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Flood Fill is a classic algorithm used to change the color of an area in a 2D image where all pixels are connected and have the same initial color. Think of it like the paint bucket tool in graphic design software like MS Paint or Photoshop—when you click on a spot, it automatically fills that area with a new color, but only if the neighboring pixels are of the same original color.
The key is that only pixels that are directly connected and share the same color are updated. Anything blocked by a different color won’t be changed, just like how a wall or boundary works in drawing software.
In Paint or Photoshop, when you click the paint bucket at a pixel:
For the implementation of the Flood Fill algorithm, please refer here.
Using BFS for Flood Fill, we start from the clicked pixel, use a queue to visit all 4-directionally connected pixels of the same color, and change them to the new color, stopping at different colors or edges—just like a paint bucket tool..