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dotnet add package Universe.NetCore.Algorithm --version 1.2.0.100
NuGet\Install-Package Universe.NetCore.Algorithm -Version 1.2.0.100
<PackageReference Include="Universe.NetCore.Algorithm" Version="1.2.0.100" />
<PackageVersion Include="Universe.NetCore.Algorithm" Version="1.2.0.100" />Directory.Packages.props
<PackageReference Include="Universe.NetCore.Algorithm" />Project file
paket add Universe.NetCore.Algorithm --version 1.2.0.100
#r "nuget: Universe.NetCore.Algorithm, 1.2.0.100"
#:package Universe.NetCore.Algorithm@1.2.0.100
#addin nuget:?package=Universe.NetCore.Algorithm&version=1.2.0.100Install as a Cake Addin
#tool nuget:?package=Universe.NetCore.Algorithm&version=1.2.0.100Install as a Cake Tool
Universe.Algorithm - a nuget-package with often using algorithms for some interesting cases, which I want just to re-use in the future.
One this algorithm - IntersectingLineSegmentsAlgorithm. This is algorithm of a definition free slot of time bases on searching of intersection line segments. Very useful algorithm, which help me solve a task on one project of pharm company.
ThreadMachine - simplification of the using Thread. I'm using it always in WinForms applications and jobs of integrations. Sample of using:
var threadMachine = ThreadMachine.Create(1).RunInMultiThreadsWithoutWaiting(() =>
{
// Your code
}
You can mage threads, cancel them using CancelAllThreads() etc.
TextTokenizer - very useful if you're working with neural networks or under a search optimization. Tokenizing on: Newline | Number | Space | Symbol | Word.
Signals/FFT - when I was a student I need to create my application for speech recognition and getting from speech commands for the voice control of a computer. First stage is transformation Wave PCM to the spectrum form. For this I've implemented FFT and algorithm of fetching Сepstral coefficients (Mel-frequency cepstrum).
Fast Fourier Transform (FFT) is an algorithm that quickly computes the Discrete Fourier Transform (DFT) of a signal. It converts a signal from its original domain (like time) into the frequency domain, revealing which frequencies are present and how strong they are. Instead of taking O(N^2) operations like normal DFT, FFT only takes O(NlogN) steps, making it extremely fast even for large datasets. It's used in audio processing, communications, image analysis, and many other fields.
Fast Fourier Transform is a kind of the Discrete Fourier Transform (DFT) converts a sequence of
X(k) = sum_{n=0}^{N-1} x(n) * exp(-j2pikn/N), where: x(n) = your original signal (in time or space). X(k) = the signal in frequency domain. j = imaginary unit. N = total number of samples.
Of course a programming of DFT very hard and usually using FFT version of this algorithm.
And since I started working with the framework, I transferred to Universe.Algorithm the FFT algorithm (Fast Fourier Transform) along with the control for drawing the spectrum, which I implemented when I was at university. And I used the same player on my "rabbit." The algorithm is useful, where it's applicable starting with the construction of spectrograms and not only sound waves
When studying Venus by the light spectra of phosphine, each chemical compound has its own, a hypothesis was made about the possible presence of life in the upper layers
#CSharp #NetFramework #NetCore #UniverseFramework #FFT #Algorithms
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 net5.0 was computed. net5.0-windows net5.0-windows was computed. net6.0 net6.0 was computed. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
| .NET Core | netcoreapp3.1 netcoreapp3.1 is compatible. |
| MonoAndroid | monoandroid80 monoandroid80 is compatible. |
Showing the top 3 NuGet packages that depend on Universe.NetCore.Algorithm:
| Package | Downloads |
|---|---|
|
Universe.NetCore.QrCode.Perseverance
Содержит алгоритмы "настойчивого" считывания QR-кодов. Входит в состав Universe.Framework |
|
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Universe.NetCore.Controller
Содержит реализацию и компоненты контроллера для Universe.Framework |
|
|
Universe.NetCore.BLU
Содержит реализацию и компоненты контроллера для Universe.Framework |
This package is not used by any popular GitHub repositories.