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⇱ C Sharp Course with Certification [Updated 2024]


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C Sharp Course with Certification

C# Certification Course

Become an in-demand C# programmer with the skills to develop robust applications

  • 32 hours of intensive instructor-led online class
  • Covers all the topics with both hands-on and theory-based scenarios
  • Get 28 hours of hands-on experience with all the topics of C# application development

Prerequisites for C# Training

Prerequisites and Eligibility
  • You need not meet any prerequisites to take up C# course, however, it is recommended to have some prior knowledge of programming language constructs.
  • 450K+
    Professionals trained
  • 250+
    Workshops every month
  • 300+
    Agile transformations

C# Training Highlights

Build a Career in Software Development and Coding

32 Hours of Live Instructor-Led Training

40 Topics with Examples and Code Samples

80 Real-Life Interview Questions and Answers


5 Real-World Case Studies and Exam Guidance from Experts

Learning with Interactive and Immersive Lab Sessions.

Complimentary Access to 100+ e-Learning Courses

One of the most popular server-side languages, C# is a programming language developed in the labs of Microsoft. This versatile language is among the most popularly used object-oriented languages in the development of mobile apps, cloud-based services, enterprise software, and games, and learning it can help you grow in your career by leaps and bounds.

C# is a general-purpose, object-oriented programming language that uses variables, operators, data types, statements, and flow control to design applications. A hybrid of C and C++, it was developed by Microsoft as a competitor to Java. It is primarily used with web-based services on the .NET platform and aims to enhance the ability of web-based applications.

KnowledgeHut’s course will help you master C# and create a strong programming foundation to learn other languages. Through a hands-on and experiential workshop, you will learn to create, compile, and run object-oriented C# programs and develop simple yet robust applications. Our experts will help you grasp fundamentals which will help you in learning other frameworks such as .Net.

Various companies like Stack Overflow, Microsoft, Intuit, etc. use C#. With Indeed.com putting the average salary for Senior C# developers in the range of $121,562 per year, this is the right time for you to venture into this space!

WHY KNOWLEDGEHUT FOR C# Training

The KnowledgeHut Advantage

Instructor-Led Training

Learn from expert instructors who are industry experts. Make the best of hands-on learning.

Curriculum Designed by Experts

Stay globally relevant with our constantly updated courseware and the latest tech advancements.

Learn Through Doing

Learn theory and practical skills through case studies, exercises, and real-world applications.

Mentorship by Industry Experts

Learn from experts: our trainers are seasoned developers with extensive experience.

From Basic to Advanced

Start from scratch and advance with step-by-step guidance on tools and techniques.

Code Review by Experts

Receive expert feedback on your projects and boost your confidence.

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Ready to become an in-demand C# programmer?

C# Training Curriculum

Curriculum

1. Review of Visual C# Syntax

Learning Objectives:

The Microsoft .NET Framework version 4.7 provides a comprehensive development platform that you can use to build, deploy, and manage applications and services. By using the .NET Framework, you can create visually compelling applications, enable seamless communication across technology boundaries, and provide support for a wide range of business processes. In this module, you will learn about some of the core features provided by the .NET Framework and Microsoft Visual Studio. You will also learn about some of the core Visual C# constructs that enable you to start developing .NET Framework applications.

Topics:

  • Overview of Writing Application by Using Visual C#
  • Data Types, Operators, and Expressions

Lab : Implementing Edit Functionality for the Students List

  • Implementing Insert Functionality for the Students List
  • Implementing Delete Functionality for the Students List
  • Displaying a Student’s Age
  • Visual C# Programming Language Constructs

2. Creating Methods, Handling Exceptions, and Monitoring Applications

Learning Objective:
Applications often consist of logical units of functionality that perform specific functions, such as providing access to data or triggering some logical processing. Visual C# is an object-oriented language and uses the concept of methods to encapsulate logical units of functionality. A method can be as simple or as complex as you like, and therefore it is important to consider what happens to the state of your application when an exception occurs in a method. In this module, you will learn how to create and use methods and how to handle exceptions. You will also learn how to use logging and tracing to record the details of any exceptions that occur.



Topics:

  • Creating and Invoking Methods
  • Creating Overloaded Methods and Using Optional and Output Parameters

Lab : Extending the Class Enrolment Application Functionality

  • Refactoring the Enrolment Code
  • Validating Student Information
  • Saving Changes to the Class List
  • Handling Exceptions
  • Monitoring Applications

3. Basic types and constructs of Visual C#

Learning Objectives:

To create effective applications by using Windows Presentation Foundation (WPF) or other .NET Framework platforms, you must first learn some basic Visual C# constructs. You need to know how to create simple structures to represent the data items you are working with. You need to know how to organize these structures into collections, so that you can add items, retrieve items, and iterate over your items. Finally, you need to know how to subscribe to events so that you can respond to the actions of your users. In this module, you will learn how to create and use structs and enums, organize data into collections, and create and subscribe to events.



