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dotnet add package RiptideNetworking.Riptide --version 2.2.1
NuGet\Install-Package RiptideNetworking.Riptide -Version 2.2.1
<PackageReference Include="RiptideNetworking.Riptide" Version="2.2.1" />
<PackageVersion Include="RiptideNetworking.Riptide" Version="2.2.1" />Directory.Packages.props
<PackageReference Include="RiptideNetworking.Riptide" />Project file
paket add RiptideNetworking.Riptide --version 2.2.1
#r "nuget: RiptideNetworking.Riptide, 2.2.1"
#:package RiptideNetworking.Riptide@2.2.1
#addin nuget:?package=RiptideNetworking.Riptide&version=2.2.1Install as a Cake Addin
#tool nuget:?package=RiptideNetworking.Riptide&version=2.2.1Install as a Cake Tool
Riptide Networking is a lightweight C# networking library primarily designed for use in multiplayer games. It can be used in Unity as well as in other .NET environments such as console applications.
It provides functionality for establishing connections and sending data back and forth, leaving it up to you to decide what data you want to send and when. This is ideal if you like to be in control of your code and know what's going on under the hood.
Riptide is 100% free to use under the MIT license and its development is only funded by donations.
Check out the documentation for installation instructions and a guide on setting up the basics.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 net5.0 was computed. net5.0-windows net5.0-windows was computed. net6.0 net6.0 was computed. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 netcoreapp2.0 was computed. netcoreapp2.1 netcoreapp2.1 was computed. netcoreapp2.2 netcoreapp2.2 was computed. netcoreapp3.0 netcoreapp3.0 was computed. netcoreapp3.1 netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 netstandard2.0 is compatible. netstandard2.1 netstandard2.1 was computed. |
| .NET Framework | net461 net461 was computed. net462 net462 was computed. net463 net463 was computed. net47 net47 was computed. net471 net471 was computed. net472 net472 was computed. net48 net48 was computed. net481 net481 was computed. |
| MonoAndroid | monoandroid monoandroid was computed. |
| MonoMac | monomac monomac was computed. |
| MonoTouch | monotouch monotouch was computed. |
| Tizen | tizen40 tizen40 was computed. tizen60 tizen60 was computed. |
| Xamarin.iOS | xamarinios xamarinios was computed. |
| Xamarin.Mac | xamarinmac xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos xamarinwatchos was computed. |
Showing the top 5 NuGet packages that depend on RiptideNetworking.Riptide:
| Package | Downloads |
|---|---|
|
CopperMatchmaking
Simple matchmaking server for creating two even player count teams for use in peer to peer |
|
|
Quantumify
A fast, cross-platform game engine for 2D and 3D. |
|
|
StrideNet
Network library for Stride Game Engine. |
|
|
Phoenix.Framework
A lightweight 3D game framework built on Silk.NET and OpenGL for C#. |
|
|
CopperDevs.Matchmaking
Simple matchmaking server for creating two even player count teams for use in peer to peer |
Showing the top 1 popular GitHub repositories that depend on RiptideNetworking.Riptide:
| Repository | Stars |
|---|---|
| Lyraedan/Oxygen_Not_Included_Together |
Check out the full release notes: https://riptide.tomweiland.net/manual/updates/release-notes/v2.2.1.html