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DotRecast.Detour 2026.1.3

dotnet add package DotRecast.Detour --version 2026.1.3
 
 
NuGet\Install-Package DotRecast.Detour -Version 2026.1.3
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DotRecast.Detour" Version="2026.1.3" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="DotRecast.Detour" Version="2026.1.3" />
 
Directory.Packages.props
<PackageReference Include="DotRecast.Detour" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add DotRecast.Detour --version 2026.1.3
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: DotRecast.Detour, 2026.1.3"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package DotRecast.Detour@2026.1.3
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=DotRecast.Detour&version=2026.1.3
 
Install as a Cake Addin
#tool nuget:?package=DotRecast.Detour&version=2026.1.3
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

DotRecast

DotRecast is C# Recast & Detour, a port of recastnavigation and recast4j to the C# language.
If you'd like to support the project, we'd appreciate starring(⭐) our repos on Github for more visibility.


👁 GitHub License
👁 Languages
👁 GitHub repo size
👁 GitHub Repo stars
👁 GitHub Actions Workflow Status
👁 GitHub Actions Workflow Status
👁 GitHub commit activity
👁 GitHub issues
👁 GitHub closed issues
👁 NuGet Version
👁 NuGet Downloads
👁 GitHub Sponsors


👁 demo

🚀 Features

  • 🤖 Automatic - Recast can generate a navmesh from any level geometry you throw at it
  • 🏎️ Fast - swift turnaround times for level designers
  • 🧘 Flexible - detailed customization options and modular design let you tailor functionality to your specific needs
  • 🚫 Dependency-Free - building Recast & Detour only requires a .NET compiler
  • 💪 Industry Standard - Recast powers AI navigation features in Unity, Unreal, Godot, O3DE and countless AAA and indie games and engines

Recast Navigation is divided into multiple modules, each contained in its own folder:

⚡ Getting Started

⚙ How it Works

Recast constructs a navmesh through a multi-step mesh rasterization process.

  1. First Recast rasterizes the input triangle meshes into voxels.
  2. Voxels in areas where agents would not be able to move are filtered and removed.
  3. The walkable areas described by the voxel grid are then divided into sets of polygonal regions.
  4. The navigation polygons are generated by re-triangulating the generated polygonal regions into a navmesh.

You can use Recast to build a single navmesh, or a tiled navmesh. Single meshes are suitable for many simple, static cases and are easy to work with. Tiled navmeshes are more complex to work with but better support larger, more dynamic environments. Tiled meshes enable advance Detour features like re-baking, heirarchical path-planning, and navmesh data-streaming.

📚 Documentation & Links

🅾 License

DotRecast is licensed under ZLib license, see LICENSE.txt for more information.

📹 Demo Video

Product Versions Compatible and additional computed target framework versions.
.NET net5.0 net5.0 was computed.  net5.0-windows net5.0-windows was computed.  net6.0 net6.0 was computed.  net6.0-android net6.0-android was computed.  net6.0-ios net6.0-ios was computed.  net6.0-maccatalyst net6.0-maccatalyst was computed.  net6.0-macos net6.0-macos was computed.  net6.0-tvos net6.0-tvos was computed.  net6.0-windows net6.0-windows was computed.  net7.0 net7.0 was computed.  net7.0-android net7.0-android was computed.  net7.0-ios net7.0-ios was computed.  net7.0-maccatalyst net7.0-maccatalyst was computed.  net7.0-macos net7.0-macos was computed.  net7.0-tvos net7.0-tvos was computed.  net7.0-windows net7.0-windows was computed.  net8.0 net8.0 is compatible.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 is compatible.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 is compatible.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
.NET Core netcoreapp3.0 netcoreapp3.0 was computed.  netcoreapp3.1 netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 netstandard2.1 is compatible. 
MonoAndroid monoandroid monoandroid was computed. 
MonoMac monomac monomac was computed. 
MonoTouch monotouch monotouch was computed. 
Tizen tizen60 tizen60 was computed. 
Xamarin.iOS xamarinios xamarinios was computed. 
Xamarin.Mac xamarinmac xamarinmac was computed. 
Xamarin.TVOS xamarintvos xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on DotRecast.Detour:

Package Downloads
DotRecast.Detour.Crowd

DotRecast - a port of Recast Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

DotRecast.Detour.TileCache

DotRecast - a port of Recast Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

DotRecast.Detour.Dynamic

DotRecast - a port of Recast Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

DotRecast.Detour.Extras

DotRecast - a port of Recast Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

DotRecast.Recast.Toolset

DotRecast - a port of Recast Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on DotRecast.Detour:

Repository Stars
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
MS2Community/Maple2
Server emulator for MapleStory2.
Version Downloads Last Updated
2026.1.3 8,681 2/28/2026
2026.1.2 608 2/8/2026
2026.1.1 11,594 1/3/2026
2025.2.1 29,710 6/1/2025
2024.4.1 6,357 11/19/2024
2024.3.1 1,471 7/8/2024
2024.2.3 8,078 6/3/2024
2024.2.2 537 5/18/2024
2024.2.1 1,603 5/4/2024
2024.1.3 944 2/13/2024
2024.1.2 868 2/4/2024
2024.1.1 924 1/4/2024
2023.11.1 752 11/20/2023
2023.10.7 603 10/28/2023
2023.10.6 555 10/16/2023
2023.10.5 570 10/16/2023
2023.10.4 510 10/16/2023
2023.10.3 583 10/12/2023
2023.10.2 594 10/7/2023
2023.10.1 591 10/3/2023