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URL: https://www.nuget.org/packages/AssetRipper.TextureDecoder/

⇱ NuGet Gallery | AssetRipper.TextureDecoder 2.6.2




AssetRipper.TextureDecoder 2.6.2

Prefix Reserved
dotnet add package AssetRipper.TextureDecoder --version 2.6.2
 
 
NuGet\Install-Package AssetRipper.TextureDecoder -Version 2.6.2
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AssetRipper.TextureDecoder" Version="2.6.2" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="AssetRipper.TextureDecoder" Version="2.6.2" />
 
Directory.Packages.props
<PackageReference Include="AssetRipper.TextureDecoder" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add AssetRipper.TextureDecoder --version 2.6.2
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: AssetRipper.TextureDecoder, 2.6.2"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package AssetRipper.TextureDecoder@2.6.2
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=AssetRipper.TextureDecoder&version=2.6.2
 
Install as a Cake Addin
#tool nuget:?package=AssetRipper.TextureDecoder&version=2.6.2
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Managed library for decoding textures in multiple formats.

Product Versions Compatible and additional computed target framework versions.
.NET net8.0 net8.0 is compatible.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 was computed.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 is compatible.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.
  • net8.0

    • No dependencies.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on AssetRipper.TextureDecoder:

Package Downloads
CUE4Parse-Conversion

Package Description

AssetsTools.NET.Texture

Adds Texture2D decoding for AssetsTools.NET using TextureDecoder.

UnityAsset.NET

A work-in-progress .NET library for parsing/serializing/patching Unity Engine asset files.

AbioticEditor.Core

The engine behind the Abiotic Factor save editor: byte-exact GVAS save reading/writing, the player/world/metadata save models, game-data catalogs (items, recipes, skills, quest flags), and the plugin host. The desktop app and CLI are thin front-ends over this library. Bundles the Apache-2.0 UeSaveGame.Json and CUE4Parse assemblies it builds against.

GitHub repositories (6)

Showing the top 6 popular GitHub repositories that depend on AssetRipper.TextureDecoder:

Repository Stars
AssetRipper/AssetRipper
GUI application to analyze game files
nesrak1/UABEA
c# uabe for newer versions of unity
nesrak1/AssetsTools.NET
Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE
overtools/OWLib
DataTool is a program that lets you extract models, maps, and files from Overwatch.
FabianFG/CUE4Parse
nesrak1/UABEANext
A research and modding tool for SerializedFiles and Asset Bundles
Version Downloads Last Updated
2.6.2 1,999 6/2/2026
2.6.1 6,031 2/27/2026
2.6.0 1,990 1/25/2026
2.5.0 3,490 11/27/2025
2.4.0 3,298 10/6/2025
2.3.0 9,517 3/31/2025
2.2.1 21,403 8/3/2024
2.2.0 5,151 4/2/2024
2.1.1 5,459 12/30/2023
2.1.0 1,108 12/12/2023
2.0.0 4,530 9/30/2023
1.3.0 12,398 7/1/2023
1.2.0 14,138 10/13/2022
1.1.0 9,436 2/12/2022