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dotnet add package MonoGame.Penumbra.WindowsDX --version 3.0.0
NuGet\Install-Package MonoGame.Penumbra.WindowsDX -Version 3.0.0
<PackageReference Include="MonoGame.Penumbra.WindowsDX" Version="3.0.0" />
<PackageVersion Include="MonoGame.Penumbra.WindowsDX" Version="3.0.0" />Directory.Packages.props
<PackageReference Include="MonoGame.Penumbra.WindowsDX" />Project file
paket add MonoGame.Penumbra.WindowsDX --version 3.0.0
#r "nuget: MonoGame.Penumbra.WindowsDX, 3.0.0"
#:package MonoGame.Penumbra.WindowsDX@3.0.0
#addin nuget:?package=MonoGame.Penumbra.WindowsDX&version=3.0.0Install as a Cake Addin
#tool nuget:?package=MonoGame.Penumbra.WindowsDX&version=3.0.0Install as a Cake Tool
Penumbra allows users to easily add 2D lighting and shadow effects to their games.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0-windows7.0 net6.0-windows7.0 is compatible. net7.0-windows net7.0-windows was computed. net8.0-windows net8.0-windows was computed. net9.0-windows net9.0-windows was computed. net10.0-windows net10.0-windows was computed. |
Showing the top 2 NuGet packages that depend on MonoGame.Penumbra.WindowsDX:
| Package | Downloads |
|---|---|
|
GibsonCore
Game engine core library for Monogame |
|
|
Undine.MonoGame.Penumbra.WindowsDX
Penumbra bindings for Undine Game Engine |
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 3.0.0 | 1,543 | 8/2/2022 |
| 2.1.0 | 2,120 | 8/8/2021 |
| 2.0.0 | 1,340 | 11/21/2020 |
| 2.0.0-pre | 1,031 | 11/21/2020 |
| 1.4.3 | 1,329 | 1/25/2020 |
| 1.4.3-pre | 1,030 | 1/24/2020 |
| 1.4.2-pre | 1,122 | 1/10/2020 |
| 1.4.1 | 1,410 | 4/5/2019 |
| 1.4.0 | 2,231 | 6/22/2017 |
| 1.3.2 | 1,909 | 3/25/2017 |
| 1.3.1 | 1,855 | 3/24/2017 |
| 1.3.0 | 1,845 | 3/21/2017 |
| 1.2.0 | 1,899 | 2/12/2017 |
| 1.1.3 | 1,904 | 10/9/2016 |
| 1.1.2 | 1,866 | 10/9/2016 |
| 1.1.1 | 1,824 | 9/29/2016 |
| 1.1.0 | 1,945 | 4/1/2016 |
| 1.0.0 | 1,921 | 3/24/2016 |