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dotnet add package ValveResourceFormat.Renderer --version 19.2.6339
NuGet\Install-Package ValveResourceFormat.Renderer -Version 19.2.6339
<PackageReference Include="ValveResourceFormat.Renderer" Version="19.2.6339" />
<PackageVersion Include="ValveResourceFormat.Renderer" Version="19.2.6339" />Directory.Packages.props
<PackageReference Include="ValveResourceFormat.Renderer" />Project file
paket add ValveResourceFormat.Renderer --version 19.2.6339
#r "nuget: ValveResourceFormat.Renderer, 19.2.6339"
#:package ValveResourceFormat.Renderer@19.2.6339
#addin nuget:?package=ValveResourceFormat.Renderer&version=19.2.6339Install as a Cake Addin
#tool nuget:?package=ValveResourceFormat.Renderer&version=19.2.6339Install as a Cake Tool
OpenGL-based rendering engine for Source 2 game assets. Powers the Source 2 Viewer.
The primary user of this library is the Source 2 Viewer. As such, updates may contain breaking changes and backwards incompatible API changes, as the viewer does not require backwards compatibility with older library versions. Additionally, Source 2 games themselves may update and change file formats at any time, which may necessitate breaking changes in this library. If you need to support newer file formats, you will need to update the library. That said, we do aim to support older file formats going back to the very first Source 2 project.
.vmdl_c), maps (.vwrld_c, .vmap_c)| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 net10.0 is compatible. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
This package is not used by any NuGet packages.
This package is not used by any popular GitHub repositories.
View release notes at https://github.com/ValveResourceFormat/ValveResourceFormat/releases