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dotnet add package Walgelijk --version 0.33.1
NuGet\Install-Package Walgelijk -Version 0.33.1
<PackageReference Include="Walgelijk" Version="0.33.1" />
<PackageVersion Include="Walgelijk" Version="0.33.1" />Directory.Packages.props
<PackageReference Include="Walgelijk" />Project file
paket add Walgelijk --version 0.33.1
#r "nuget: Walgelijk, 0.33.1"
#:package Walgelijk@0.33.1
#addin nuget:?package=Walgelijk&version=0.33.1Install as a Cake Addin
#tool nuget:?package=Walgelijk&version=0.33.1Install as a Cake Tool
Een kleine, simpele 2D game engine
var game = new Game(
new OpenTKWindow("Videogame", new Vector2(-1), new Vector2(1280, 720)),
new OpenALAudioRenderer()
);
game.UpdateRate = 120;
game.FixedUpdateRate = 60;
game.Window.VSync = false;
TextureLoader.Settings.FilterMode = FilterMode.Linear;
Resources.SetBasePathForType<FixedAudioData>("audio");
Resources.SetBasePathForType<StreamAudioData>("audio");
Resources.SetBasePathForType<Texture>("textures");
Resources.SetBasePathForType<Font>("fonts");
game.Scene = new Scene(game);
scene.AddSystem(new CameraSystem());
scene.AddSystem(new TransformSystem());
var camera = scene.CreateEntity();
scene.AttachComponent(camera, new TransformComponent());
scene.AttachComponent(camera, new CameraComponent
{
PixelsPerUnit = 1,
OrthographicSize = 1,
ClearColour = new Color("#a8a3c1")
});
#if DEBUG
game.DevelopmentMode = true;
game.Console.DrawConsoleNotification = true;
#else
game.DevelopmentMode = false;
game.Console.DrawConsoleNotification = false;
#endif
game.Window.SetIcon(Resources.Load<Texture>("icon.png"));
game.Profiling.DrawQuickProfiler = false;
game.Start();
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 net10.0 is compatible. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
Showing the top 5 NuGet packages that depend on Walgelijk:
| Package | Downloads |
|---|---|
|
Walgelijk.Onion
IMGUI module for Walgelijk |
|
|
Walgelijk.OpenTK
Windowing, input, video, and audio interface for Walgelijk using OpenTK |
|
|
Walgelijk.SimpleDrawing
Immediate-mode drawing API |
|
|
Walgelijk.AssetManager
Provides support for asset packages |
|
|
Walgelijk.OpenTK.MotionTK
Adds video playback functionality to the Walgelijk.OpenTK package using a modified version of MotionTK |
Showing the top 1 popular GitHub repositories that depend on Walgelijk:
| Repository | Stars |
|---|---|
|
studio-minus/madness-interactive-reloaded
Moddable videogame based on Madness Combat
|
| Version | Downloads | Last Updated |
|---|---|---|
| 0.33.1 | 358 | 11/11/2025 |
| 0.33.0 | 317 | 11/5/2025 |
| 0.32.1 | 230 | 8/15/2025 |
| 0.32.0 | 329 | 2/12/2025 |
| 0.31.1 | 250 | 1/25/2025 |
| 0.30.0 | 552 | 12/9/2024 |
| 0.29.12 | 270 | 12/1/2024 |
| 0.29.11 | 231 | 11/27/2024 |
| 0.29.10 | 271 | 11/12/2024 |
| 0.29.9 | 251 | 11/7/2024 |
| 0.29.8 | 264 | 10/13/2024 |
| 0.29.7 | 226 | 10/11/2024 |
| 0.29.6 | 355 | 9/24/2024 |
| 0.29.5 | 255 | 9/22/2024 |
| 0.29.4 | 282 | 9/22/2024 |
| 0.29.3 | 280 | 9/21/2024 |
| 0.29.2 | 352 | 9/12/2024 |
| 0.29.1 | 524 | 9/7/2024 |
| 0.29.0 | 521 | 9/4/2024 |
| 0.27.0 | 213 | 8/28/2024 |