Topics:

  • Implementing Structs and Enums
  • Organizing Data into Collections

Lab : Writing the Code for the Grades Prototype Application

  • Adding Navigation Logic to the Grades Prototype Application
  • Creating Data Types to Store User and Grade Information
  • Displaying User and Grade Information
  • Handling Events

4. Creating Classes and Implementing Type-Safe Collections

Learning Objectives:

In this module, you will learn how to use interfaces and classes to define and create your own custom, reusable types. You will also learn how to create and use enumerable, type-safe collections of any type.



Topics:

  • Creating Classes
  • Defining and Implementing Interfaces

Lab : Adding Data Validation and Type-Safety to the Application

  • Implementing the Teacher, Student, and Grade Structs as Classes
  • Adding Data Validation to the Grade Class
  • Displaying Students in Name Order
  • Enabling Teachers to Modify Class and Grade Data
  • Implementing Type-Safe Collections

5. Creating a Class Hierarchy by Using Inheritance

Learning Objective:

In this module, you will learn how to use inheritance to create class hierarchies and to extend .NET Framework types.


Topics:

  • Creating Class Hierarchies
  • Extending .NET Framework Classes

Lab : Refactoring Common Functionality into the User Class

  • Refactoring Common Functionality into the User Class
  • Implementing Password Complexity by Using an Abstract Method
  • Creating the ClassFullException Custom Exception

6. Reading and Writing Local Data

In this module, you will learn how to read and write data by using transactional file system I/O operations, how to serialize and deserialize data to the file system, and how to read and write data to the file system by using streams.



Topics:

  • Reading and Writing Files
  • Serializing and Deserializing Data

Lab : Generating the Grades Report

  • Serializing Data for the Grades Report as XML
  • Previewing the Grades Report
  • Persisting the Serialized Grade Data to a File
  • Performing I/O by Using Streams

7. Deployment

Learning Objectives:

In this module, you will learn how to create and use entity data models (EDMs) and how to query many types of data by using Language-Integrated Query (LINQ).


Topics:

  • Creating and Using Entity Data Models

Lab : Retrieving and Modifying Grade Data

  • Creating an Entity Data Model from The School of Fine Arts Database
  • Updating Student and Grade Data by Using the Entity Framework
  • Extending the Entity Data Model to Validate Data
  • Querying Data by Using LINQ

8. Accessing Remote Data

Learning Objectives:

In this module, you will learn how to use the request and response classes in the System.Net namespace to directly manipulate remote data sources. You will also learn how to use Windows Communication Foundation (WCF) Data Services to expose and consume an entity data model (EDM) over the web.



Topics:

  • Accessing Data Across the Web
  • Accessing Data by Using OData Connected Services

Lab : Retrieving and Modifying Grade Data Remotely

  • Creating a WCF Data Service for the SchoolGrades Database
  • Integrating the Data Service into the Application
  • Retrieving Student Photographs Over the Web (If Time Permits)

9. Designing the User Interface for a Graphical Application

Learning Objectives:

In this module, you will learn how to use Extensible Application Markup Language (XAML) and Windows Presentation Foundation (WPF) to create engaging UIs.


Topics:

  • Using XAML to Design a User Interface
  • Binding Controls to Data

Lab : Customizing Student Photographs and Styling the Application

  • Customizing the Appearance of Student Photographs
  • Styling the Logon View
  • Animating the StudentPhoto Control (If Time Permits)

10. Improving Application Performance and Responsiveness

In this module, you will learn how to improve the performance of your applications by distributing your operations across multiple threads.


  • Implementing Multitasking
  • Performing Operations Asynchronously
  • Synchronizing Concurrent Access to Data

Lab : Improving the Responsiveness and Performance of the Application

  • Ensuring That the UI Remains Responsive When Retrieving Teacher Data
  • Providing Visual Feedback During Long-Running Operations

11. Integrating with Unmanaged Code

In this module, you will learn how to interoperate unmanaged code in your applications and how to ensure that your code releases any unmanaged resources.


