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dotnet add package ReactiveUI.WPF --version 23.2.28
NuGet\Install-Package ReactiveUI.WPF -Version 23.2.28
<PackageReference Include="ReactiveUI.WPF" Version="23.2.28" />
<PackageVersion Include="ReactiveUI.WPF" Version="23.2.28" />Directory.Packages.props
<PackageReference Include="ReactiveUI.WPF" />Project file
paket add ReactiveUI.WPF --version 23.2.28
#r "nuget: ReactiveUI.WPF, 23.2.28"
#:package ReactiveUI.WPF@23.2.28
#addin nuget:?package=ReactiveUI.WPF&version=23.2.28Install as a Cake Addin
#tool nuget:?package=ReactiveUI.WPF&version=23.2.28Install as a Cake Tool
π Build
π Code Coverage
π #yourfirstpr
π alternate text is missing from this package README image
<br> <a href="https://github.com/reactiveui/reactiveui"> <img width="160" heigth="160" src="https://raw.githubusercontent.com/reactiveui/styleguide/master/logo/main.png"> </a> <br>
ReactiveUI is a composable, cross-platform model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming, which is a paradigm that allows you to abstract mutable state away from your user interfaces and express the idea around a feature in one readable place and improve the testability of your application.
π¨ Get Started π Install Packages π Watch Videos π View Samples π€ Discuss ReactiveUI
There has been an excellent book written by our Alumni maintainer Kent Boogart.
Install the following packages to start building your own ReactiveUI app. <b>Note:</b> some of the platform-specific packages are required. This means your app won't perform as expected until you install the packages properly. See the <a href="https://reactiveui.net/docs/getting-started/installation/">Installation</a> docs page for more info.
| Platform | ReactiveUI Package | NuGet |
|---|---|---|
| .NET Standard | ReactiveUI | π CoreBadge |
| Any | ReactiveUI.SourceGenerators | π SGBadge |
| Unit Testing | ReactiveUI.Testing | π TestBadge |
| WPF | ReactiveUI.WPF | π WpfBadge |
| WinUI | ReactiveUI.WinUI | π WinUiBadge |
| MAUI | ReactiveUI.Maui | π MauiBadge |
| Windows Forms | ReactiveUI.WinForms | π WinBadge |
| AndroidX | ReactiveUI.AndroidX | π DroXBadge |
| Blazor | ReactiveUI.Blazor | π BlazBadge |
| Platform Uno | ReactiveUI.Uno | π UnoBadge |
| Platform Uno | ReactiveUI.Uno.WinUI | π UnoWinUiBadge |
| Avalonia | ReactiveUI.Avalonia | π AvaBadge |
| Any | ReactiveUI.Validation | π ValBadge |
| Any | ReactiveUI.Extensions | π ExtBadge |
The core team members, ReactiveUI contributors and contributors in the ecosystem do this open-source work in their free time. If you use ReactiveUI, a serious task, and you'd like us to invest more time on it, please donate. This project increases your income/productivity too. It makes development and applications faster and it reduces the required bandwidth.
As of May 2024, Microsoft ended support for Xamarin per their support policy. ReactiveUI has removed support for legacy Xamarin platforms in favor of modern .NET MAUI. For Xamarin projects:
ReactiveUI.MauiReactiveUI.AndroidX for native AndroidFor guidance on migrating from Xamarin to MAUI, see the official migration documentation.
ReactiveUI supports .NET 9 and .NET 10 for MAUI platforms:
net10.0-android / net9.0-androidnet10.0-ios / net9.0-iosnet10.0-maccatalyst / net9.0-maccatalystnet10.0-windows10.0.19041.0 / net9.0-windows10.0.19041.0Non-MAUI net8.0 library targets remain fully supported.
Platform-specific sample applications are included in :
| Sample | Platform | Description |
|---|---|---|
| WPF | Login form with reactive bindings, PasswordBox event marshaling | |
| WinForms | Login form with IViewFor, programmatic UI layout | |
| MAUI | Cross-platform login with Shell navigation, ReactiveContentPage | |
| WPF | Multi-instance chat app with routing, suspension, and network sync | |
| Blazor Server | Chat app with server-side Blazor and reactive components |
All samples target .NET 10, use RxAppBuilder for initialization, and demonstrate WhenActivated, Bind/BindCommand, and proper subscription disposal.
This is how we use the donations:
If you have a question, please see if any discussions in our GitHub issues or Stack Overflow have already answered it.
If you want to discuss something or just need help, here is our Slack room, where there are always individuals looking to help out!
Please do not open GitHub issues for support requests.
ReactiveUI is developed under an OSI-approved open source license, making it freely usable and distributable, even for commercial use.
If you want to submit pull requests please first open a GitHub issue to discuss. We are first time PR contributors friendly.
See Contribution Guidelines for further information how to contribute changes.
<table> <tbody> <tr> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/glennawatson.png?s=150"> <br> <a href="https://github.com/glennawatson">Glenn Watson</a> <p>Melbourne, Australia</p> </td> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/chrispulman.png?s=150"> <br> <a href="https://github.com/chrispulman">Chris Pulman</a> <p>United Kingdom</p> </td> </tr> <tr> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/rlittlesii.png?s=150"> <br> <a href="https://github.com/rlittlesii">Rodney Littles II</a> <p>Texas, USA</p> </td> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/cabauman.png?s=150"> <br> <a href="https://github.com/cabauman">Colt Bauman</a> <p>South Korea</p> </td> </tr> </tbody> </table>
The following have been core team members in the past.
