How do you organize logging in your applications? I mean web applications or command line apps, or even mobile apps. I bet you have some global variable or a singleton, known as Logger, which has a few methods like info(), error(), and debug(). You configure it when the app starts, or it configures itself via something like log4j.properties, and logs everything to the console or a file, or even a database. I was doing exactly that, or something very similar, for many years, until I finally realized how wrong this approach was. In one of my recent Ruby applications I did it all differently, and since then Iโm much happier than I was before.
Well, if your application is simple and has almost no unit or integration tests, you will be doing just fine with a static logger, which in essence is a global variable. However, as we discussed before, global variables are evil. What can go wrong if we use a static logger? Or, in other words, as one of my friends used to say, what exactly is the problem we are going to solve? Basically, there are two problems:
- First, with a single global logger you will have a hard time writing a unit test to check whether your app is actually logging things correctly. Even if you intercept the log stream, there will be a lot of noise, coming from other threads and other tests. Itโs not an unsolvable problem, but its solution adds complexity to your tests.
- Second, when you decide to show a selected part of the log to your end-user, you will have to do a lot of coding just in order to separate what belongs to the user and what does not, especially in a multi-threaded environment. Youโre lucky if itโs Java and you have thread groups, but in Ruby, for example, there is no such thing and you will have to find some workaround.
To overcome them both, in Zold, a Ruby command line application, I decided to pass log as a variable to all classes that need any logging. In Ruby itโs easier than in Java, because they have optional parameters. Look at this class, for example (itโs a simplified version, of course):
01 02 03 04 05 06 07 08 09 10 11 12 13 | class Zold::List def initialize(wallets:, log: Log::NULL) @wallets = wallets @log = log end def run @wallets.all.sort.each do |id| @wallets.acq(id) do |wallet| @log.info("#{id}: #{wallet.balance}") end end endend |
This class is supposed to list all wallets in the current directory and print their balances to the log, which in some cases will be the console. However, when this class is called from a web application, the destination of the print is a temporary file, which is later rendered on the web page. In unit tests it can be something else, which has to capture everything that is sent to the log and then delivered to the unit test.
As you see, the default value of the log is Log::NULL, which is the constant I had to define myself, as a default logger, which doesnโt log anything anywhere. By default, this class will log nothing. It will quietly check all the balances of all the wallets and print nothing. Well, it will print, but nobody will see that.
In a unit test I create an object with a few methods like debug(), info(), etc. and pass it to the instance of class Zold::List, which Iโm testing. In other words, itโs a fake/mock version of the logger, which I use to capture everything that Zold::List sends out. Then I can check whatโs there.
Am I saying obvious things here? If so, why do we still have static loggers everywhere in Java, Ruby, PHP, C#, etc? Anyway, I recommend you use an injectable logging dependency instead.
And yeah, by the say, Iโm sure you noticed the change in the name. Itโs not a logger anymore, itโs log. Iโm sure you know why.
Published on Java Code Geeks with permission by Yegor Bugayenko, partner at our JCG program. See the original article here: Logging Without a Static Logger Opinions expressed by Java Code Geeks contributors are their own. |
Thank you!
We will contact you soon.
Yegor BugayenkoMarch 22nd, 2019Last Updated: March 20th, 2019

This site uses Akismet to reduce spam. Learn how your comment data is processed.