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ktsu.ImGui.Popups 2.15.2

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dotnet add package ktsu.ImGui.Popups --version 2.15.2
 
 
NuGet\Install-Package ktsu.ImGui.Popups -Version 2.15.2
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ktsu.ImGui.Popups" Version="2.15.2" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ktsu.ImGui.Popups" Version="2.15.2" />
 
Directory.Packages.props
<PackageReference Include="ktsu.ImGui.Popups" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ktsu.ImGui.Popups --version 2.15.2
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ktsu.ImGui.Popups, 2.15.2"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ktsu.ImGui.Popups@2.15.2
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ktsu.ImGui.Popups&version=2.15.2
 
Install as a Cake Addin
#tool nuget:?package=ktsu.ImGui.Popups&version=2.15.2
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

ktsu.ImGui.Popups

👁 NuGet

A comprehensive library for custom popup windows and modal dialogs using ImGui.NET, providing a rich set of UI components for interactive applications.

Features

🪟 Modal Windows

  • Modal: Base modal window with customizable content and size
  • MessageOK: Simple message dialog with OK button
  • Prompt: Customizable prompt with multiple button options

📝 Input Components

  • InputString: Text input popup with validation
  • InputInt: Integer input popup with numeric validation
  • InputFloat: Floating-point input popup with numeric validation

🔍 Selection Components

  • SearchableList: Searchable dropdown list with filtering capabilities
  • FilesystemBrowser: Advanced file/directory browser with:
    • Open and Save modes
    • File and Directory targeting
    • Pattern filtering support
    • Navigation breadcrumbs

✨ Key Features

  • Responsive Design: All popups adapt to content and custom sizing
  • Keyboard Navigation: Full keyboard support with proper focus management
  • Validation: Built-in input validation and error handling
  • Customizable: Flexible styling and layout options
  • Type-Safe: Generic components with strong typing

Installation

Package Manager Console

Install-Package ktsu.ImGui.Popups

.NET CLI

dotnet add package ktsu.ImGui.Popups

PackageReference

<PackageReference Include="ktsu.ImGui.Popups" Version="x.y.z" />

Quick Start

using ktsu.ImGui.Popups;

// Create popup instances (typically as class members)
private static readonly ImGuiPopups.MessageOK messageOK = new();
private static readonly ImGuiPopups.InputString inputString = new();
private static readonly ImGuiPopups.SearchableList<string> searchableList = new();

// In your ImGui render loop
private void OnRender()
{
 // Show a simple message
 if (ImGui.Button("Show Message"))
 {
 messageOK.Open("Information", "Hello, World!");
 }
 
 // Get text input from user
 if (ImGui.Button("Get Input"))
 {
 inputString.Open("Enter Name", "Name:", "Default Name", 
 result => Console.WriteLine($"User entered: {result}"));
 }
 
 // Show searchable selection
 if (ImGui.Button("Select Item"))
 {
 var items = new[] { "Apple", "Banana", "Cherry", "Date" };
 searchableList.Open("Select Fruit", "Choose:", items, null, 
 item => item, // Text converter
 selected => Console.WriteLine($"Selected: {selected}"),
 Vector2.Zero);
 }
 
 // Render all popups (call this once per frame)
 messageOK.ShowIfOpen();
 inputString.ShowIfOpen();
 searchableList.ShowIfOpen();
}

Component Documentation

MessageOK

Simple message dialog with an OK button.

var messageOK = new ImGuiPopups.MessageOK();
messageOK.Open("Title", "Your message here");

Input Components

Get validated input from users:

// String input
var inputString = new ImGuiPopups.InputString();
inputString.Open("Enter Text", "Label:", "default", result => HandleString(result));

// Integer input
var inputInt = new ImGuiPopups.InputInt();
inputInt.Open("Enter Number", "Value:", 42, result => HandleInt(result));

// Float input
var inputFloat = new ImGuiPopups.InputFloat();
inputFloat.Open("Enter Float", "Value:", 3.14f, result => HandleFloat(result));

