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Requires NuGet 2.7.2 or higher.
dotnet add package Refractored.GifImageView --version 2.0.0
NuGet\Install-Package Refractored.GifImageView -Version 2.0.0
<PackageReference Include="Refractored.GifImageView" Version="2.0.0" />
<PackageVersion Include="Refractored.GifImageView" Version="2.0.0" />Directory.Packages.props
<PackageReference Include="Refractored.GifImageView" />Project file
paket add Refractored.GifImageView --version 2.0.0
#r "nuget: Refractored.GifImageView, 2.0.0"
#:package Refractored.GifImageView@2.0.0
#addin nuget:?package=Refractored.GifImageView&version=2.0.0Install as a Cake Addin
#tool nuget:?package=Refractored.GifImageView&version=2.0.0Install as a Cake Tool
Xamarin.Android ImageView that handles Animated GIF images!
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0-android net6.0-android was computed. net7.0-android net7.0-android was computed. net8.0-android net8.0-android was computed. net9.0-android net9.0-android was computed. net10.0-android net10.0-android was computed. |
| MonoAndroid | monoandroid monoandroid is compatible. |
This package has no dependencies.
Showing the top 1 NuGet packages that depend on Refractored.GifImageView:
| Package | Downloads |
|---|---|
|
WNC.MobileChat.Droid
MobileChat is designed to be seamlessly integrated with your Android Xamarin app. It will make your app more valuable for your client as it's a convenient way to communicate without calling or emailing. |
Showing the top 1 popular GitHub repositories that depend on Refractored.GifImageView:
| Repository | Stars |
|---|---|
|
jamesmontemagno/Xamarin.Forms-Awesome-Controls
Awesome controls to add to your Xamarin.Forms apps
|
| Version | Downloads | Last Updated | |
|---|---|---|---|
| 2.0.0 | 129,018 | 12/3/2015 | 2.0.0 is deprecated because it is no longer maintained. |
| 1.2.0 | 4,709 | 8/29/2015 | 1.2.0 is deprecated because it is no longer maintained. |
[2.0.0]
-Update to latest library, includes transparent gif support
-Ensure if you implement IOnFrameAvailableListener you call GC.Collect(); in the method