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dotnet add package Sanet.MekForge.Core --version 0.31.4-alpha
NuGet\Install-Package Sanet.MekForge.Core -Version 0.31.4-alpha
<PackageReference Include="Sanet.MekForge.Core" Version="0.31.4-alpha" />
<PackageVersion Include="Sanet.MekForge.Core" Version="0.31.4-alpha" />Directory.Packages.props
<PackageReference Include="Sanet.MekForge.Core" />Project file
paket add Sanet.MekForge.Core --version 0.31.4-alpha
#r "nuget: Sanet.MekForge.Core, 0.31.4-alpha"
#:package Sanet.MekForge.Core@0.31.4-alpha
#addin nuget:?package=Sanet.MekForge.Core&version=0.31.4-alpha&prereleaseInstall as a Cake Addin
#tool nuget:?package=Sanet.MekForge.Core&version=0.31.4-alpha&prereleaseInstall as a Cake Tool
A cross-platform implementation of tactical turn-based mech combat game, inspired by MegaMek. Built with .NET 9 and AvaloniaUI.
MekForge is an open-source tactical combat game featuring giant walking war machines. The game focuses on strategic combat, unit customization, and both single-player and multiplayer experiences.
MekForge/
├── src/
│ ├── MekForge.Core/ # Core game engine and logic
│ └── MekForge.Avalonia/ # UI implementation
└── tests/ # Unit tests
👁 Deploy WASM to GitHub Pages
👁 Play in Browser
MekForge.sln in your IDEContributions are welcome! Please feel free to submit a Pull Request.
The Windsurf/Cascade AI workflow from Codeium is dramatically accelerating development of MekForge. Try it out for yourself using the link above!
This project is licensed under the GNU General Public License v3.0 - see the file for details.
This is a fan-made game and is not affiliated with or endorsed by any commercial mech combat game properties. All trademarks belong to their respective owners. This project is primarily a learning experience and a labor of love - developed for the enjoyment of the development process itself.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0 net9.0 is compatible. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
Showing the top 1 NuGet packages that depend on Sanet.MekForge.Core:
| Package | Downloads |
|---|---|
|
Sanet.MekForge.Avalonia
Avalonia UI frontend for MekForge game |
This package is not used by any popular GitHub repositories.