SearchableList

Searchable selection from a list of items:

var searchableList = new ImGuiPopups.SearchableList<MyClass>();
searchableList.Open(
 title: "Select Item",
 label: "Choose an item:",
 items: myItemList,
 defaultItem: null,
 getText: item => item.DisplayName, // How to display items
 onConfirm: selected => HandleSelection(selected),
 customSize: new Vector2(400, 300)
);

FilesystemBrowser

Advanced file and directory browser:

var browser = new ImGuiPopups.FilesystemBrowser();

// Open a file (the optional glob filters which files are shown)
browser.FileOpen("Open File", path => OpenFile(path), glob: "*.txt");

// Save a file
browser.FileSave("Save File", path => SaveFile(path), glob: "*.txt");

// Choose a directory
browser.ChooseDirectory("Select Folder", dir => UseDirectory(dir));

// Render the browser each frame in your ImGui loop
browser.ShowIfOpen();

File callbacks receive an AbsoluteFilePath and directory callbacks an AbsoluteDirectoryPath (from ktsu.Semantics.Paths). Each FileOpen/FileSave/ChooseDirectory overload also accepts a Vector2 customSize.

Custom Modal

Create custom modal dialogs:

var customModal = new ImGuiPopups.Modal();
customModal.Open("Custom Dialog", () => {
 ImGui.Text("Custom content here");
 if (ImGui.Button("Close"))
 {
 ImGui.CloseCurrentPopup();
 }
}, new Vector2(300, 200));

Advanced Usage

Custom Sizing

All popups support custom sizing:

// Fixed size
popup.Open("Title", "Content", new Vector2(400, 300));

// Auto-size (Vector2.Zero)
popup.Open("Title", "Content", Vector2.Zero);

Text Layout Options

Prompts support different text layout modes:

var prompt = new ImGuiPopups.Prompt();
prompt.Open("Title", "Long message text here...", 
 buttons: new() { { "OK", null }, { "Cancel", null } },
 textLayoutType: PromptTextLayoutType.Wrapped, // or Unformatted
 size: new Vector2(400, 200)
);

Validation and Error Handling

Input components provide built-in validation:

inputInt.Open("Enter Age", "Age (1-120):", 25, result => {
 if (result < 1 || result > 120)
 {
 messageOK.Open("Error", "Age must be between 1 and 120");
 return;
 }
 ProcessAge(result);
});

Demo Application

The repository includes a comprehensive demo application showcasing all components:

git clone https://github.com/ktsu-dev/ImGuiApp.git
cd ImGuiApp
dotnet run --project examples/ImGuiPopupsDemo

Dependencies

Contributing

Contributions are welcome! Please feel free to submit a Pull Request. For major changes, please open an issue first to discuss what you would like to change.

License

This project is licensed under the MIT License - see the file for details.

Changelog

See for a detailed history of changes.


ktsu.dev - Building tools for developers

Product Versions Compatible and additional computed target framework versions.
.NET net8.0 net8.0 is compatible.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 is compatible.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 is compatible.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on ktsu.ImGui.Popups:

Package Downloads
ktsu.ImGui.Styler

A powerful styling library for ImGui.NET interfaces featuring 50+ built-in themes (Catppuccin, Tokyo Night, Gruvbox, Dracula, Nord, and more), interactive theme browser, scoped styling system for colors and style variables, advanced color manipulation with hex support and accessibility features, automatic content alignment and centering, semantic text colors, button alignment, and indentation utilities.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.15.2 156 6/13/2026
2.15.1 136 6/13/2026
2.15.0 185 6/9/2026
2.14.3 158 6/8/2026
2.14.2 154 6/8/2026
2.14.1 146 6/8/2026
2.14.0 149 6/8/2026
2.13.3 151 6/7/2026
2.13.2 147 6/7/2026
2.13.1 149 6/7/2026
2.13.0 143 6/7/2026
2.12.0 153 6/7/2026
2.11.0 159 6/6/2026
2.10.0 162 6/6/2026
2.9.1 166 6/3/2026
2.9.0 268 6/2/2026
2.8.0 161 6/1/2026
2.7.0 164 6/1/2026
2.6.0 194 5/31/2026
2.5.0 189 5/29/2026
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## v2.15.2 (patch)

Changes since v2.15.1:

