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dotnet add package Crc32.NET --version 1.2.0
NuGet\Install-Package Crc32.NET -Version 1.2.0
<PackageReference Include="Crc32.NET" Version="1.2.0" />
<PackageVersion Include="Crc32.NET" Version="1.2.0" />Directory.Packages.props
<PackageReference Include="Crc32.NET" />Project file
paket add Crc32.NET --version 1.2.0
#r "nuget: Crc32.NET, 1.2.0"
#:package Crc32.NET@1.2.0
#addin nuget:?package=Crc32.NET&version=1.2.0Install as a Cake Addin
#tool nuget:?package=Crc32.NET&version=1.2.0Install as a Cake Tool
Fast version of Crc32 & Crc32C algorithms for .NET and .NET Core. It is up to 3x-5x times better than other "fast" implemenations. Code based on Crc32C.NET library.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 net5.0 was computed. net5.0-windows net5.0-windows was computed. net6.0 net6.0 was computed. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
| .NET Core | netcoreapp1.0 netcoreapp1.0 was computed. netcoreapp1.1 netcoreapp1.1 was computed. netcoreapp2.0 netcoreapp2.0 was computed. netcoreapp2.1 netcoreapp2.1 was computed. netcoreapp2.2 netcoreapp2.2 was computed. netcoreapp3.0 netcoreapp3.0 was computed. netcoreapp3.1 netcoreapp3.1 was computed. |
| .NET Standard | netstandard1.3 netstandard1.3 is compatible. netstandard1.4 netstandard1.4 was computed. netstandard1.5 netstandard1.5 was computed. netstandard1.6 netstandard1.6 was computed. netstandard2.0 netstandard2.0 is compatible. netstandard2.1 netstandard2.1 was computed. |
| .NET Framework | net20 net20 is compatible. net35 net35 was computed. net40 net40 was computed. net403 net403 was computed. net45 net45 was computed. net451 net451 was computed. net452 net452 was computed. net46 net46 was computed. net461 net461 was computed. net462 net462 was computed. net463 net463 was computed. net47 net47 was computed. net471 net471 was computed. net472 net472 was computed. net48 net48 was computed. net481 net481 was computed. |
| MonoAndroid | monoandroid monoandroid was computed. |
| MonoMac | monomac monomac was computed. |
| MonoTouch | monotouch monotouch was computed. |
| Tizen | tizen30 tizen30 was computed. tizen40 tizen40 was computed. tizen60 tizen60 was computed. |
| Universal Windows Platform | uap uap was computed. uap10.0 uap10.0 was computed. |
| Xamarin.iOS | xamarinios xamarinios was computed. |
| Xamarin.Mac | xamarinmac xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos xamarinwatchos was computed. |
Showing the top 5 NuGet packages that depend on Crc32.NET:
| Package | Downloads |
|---|---|
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Bitfinex.Net
A high-performance .NET client library for the Bitfinex REST and WebSocket APIs, providing strongly typed models, automatic WebSocket reconnection, client-side rate limiting, local order book support, and seamless integration with other CryptoExchange.Net based clients. |
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KrakenExchange.Net
A high-performance .NET client library for the Kraken REST and WebSocket APIs, providing strongly typed models, automatic WebSocket reconnection, client-side rate limiting, local order book support, and seamless integration with other CryptoExchange.Net based clients. |
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MiNET.LevelDB
LevelDB implementation for MiNET. Goal is to be able to read bedrock world-files stored in LevelDB and using zlib compression. |
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Pangea.SDK
.NET SDK to access Pangea API services on pangea.cloud |
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Apprio.Enablement.Business.Referrals.Telemetry
Package Description |
Showing the top 20 popular GitHub repositories that depend on Crc32.NET:
| Repository | Stars |
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JosefNemec/Playnite
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
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LykosAI/StabilityMatrix
Multi-Platform Package Manager for Stable Diffusion
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Davidobot/BetterJoy
Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
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ArduPilot/MissionPlanner
Mission Planner Ground Control Station for ArduPilot (c# .net)
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BrianLima/UWPHook
🔗 Add your Windows Store or UWP games to Steam
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Valkirie/HandheldCompanion
ControllerService
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NethermindEth/nethermind
A robust, high-performance execution client for Ethereum node operators.
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mattpannella/pupdate
Pupdate - A thing for updating your Analogue Pocket
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LeagueSandbox/GameServer
League Sandbox's Game Server
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n00mkrad/text2image-gui
Somewhat modular text2image GUI, initially just for Stable Diffusion
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Unity-Technologies/UnityDataTools
Experimental tools and libraries for reading and analyzing Unity data files.
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dorisoy/Dorisoy.Pan
Dorisoy.Pan 是基于 .NET 10 的跨平台文档管理系统,使用 MS SQL 2012 / MySQL 8.0(或更高版本)后端数据库,您可以在 Windows、Linux 或 Mac 上运行它。项目中的所有方法都是异步的,支持 JWT 令牌身份验证,项目体系结构遵循 CQRS + MediatR 模式和最佳安全实践。源代码完全可定制,热插拔且清晰的体系结构,使开发定制功能和遵循任何业务需求变得容易。
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RetroDriven/Pocket_Updater
Windows GUI Application to Update Cores for the Analogue Pocket
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replaysMike/Binner
Open source parts inventory system for makers, electronics hobby, and professional engineers
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n00mkrad/nmkoder
Media encoding, muxing, analysis toolkit for Windows
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haven1433/HexManiacAdvance
A tool for editing tables, text, scripts, images, and other data in Pokemon GBA games
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| LANCommander/LANCommander | |
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OpenKH/OpenKh
Kingdom Hearts libraries, tools, game engine and documentation
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EricZimmerman/evtx
C# based evtx parser with lots of extras
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papyrus-mc/papyruscs
PapyrusCS renders maps of Minecraft: Bedrock Edition worlds using C#, LevelDB and leaflet.
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Added helper methods for computing and validating Crc32 (can be convenient sometimes)
Added support for .NET Standard 2.0