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dotnet add package MonoGame.Extended.Input --version 3.9.0-prerelease.7
NuGet\Install-Package MonoGame.Extended.Input -Version 3.9.0-prerelease.7
<PackageReference Include="MonoGame.Extended.Input" Version="3.9.0-prerelease.7" />
<PackageVersion Include="MonoGame.Extended.Input" Version="3.9.0-prerelease.7" />Directory.Packages.props
<PackageReference Include="MonoGame.Extended.Input" />Project file
paket add MonoGame.Extended.Input --version 3.9.0-prerelease.7
#r "nuget: MonoGame.Extended.Input, 3.9.0-prerelease.7"
#:package MonoGame.Extended.Input@3.9.0-prerelease.7
#addin nuget:?package=MonoGame.Extended.Input&version=3.9.0-prerelease.7&prereleaseInstall as a Cake Addin
#tool nuget:?package=MonoGame.Extended.Input&version=3.9.0-prerelease.7&prereleaseInstall as a Cake Tool
Hi MonoGame community, MonoGame.Extended is currently being updated to resolve outstanding bug issues, included those surrounding Tiled, and to update for MonoGame 3.8.1.303. Please bear with me as I work through the backlog. You can follow the progress in the v4.0.0 Milestones page.
MonoGame.Extended is a set of utilities (in the form of libraries/tools) to MonoGame that makes it easier to make games. Choose what you want, the rest stays out of your way. It makes MonoGame more awesome.
Code is distributed as NuGet packages in the form of libraries (.dll files). You can easily install the NuGet packages into your existing MonoGame project using the NuGet Package Manager UI in Visual Studio or by using the command line interface (CLI) in a terminal.
Current Stable Release
The current stable release is not compatible with MonoGame 3.8.1.303.
dotnet add package MonoGame.Extended --version 3.8.0
Current Prerelease
Prerelease is based on current develop branch snapshot. There it is not considered stable and may contain bugs
dotnet add package MonoGame.Extended --version 3.9.0-prerelease.4
To use the content pipeline extensions, you will need to edit your .mgcb file to reference the .dll. To see an example of how to do this with NuGet see the samples at https://github.com/craftworkgames/MonoGame.Extended-samples. The important pieces are the NuGet.config file and the .mgcb file.
We're in the process of developing MonoGame.Extended 4.0! Stay tuned.
The patreon has been removed. If you would like to support the maintainers of this project, please consider using the GitHub sponsors link for one of the maintainers.
As a special thanks to those that supported this project through Patreon in the past, their websites were linked in this readme and have been preserved below:
Nez. Both MonoGame.Extended and Nez are in communication with each other to share ideas.MonoGame.Extended is released under the The MIT License (MIT).
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 net6.0 is compatible. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
Showing the top 5 NuGet packages that depend on MonoGame.Extended.Input:
| Package | Downloads |
|---|---|
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XNAControls
Cross-platform UI control library for MonoGame |
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Waldem
Package Description |
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Aigamo.Saruhashi.MonoGame
Saruhashi is a UI framework for MonoGame. |
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MonoGame.Extended.Gui.SFPlus
MonoGame.Extended.Gui ported to use SpriteFontPlus |
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OliveEngine
An open-source game engine built on top of MonoGame. |
Showing the top 2 popular GitHub repositories that depend on MonoGame.Extended.Input:
| Repository | Stars |
|---|---|
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TBye101/MagicalLife
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
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lofcz/SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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| Version | Downloads | Last Updated |
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