- [patch] Fix FilesystemBrowser crash on open ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.15.1 (patch)

Changes since v2.15.0:

- ci: supply SixLabors.ImageSharp 4 license key via SIXLABORS_LICENSE_KEY ([@Claude](https://github.com/Claude))

## v2.15.0 (minor)

Changes since v2.14.0:

- Fix floating-point equality reliability issue in XYPad ([@Claude](https://github.com/Claude))
- Fix analyzer errors in embedded hosting and audio widgets ([@Claude](https://github.com/Claude))
- Add embedded-window hosting and audio widgets ([@Claude](https://github.com/Claude))
- feat(ios): curated ImGuiAppDemo.iOS showcase + simulator CI (Task 8, part 3) (#213) ([@matt-edmondson](https://github.com/matt-edmondson))
- fix(ios): import ktsu.Semantics.Strings for string.As<AbsoluteFilePath> ([@Claude](https://github.com/Claude))
- feat(ios): public texture loading via the Metal backend (Task 8, part 2) ([@Claude](https://github.com/Claude))

## v2.14.3 (patch)

Changes since v2.14.2:

- Bump Polyfill from 10.8.0 to 10.8.1 ([@dependabot[bot]](https://github.com/dependabot[bot]))
- Bump the ktsu group with 3 updates ([@dependabot[bot]](https://github.com/dependabot[bot]))

## v2.14.2 (patch)

Changes since v2.14.1:

- feat(ios): curated ImGuiAppDemo.iOS showcase + simulator CI (Task 8, part 3) (#213) ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.14.1 (patch)

Changes since v2.14.0:

- fix(ios): import ktsu.Semantics.Strings for string.As<AbsoluteFilePath> ([@Claude](https://github.com/Claude))
- feat(ios): public texture loading via the Metal backend (Task 8, part 2) ([@Claude](https://github.com/Claude))

## v2.14.0 (minor)

Changes since v2.13.0:

- feat(ios): AutoDiscoverExtensions flag (Task 8, part 1) (#211) ([@matt-edmondson](https://github.com/matt-edmondson))
- feat(ios): app menu (iPad) + Stop() semantics + no-op surface (Task 7) (#210) ([@matt-edmondson](https://github.com/matt-edmondson))
- feat(ios): font parity + imgui.ini redirect (Task 6) (#209) ([@matt-edmondson](https://github.com/matt-edmondson))
- ci: fix intermittent coverage broken-pipe flake (exit code 7) (#208) ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.13.3 (patch)

Changes since v2.13.2:

- feat(ios): app menu (iPad) + Stop() semantics + no-op surface (Task 7) (#210) ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.13.2 (patch)

Changes since v2.13.1:

- feat(ios): font parity + imgui.ini redirect (Task 6) (#209) ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.13.1 (patch)

Changes since v2.13.0:

- ci: fix intermittent coverage broken-pipe flake (exit code 7) (#208) ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.13.0 (minor)

Changes since v2.12.0:

- feat(ios): touch + keyboard input (Task 5) (#207) ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.12.0 (minor)

Changes since v2.11.0:

- docs(ios): mark Task 4 (Metal renderer) complete in the port plan ([@Claude](https://github.com/Claude))
- chore(ios): remove renderer bring-up diagnostics ([@Claude](https://github.com/Claude))
- fix(ios): use TextUnformatted to avoid the variadic igText ARM64 crash ([@Claude](https://github.com/Claude))
- diag(ios): trace OnRender draw calls + log font atlas dims ([@Claude](https://github.com/Claude))
- diag(ios): trace the frame loop to localise the render SIGSEGV ([@Claude](https://github.com/Claude))
- fix(ios): use non-normalized UChar4 for the ImGui vertex colour ([@Claude](https://github.com/Claude))
- fix(ios): write cimgui.dylib to an absolute path (root cause) ([@Claude](https://github.com/Claude))
- fix(ios): stash cimgui.dylib in RUNNER_TEMP so the embed step finds it ([@Claude](https://github.com/Claude))
- fix(ios): copy cimgui.dylib into the .app and dlopen by bundle path ([@Claude](https://github.com/Claude))
- fix(ios): ship cimgui as an embedded dynamic library, dlopen it ([@Claude](https://github.com/Claude))
- diag(ios): inspect the app binary for cimgui link/export status ([@Claude](https://github.com/Claude))
- fix(ios): export dynamic symbols so dlsym resolves static cimgui ([@Claude](https://github.com/Claude))
- diag(ios): probe cimgui symbol resolution before first ImGui call ([@Claude](https://github.com/Claude))
- fix(ios): use ImGui.GetVersionS() for the smoke version probe ([@Claude](https://github.com/Claude))
- fix(ios): pin cimgui to a consistent 1.92.3 docking commit ([@Claude](https://github.com/Claude))
- feat(ios): statically link cimgui so ImGui runs on iOS ([@Claude](https://github.com/Claude))
- fix(ios): satisfy KTSU0003/CA2000 analyzers in the Metal backend ([@Claude](https://github.com/Claude))
- feat(ios): Metal renderer backend (Task 4) - stand up ImGui frames on iOS ([@Claude](https://github.com/Claude))
- wip(ios): begin Metal renderer (Task 4) - shader + frame-loop scaffolding ([@Claude](https://github.com/Claude))

## v2.11.0 (minor)

Changes since v2.10.0:

- ci(ios): iOS-simulator smoke test for the lifecycle (#205) ([@matt-edmondson](https://github.com/matt-edmondson))
- ci: re-trigger (flaky ForceDirectedLayout test-host abort) ([@Claude](https://github.com/Claude))
- test: drop redundant (nint) casts on int literals (IDE0004) ([@Claude](https://github.com/Claude))
- [minor] Make GPU texture handles nint end-to-end for the Metal backend ([@Claude](https://github.com/Claude))

## v2.10.0 (minor)

Changes since v2.9.0:

- iOS: satisfy analyzers/nullability in the UIKit lifecycle ([@Claude](https://github.com/Claude))
- docs: record resolved iOS-port design decisions ([@Claude](https://github.com/Claude))
- iOS: native UIKit lifecycle (UIApplicationDelegate + CADisplayLink) ([@Claude](https://github.com/Claude))
- ci: re-trigger workflow (flaky unrelated tests) ([@Claude](https://github.com/Claude))
- iOS: fix net10.0-ios compile errors from the config decoupling ([@Claude](https://github.com/Claude))
- iOS: make the config surface platform-neutral and align Start signature ([@Claude](https://github.com/Claude))

## v2.9.1 (patch)

Changes since v2.9.0:

- Bump Polyfill from 10.7.0 to 10.8.0 ([@dependabot[bot]](https://github.com/dependabot[bot]))

## v2.9.0 (minor)

Changes since v2.8.0:

- Exclude ImGuiAppBlend.cs from the iOS build ([@Claude](https://github.com/Claude))
- Honor ImGui draw-command callbacks; add per-region blend modes ([@Claude](https://github.com/Claude))

## v2.8.0 (minor)

Changes since v2.7.0:

- Remap canvas and restore window on overlay enter/exit ([@Claude](https://github.com/Claude))

## v2.7.0 (minor)

Changes since v2.6.0:

- Refactor SuppressMessage attributes for static fields in ImGuiApp ([@matt-edmondson](https://github.com/matt-edmondson))
- [patch] Fix "Renderer backend is not initialized" when loading textures from OnStart ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Fix SonarQube issues: safe fixes and justified suppressions (round 2/2) ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Fix SonarQube issues: safe fixes and justified suppressions (round 1/2) ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.6.0 (minor)

Changes since v2.5.0:

- Exclude native C ABI shim from code coverage to fix CI test crash ([@matt-edmondson](https://github.com/matt-edmondson))
- Fix IDE0055 formatting in demo overlay settings ([@Claude](https://github.com/Claude))
- [minor] Add canonical overlay-mode window support ([@Claude](https://github.com/Claude))
- Fix typo in library name in README.md ([@matt-edmondson](https://github.com/matt-edmondson))
- docs: correct package names and audit documentation ([@Claude](https://github.com/Claude))

## v2.5.0 (minor)

Changes since v2.4.0:

- Remove version number from VERSION.md ([@matt-edmondson](https://github.com/matt-edmondson))
- style: drop unused using and use id for skeleton shimmer offset ([@Claude](https://github.com/Claude))
- [minor] Add hidden-start and hide-on-close window support ([@matt-edmondson](https://github.com/matt-edmondson))
- feat: add Card, SkeletonLoader, and PinInput mobile widgets ([@Claude](https://github.com/Claude))
- style: remove redundant parentheses in Avatar hue calc (IDE0047) ([@Claude](https://github.com/Claude))
- feat: add mobile decorator widgets (Avatar, Badge, Rating, PageIndicator) ([@Claude](https://github.com/Claude))
- ci: re-trigger after flaky code-coverage pipe-disconnect at test session end ([@Claude](https://github.com/Claude))
- ci: re-trigger after flaky NodeGraph.Tests coverage pipe disconnect ([@Claude](https://github.com/Claude))
- style: drop redundant parentheses in RangeSlider tooltip guard (IDE0047) ([@Claude](https://github.com/Claude))
- Fix knob drag value accumulation and stale indicator ([@Claude](https://github.com/Claude))
- feat: add mobile form-control widgets [minor] ([@Claude](https://github.com/Claude))
- feat: add OverlayHost z-ordered overlay manager for ImGui.Widgets ([@Claude](https://github.com/Claude))
- ci: re-trigger after flaky PidFrameLimiter sleep-timing test ([@Claude](https://github.com/Claude))
- style: drop unused System using from InertialScrollTests ([@Claude](https://github.com/Claude))
- style: split inline if-statements in InertialScrollTests for IDE2001 ([@Claude](https://github.com/Claude))
- feat: add InertialScroll helper for ImGui.Widgets ([@Claude](https://github.com/Claude))
- docs: degrade ImGuiController cref to <c> for iOS-tfm doc-build ([@Claude](https://github.com/Claude))
- ci: make the iOS stub actually compile on macos-14 ([@Claude](https://github.com/Claude))
- fix: collapse Spring construction into object initializers (IDE0017) ([@Claude](https://github.com/Claude))
- ci: also clear ktsu.Sdk's forced RuntimeIdentifiers on the macOS iOS build ([@Claude](https://github.com/Claude))
- ci: scope iOS restore/build to net10.0-ios only ([@Claude](https://github.com/Claude))
- feat: add Tween, Spring, and Easing animation primitives ([@Claude](https://github.com/Claude))
- ci: add macos-14 job that compile-checks net10.0-ios ([@Claude](https://github.com/Claude))
- feat: add gesture detection foundation for ImGui.Widgets [minor] ([@Claude](https://github.com/Claude))
- docs: plan for mobile UI widgets in ImGui.Widgets ([@Claude](https://github.com/Claude))
- refactor: introduce IRendererBackend seam for the iOS port ([@Claude](https://github.com/Claude))
- docs: design plan for iOS platform port ([@Claude](https://github.com/Claude))
- fix: downgrade SixLabors.ImageSharp to 3.1.12 to restore CI ([@Claude](https://github.com/Claude))
- feat: scaffold net10.0-ios target for ImGui.App ([@Claude](https://github.com/Claude))
- fix: resolve IDE0221 and IDE0380 warnings treated as errors ([@Claude](https://github.com/Claude))
- fix: downgrade SixLabors.ImageSharp from 4.0.0 to 3.1.12 ([@Claude](https://github.com/Claude))
- fix: exclude NativeExports.cs from all SonarCloud analysis ([@Claude](https://github.com/Claude))
- fix: add InternalsVisibleTo for test project (KTSU0002) ([@Claude](https://github.com/Claude))
- fix: suppress CA1823 for intentional ABI struct padding fields ([@Claude](https://github.com/Claude))
- fix: exclude NativeExports.cs from SonarCloud coverage analysis ([@Claude](https://github.com/Claude))
- fix: address MSTest and code analysis violations in ForceDirectedLayout.Tests ([@Claude](https://github.com/Claude))
- fix: convert array initializers to collection expressions in ForceLayoutTests ([@Claude](https://github.com/Claude))
- Fix CI exit code propagation and SonarCloud quality gate failures ([@Claude](https://github.com/Claude))
- Add C ABI surface and AOT-friendly double-precision core ([@Claude](https://github.com/Claude))
- Extract force-directed layout into ktsu.ForceDirectedLayout ([@Claude](https://github.com/Claude))
- Update base directory path ([@Damon3000s](https://github.com/Damon3000s))
- Copy ktsu.png to output directory for ImGuiWidgetsDemo ([@Damon3000s](https://github.com/Damon3000s))
- Fix ImGuiPopupsDemo csproj inclusion ([@Damon3000s](https://github.com/Damon3000s))
- Missed file from dotnet format ([@Damon3000s](https://github.com/Damon3000s))
- Results from dotnet format ([@Damon3000s](https://github.com/Damon3000s))
- Add DESCRIPTION.md and TAGS.md files; update README.md with comprehensive library details and usage examples ([@matt-edmondson](https://github.com/matt-edmondson))
- Add SonarLint configuration for connected mode ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.4.0 (minor)