<table> <tbody> <tr> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/ghuntley.png?s=150"> <br> <a href="https://github.com/ghuntley">Geoffrey Huntley</a> <p>Sydney, Australia</p> </td> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/kentcb.png?s=150"> <br> <a href="https://github.com/kentcb">Kent Boogaart</a> <p>Brisbane, Australia</p> </td> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/olevett.png?s=150"> <br> <a href="https://github.com/olevett">Olly Levett</a> <p>London, United Kingdom</p> </td> </tr> <tr> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/anaisbetts.png?s=150"> <br> <a href="https://github.com/anaisbetts">AnaΓ―s Betts</a> <p>San Francisco, USA</p> </td> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/shiftkey.png?s=150"> <br> <a href="https://github.com/shiftkey">Brendan Forster</a> <p>Melbourne, Australia</p> </td> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/clairernovotny.png?s=150"> <br> <a href="https://github.com/clairernovotny">Claire Novotny</a> <p>New York, USA</p> </td> </tr> <tr> <td align="center" valign="top" width="105"> <img width="100" height="100" src="https://github.com/worldbeater.png?s=150"> <br> <a href="https://github.com/worldbeater">Artyom Gorchakov</a> <p>Moscow, Russia</p> </td> </tr> </tbody> </table>
ReactiveUI is part of the .NET Foundation. Other projects that are associated with the foundation include the Microsoft .NET Compiler Platform ("Roslyn") as well as the Microsoft ASP.NET family of projects, and Microsoft .NET Core.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0-windows10.0.19041 net8.0-windows10.0.19041 is compatible. net9.0-windows net9.0-windows was computed. net9.0-windows10.0.19041 net9.0-windows10.0.19041 is compatible. net10.0-windows net10.0-windows was computed. net10.0-windows10.0.19041 net10.0-windows10.0.19041 is compatible. |
| .NET Framework | net462 net462 is compatible. net463 net463 was computed. net47 net47 was computed. net471 net471 was computed. net472 net472 is compatible. net48 net48 was computed. net481 net481 is compatible. |
Showing the top 5 NuGet packages that depend on ReactiveUI.WPF:
| Package | Downloads |
|---|---|
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AE.UI.Wpf.Common
Internal use only. |
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Noggog.WPF
Generic reusable WPF classes and extension methods that apply to no specific project and flavored to taste |
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MepApps.MepControls
Mep Apps Inc. Base Code Module |
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HierarchyGrid
Double dimension hierarchy grid |
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NodeNetwork
Package Description |
Showing the top 20 popular GitHub repositories that depend on ReactiveUI.WPF:
| Repository | Stars |
|---|---|
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2dust/v2rayN
A GUI client for Windows, Linux and macOS, support Xray and sing-box and others
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shadowsocks/shadowsocks-windows
A C# port of shadowsocks
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2dust/clashN
A clash client for Windows, support Mihomo
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ChangemakerStudios/Papercut-SMTP
Papercut SMTP -- The Simple Desktop Email Server
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reactiveui/Akavache
An asynchronous, persistent key-value store created for writing desktop and mobile applications, based on SQLite3. Akavache is great for both storing important data as well as cached local data that expires.
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RolandPheasant/TailBlazer
A modern file tail utility based on Rx.Net which show cases reactive programming and Dynamic Data (see https://github.com/RolandPheasant/DynamicData)
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TEdit/Terraria-Map-Editor
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
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database64128/youtube-dl-wpf
WPF GUI for youtube-dl and yt-dlp.
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WolvenKit/WolvenKit
Community Mod editor/creator for REDengine games.
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WOA-Project/WOA-Deployer-Rpi
WOA Deployer for Raspberry Pi
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wabbajack-tools/wabbajack
An automated Modlist installer for various games.
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Wouterdek/NodeNetwork
A C# library with a WPF node editor component based on ReactiveUI
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WOA-Project/WoA-Installer-Rpi
This repository was deprecated, use:
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RandomEngy/VidCoder
A Blu-ray, DVD and video file transcoder for Windows.
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HMBSbige/BilibiliLiveRecordDownLoader
Bilibili η΄ζε½εΆ
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reactiveui/Camelotia
Cross-platform sample .NET GUI for cloud file management.
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WOA-Project/WOA-Deployer-Lumia
Making your Lumias great again!
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SimpleStateMachine/SimpleStateMachineNodeEditor
πWPF node editor based on ReactiveUI
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roy-t/AStar
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
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reactiveui/ReactiveUI.Samples
This repository contains ReactiveUI samples.
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| Version | Downloads | Last Updated |
|---|---|---|
| 23.2.28 | 4,922 | 6/3/2026 |
| 23.1.0-beta.8 | 119 | 2/6/2026 |
| 23.1.0-beta.1 | 136 | 1/21/2026 |
| 22.3.1 | 42,385 | 11/30/2025 |
| 22.2.1 | 13,394 | 10/24/2025 |
| 22.1.1 | 2,171 | 10/11/2025 |
| 21.0.1 | 23,005 | 9/3/2025 |
| 20.4.1 | 27,266 | 6/29/2025 |
| 20.3.1 | 8,149 | 6/1/2025 |
| 20.2.45 | 45,122 | 3/16/2025 |
| 20.1.63 | 156,707 | 9/21/2024 |
| 20.1.1 | 70,651 | 5/18/2024 |
| 20.0.1 | 14,512 | 5/1/2024 |
| 19.6.12 | 14,331 | 4/26/2024 |
| 19.6.1 | 23,972 | 3/25/2024 |