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URL: https://www.nuget.org/packages/Aardvark.Rendering.ImGui/

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Aardvark.Rendering.ImGui 5.6.6

There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Aardvark.Rendering.ImGui --version 5.6.6
 
 
NuGet\Install-Package Aardvark.Rendering.ImGui -Version 5.6.6
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Aardvark.Rendering.ImGui" Version="5.6.6" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Aardvark.Rendering.ImGui" Version="5.6.6" />
 
Directory.Packages.props
<PackageReference Include="Aardvark.Rendering.ImGui" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Aardvark.Rendering.ImGui --version 5.6.6
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Aardvark.Rendering.ImGui, 5.6.6"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Aardvark.Rendering.ImGui@5.6.6
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Aardvark.Rendering.ImGui&version=5.6.6
 
Install as a Cake Addin
#tool nuget:?package=Aardvark.Rendering.ImGui&version=5.6.6
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Wrapper and Aardvark backend for Dear ImGui. Allows users to quickly build GUIs for their applications without having to worry about state synchronization between the application and the user interface.

Integration

  1. Reference Aardvark.Rendering.ImGui in your project.
  2. Initialize ImGui for your window:
    use gui = window.InitializeImGui()
    
    The window must be created with a GLFW application (Aardvark.Application.Slim or Aardvark.Applcation.Utilities). If you use the window builder, call window.Control.InitializeImGui() instead.
  3. Define your GUI by setting the render function of ImGui:
    gui.Render <- fun () ->
     ImGui.ShowDemoWindow()
    
    This function is called every frame to render the GUI. The methods from the ImGui class contain all the relevant widgets and controls. For convenience, Aardvark.Rendering.ImGui provides variants for cval and other Aardvark-specific types. As a reference, take a look at the demo window and its source code.
  4. Add the GUI to your scene graph:
    let cmd = RenderCommand.Ordered [scene; gui]
    window.Scene <- Sg.execute cmd
    
    Note that Aardvark.Rendering.ImGui.Instance implements ISg and can be added to the scene graph directly. Make sure that the GUI is rendered after the rest of the scene graph by using render commands.
Product Versions Compatible and additional computed target framework versions.
.NET net8.0 net8.0 is compatible.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 was computed.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 was computed.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
5.7.0-prerelease0021 49 6/16/2026
5.7.0-prerelease0020 44 6/16/2026
5.7.0-prerelease0019 54 6/16/2026
5.7.0-prerelease0018 51 6/15/2026
5.7.0-prerelease0017 60 6/13/2026
5.7.0-prerelease0016 54 6/13/2026
5.7.0-prerelease0015 64 6/12/2026
5.7.0-prerelease0014 56 6/12/2026
5.7.0-prerelease0013 59 6/12/2026
5.7.0-prerelease0012 57 6/12/2026
5.7.0-prerelease0011 50 6/12/2026
5.7.0-prerelease0010 51 6/12/2026
5.7.0-prerelease0009 58 6/12/2026
5.7.0-prerelease0008 60 6/12/2026
5.7.0-prerelease0007 51 6/12/2026
5.7.0-prerelease0006 55 6/12/2026
5.7.0-prerelease0005 58 6/12/2026
5.7.0-prerelease0004 69 6/12/2026
5.7.0-prerelease0003 55 6/12/2026
5.6.6 99 5/20/2026
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- [GL] Added `Context.GetDebugMessages`
- [GL] Added `Context.OnDispose`
- [GL] Represent `NullTexture` with a proper texture object instead of a texture with handle 0
- [GL] Removed warnings produced by `StreamingTexture`
- Fixed `CreateTexture` validation to require positive sizes