Topics:

  • Creating and Using Dynamic Objects
  • Managing the Lifetime of Objects and Controlling Unmanaged Resources

Lab : Upgrading the Grades Report

  • Generating the Grades Report by Using Word
  • Controlling the Lifetime of Word Objects by Implementing the Dispose Pattern


12. Creating Reusable Types and Assemblies

Learning Objectives:

In this module, you will learn how to consume existing assemblies by using reflection and how to add additional metadata to types and type members by using attributes. You will also learn how to generate code at run time by using the Code Document Object Model (CodeDOM) and how to ensure that your assemblies are signed and versioned, and available to other applications, by using the global assembly cache (GAC).


Topics:

  • Examining Object Metadata
  • Creating and Using Custom Attributes
  • Generating Managed Code
  • Versioning, Signing, and Deploying Assemblies

Lab : Specifying the Data to Include in the Grades Report

  • Creating and Applying the IncludeInReport attribute
  • Updating the Report
  • Storing the Grades.Utilities Assembly Centrally (If Time Permits)

13. Encrypting and Decrypting Data

Learning Objectives:

In this module, you will learn how to implement symmetric and asymmetric encryption and how to use hashes to generate mathematical representations of your data. You will also learn how to create and manage X509 certificates and how to use them in the asymmetric encryption process.


Topics:

  • Implementing Symmetric Encryption
  • Implementing Asymmetric Encryption

Lab : Encrypting and Decrypting the Grades Report

  • Encrypting the Grades Report
  • Encrypting the Grades Report

What You'll Learn in the C# Training

Learning Objectives
Introduction

Create methods, handle exceptions, describe the monitoring requirements of large-scale applications.



Object-oriented concepts

Create classes, define and implement interfaces, as well as create and use generic collections.



Reading & Writing Data

Read and write data by using file input/output and streams. Serialize and deserialize data in formats.



Accessing a Database

Create and use an entity data model for accessing a database as well as use LINQ to query data.



Accessing Remote Data

Access and query remote data by using the types in the System.Net namespace and WCF Data Services.



GUI Design

Build a graphical user interface by using XAML and create application UI like controls, shapes, etc.



Improve application performance

Improve the throughput and response time of applications using tasks and asynchronous operations.



Assemblies and custom attribute

Use reflection to examine metadata. Create and use custom attributes, and manage assembly versions.



Encryption & Decryption

Learn encryption and decryption of data by using symmetric and asymmetric encryption methods.


Who Can Attend the C# Training

Who This Course Is For
  • Programmers and Testers
  • Web designers
  • Graphic designers
  • Front-end developers
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C# Certification Training FAQs

Frequently Asked Questions
Course FAQs

1. Why is this course relevant?

C# still tops the list among the most popular programming languages. It supports a majority of the applications on Microsoft and forms the basis for technologies such as .NET. Studying C# is also important since .NET is the framework most websites are developed on. C# and .NET developers earn upto $106,828 per year.

This course is apt for you to understand and build a strong foundation on C#.



2. What practical skill sets can I expect to have upon completion of the course?

You can expect the following practical skills on successful completion of the course

  • The fundamentals of the object oriented concepts and to create, compile and run object oriented C# programs
  • The syntax, collections, and semantics of C# language
  • The components of .NET framework
  • Using C# interconnecting objects to access databases

3. What can I expect to accomplish by the end of this course?

  • To create robust applications and using C #
  • Develop mobile applications, cloud applications
  • Create desktop applications

4. Does this class have any restrictions?

Developers attending this course should already have gained some limited experience using C# to complete basic programming tasks. See the prerequisites above for a clear understanding of prerequisites.



5. Is the course available in the online/virtual format?

Yes, KnowledgeHut offers this training online.

6. Who issues the course completion certificate?

On successful completion of the course you will receive a course completion certificate issued by KnowledgeHut.

7. Who are the instructors?

Your instructors are C# experts who have years of industry experience.

Finance

1. If I cancel the enrolment, will I get a refund?

Any registration cancelled within 48 hours of the initial registration will be refunded in FULL (please note that all cancellations will incur a 5% deduction in the refunded amount due to transactional costs applicable while refunding) Refunds will be processed within 30 days of receipt of written request for refund.

Kindly go through our Refund Policy for more details.


2. What is your 100% Money Back Guarantee?

KnowledgeHut offers a 100% money back guarantee if the candidate withdraws from the course right after the first session. To learn more about the 100% refund policy, visit our Refund Policy.

The Remote Experience

1. What will the online classroom experience be like?

In an online classroom, students can log in at the scheduled time to a live learning environment which is led by an instructor. You can interact, communicate, view and discuss presentations, and engage with learning resources while working in groups, all in an online setting. Our instructors use an extensive set of collaboration tools and techniques which improves your online training experience.

2. What should my personal setup look like?

Please follow the Lab Setup guidelines given with the course and ensure that the tools mentioned are installed in your machines.


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