 95
21, 7, 16

Approach : 
First search the target node in a binary tree recursively. After finding the target node print it and save its left child(if exist) and right child(if exist) in a queue. and return. Now, get the size of the queue and run while loop. Print elements in the queue.

Below is the implementation of the above approach : 


Output
14
21 , 22 , 13
15 , 10
23 , 24 , 12

Time complexity :- O(N^2)

Space complexity :- O(N)

Another Approach: Convert the tree into undirected graph and print its level order traversal 

  • Build a undirected graph using Treenodes as vertices, and the parent-child relation as edges
  • Do BFS with source vertex as a target.

Output
14 
10 21 24 
12 15 
13 22 23 

Time Complexity: O(n), where n is the number of nodes in the binary tree. We need to traverse all the nodes in the binary tree to build the map and perform BFS traversal.

Space Complexity: O(n), where n is the number of nodes in the binary tree. We need to store all the nodes in the unordered_map and the queue used in BFS traversal.

An approach using DFS:

The idea is to do an inorder traversal of the tree, and return some information of how far the current node is from the target node. For this, we check if we found the target in each recursive iteration.

Follow the steps below to implement the above idea:

  1. If we find the target node, then we know that we have to start from 1 for all the children of the sub-tree rooted at this node. In addition, we return 1, meaning that we found the target value.
  2. After we have checked for condition 1, we then recursively call the algorithm for left subtree and right subtree from the current node. By definition, only one of these recursive calls can return 1, as the target node can be present only in the left subtree or the right subtree of the current node.
  3. If we get 1 from the left subtree, it means that the target node is present in the left subtree, so we recursively call the algorithm again for right subtree (the maximum value for the left subtree is taken care of in step 1). Conversely, if we get 1 from right subtree, we recursively call the algorithm for left subtree.
  4. At each step of the algorithm, we maintain the maximum value in an answer variable, and at the end, we return the answer.

 Please refer to the code below for a detailed C++ solution.


Output
Nodes burnt at stage 3 are 23 24 12 
Nodes burnt at stage 2 are 15 10 
Nodes burnt at stage 1 are 21 22 13 
Nodes burnt at stage 0 are 14 

The time complexity of the above code is O(n), because the code performs a single traversal of the tree. At each node, it takes constant time to update the unordered_map and perform the recursive calls. Therefore, the time complexity is linear in the number of nodes in the tree.

The Auxiliary Space of the above code is O(n), where n is the number of nodes in the tree. This is because the code uses an unordered_map to store the nodes burnt at each stage, and the size of the map increases linearly with the number of nodes in the tree.

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