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dotnet add package SharpDX.D3DCompiler --version 4.2.0
NuGet\Install-Package SharpDX.D3DCompiler -Version 4.2.0
<PackageReference Include="SharpDX.D3DCompiler" Version="4.2.0" />
<PackageVersion Include="SharpDX.D3DCompiler" Version="4.2.0" />Directory.Packages.props
<PackageReference Include="SharpDX.D3DCompiler" />Project file
paket add SharpDX.D3DCompiler --version 4.2.0
#r "nuget: SharpDX.D3DCompiler, 4.2.0"
#:package SharpDX.D3DCompiler@4.2.0
#addin nuget:?package=SharpDX.D3DCompiler&version=4.2.0Install as a Cake Addin
#tool nuget:?package=SharpDX.D3DCompiler&version=4.2.0Install as a Cake Tool
Assembly providing DirectX - D3DCompiler managed API.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 net5.0 was computed. net5.0-windows net5.0-windows was computed. net6.0 net6.0 was computed. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
| .NET Core | netcoreapp1.0 netcoreapp1.0 was computed. netcoreapp1.1 netcoreapp1.1 was computed. netcoreapp2.0 netcoreapp2.0 was computed. netcoreapp2.1 netcoreapp2.1 was computed. netcoreapp2.2 netcoreapp2.2 was computed. netcoreapp3.0 netcoreapp3.0 was computed. netcoreapp3.1 netcoreapp3.1 was computed. |
| .NET Standard | netstandard1.1 netstandard1.1 is compatible. netstandard1.2 netstandard1.2 was computed. netstandard1.3 netstandard1.3 was computed. netstandard1.4 netstandard1.4 was computed. netstandard1.5 netstandard1.5 was computed. netstandard1.6 netstandard1.6 was computed. netstandard2.0 netstandard2.0 was computed. netstandard2.1 netstandard2.1 was computed. |
| .NET Framework | net40 net40 is compatible. net403 net403 was computed. net45 net45 is compatible. net451 net451 was computed. net452 net452 was computed. net46 net46 was computed. net461 net461 was computed. net462 net462 was computed. net463 net463 was computed. net47 net47 was computed. net471 net471 was computed. net472 net472 was computed. net48 net48 was computed. net481 net481 was computed. |
| MonoAndroid | monoandroid monoandroid was computed. |
| MonoMac | monomac monomac was computed. |
| MonoTouch | monotouch monotouch was computed. |
| Tizen | tizen30 tizen30 was computed. tizen40 tizen40 was computed. tizen60 tizen60 was computed. |
| Universal Windows Platform | uap uap was computed. uap10.0 uap10.0 is compatible. |
| Windows Phone | wpa81 wpa81 was computed. |
| Windows Store | netcore netcore was computed. netcore45 netcore45 was computed. netcore451 netcore451 was computed. |
| Xamarin.iOS | xamarinios xamarinios was computed. |
| Xamarin.Mac | xamarinmac xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos xamarinwatchos was computed. |
Showing the top 5 NuGet packages that depend on SharpDX.D3DCompiler:
| Package | Downloads |
|---|---|
|
SharpDX.Direct3D10
Assembly providing DirectX - Direct3D10 and Direct3D10.1 managed API. |
|
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HelixToolkit.Wpf.SharpDX
Helix Toolkit is a collection of 3D components for .NET. This package is based on WPF and SharpDX. |
|
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SharpDX.Direct3D11.Effects
Assembly providing DirectX - Effects11 managed API for Direct3D11. |
|
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SciChart.DirectX
SciChart - High Performance WPF Charts for Scientific and Trading applications. This package is obsolete and maintained for compatibility purposes. Includes the DirectX11 RenderSurface that was used for hardware-accelerated drawing in SciChart 2D. Replaced with VisualXcceleratorRenderSurface since SciChart v6 |
|
|
HelixToolkit.SharpDX.Core
Provides custom 3D controls for netstandard and netcore based on SharpDX. |
Showing the top 20 popular GitHub repositories that depend on SharpDX.D3DCompiler:
| Repository | Stars |
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MonoGame/MonoGame
One framework for creating powerful cross-platform games.
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babalae/better-genshin-impact
📦BetterGI · 更好的原神 - 自动拾取 | 自动剧情 | 全自动钓鱼(AI) | 全自动七圣召唤 | 自动伐木 | 自动刷本 | 自动采集/挖矿/锄地 | 一条龙 | 全连音游 | 自动烹饪 - UI Automation Testing Tools For Genshin Impact
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tixl3d/tixl
TiXL is an open source software to create realtime motion graphics.
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bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
|
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|
helix-toolkit/helix-toolkit
Helix Toolkit is a collection of 3D components for .NET.
|
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| microsoft/RoomAliveToolkit | |
| CadeEvs/FrostyToolsuite | |
| dexyfex/CodeWalker | |
|
dotnet/Microsoft.Maui.Graphics
An experimental cross-platform native graphics library.
|
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justinstenning/Direct3DHook
DirectX Capture and Overlays by using Direct3D API hooks
|
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Meowmaritus/DSAnimStudio
Direct3D-Accelerated Dark Souls TAE Editor
|
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akon47/ScreenRecorder
⏺️ A simple recording program with the ability to record screens and audio on your computer.
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mellinoe/ShaderGen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
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Suprcode/Zircon
Legend of Mir 3 - Official Public Zircon Source
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| TexTools/FFXIV_TexTools_UI | |
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kopaka1822/ImageViewer
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
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OpenKH/OpenKh
Kingdom Hearts libraries, tools, game engine and documentation
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| yangzhongke/Zack.DotNetTrimmer | |
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xivapi/SaintCoinach
A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
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kniEngine/kni
KNI is a cross-platform C# game framework.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 4.2.0 | 8,627,073 | 8/24/2018 |
| 4.2.0-ci284 | 1,550 | 8/13/2018 |
| 4.2.0-ci281 | 1,359 | 8/13/2018 |
| 4.2.0-ci272 | 1,563 | 8/1/2018 |
| 4.2.0-ci268 | 1,540 | 7/31/2018 |
| 4.2.0-ci259 | 1,859 | 7/2/2018 |
| 4.1.0 | 20,835 | 6/1/2018 |
| 4.1.0-ci217 | 2,565 | 2/10/2018 |
| 4.1.0-ci184 | 2,131 | 10/10/2017 |
| 4.0.1 | 4,468,960 | 5/30/2017 |
| 4.0.0 | 3,556 | 5/29/2017 |
| 4.0.0-ci147 | 1,886 | 5/17/2017 |
| 4.0.0-ci145 | 1,925 | 5/6/2017 |
| 4.0.0-ci144 | 1,900 | 5/6/2017 |
| 4.0.0-ci141 | 1,933 | 4/24/2017 |
| 4.0.0-ci140 | 1,812 | 4/24/2017 |
| 4.0.0-ci136 | 1,794 | 4/19/2017 |
| 4.0.0-ci133 | 1,931 | 4/11/2017 |
| 4.0.0-ci130 | 1,900 | 4/11/2017 |
| 4.0.0-ci126 | 1,892 | 4/7/2017 |