Changes since v2.3.0:

- feat(timers): Add countdown and count-up timer demos with radial progress indicators ([@matt-edmondson](https://github.com/matt-edmondson))
- Remove legacy build scripts ([@matt-edmondson](https://github.com/matt-edmondson))
- Increase MaxForce values in PhysicsSettings and demo to enhance simulation capabilities ([@matt-edmondson](https://github.com/matt-edmondson))
- Add directional bias setting and calculation for horizontal link forces ([@matt-edmondson](https://github.com/matt-edmondson))
- Update physics settings: adjust repulsion strength, origin anchor weight, damping factor, and link length for improved simulation dynamics ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance physics settings: add OriginAnchorWeight for gravity target blending and initialize world origin to centroid for improved simulation accuracy ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor gravity force calculation: simplify magnitude computation by removing distance factor ([@matt-edmondson](https://github.com/matt-edmondson))
- Update repulsion strength in physics settings for enhanced simulation performance ([@matt-edmondson](https://github.com/matt-edmondson))
- Adjust repulsion strength limits in physics settings for improved simulation accuracy ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor gravity calculations: update to use centroid for cohesion force and improve rendering of gravity center ([@matt-edmondson](https://github.com/matt-edmondson))
- Refine physics settings: adjust damping factor description and clamp minimum repulsion distance to prevent force explosions ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance physics simulation: add node pinning and stability detection features ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.3.3 (patch)

Changes since v2.3.2:

- Remove legacy build scripts ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.3.2 (patch)

Changes since v2.3.1:

- Sync .github\workflows\dotnet.yml ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync global.json ([@ktsu[bot]](https://github.com/ktsu[bot]))

## v2.3.1 (patch)

Changes since v2.3.0:

- Increase MaxForce values in PhysicsSettings and demo to enhance simulation capabilities ([@matt-edmondson](https://github.com/matt-edmondson))
- Add directional bias setting and calculation for horizontal link forces ([@matt-edmondson](https://github.com/matt-edmondson))
- Update physics settings: adjust repulsion strength, origin anchor weight, damping factor, and link length for improved simulation dynamics ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance physics settings: add OriginAnchorWeight for gravity target blending and initialize world origin to centroid for improved simulation accuracy ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor gravity force calculation: simplify magnitude computation by removing distance factor ([@matt-edmondson](https://github.com/matt-edmondson))
- Update repulsion strength in physics settings for enhanced simulation performance ([@matt-edmondson](https://github.com/matt-edmondson))
- Adjust repulsion strength limits in physics settings for improved simulation accuracy ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor gravity calculations: update to use centroid for cohesion force and improve rendering of gravity center ([@matt-edmondson](https://github.com/matt-edmondson))
- Refine physics settings: adjust damping factor description and clamp minimum repulsion distance to prevent force explosions ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance physics simulation: add node pinning and stability detection features ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.3.0 (minor)

Changes since v2.2.0:

- [patch] Guard BeginFrame against calling native extensions without ImGui context ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add CleanImNodesDemo with physics simulation and attribute-based node editor ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add ImGuiNodeEditor with physics simulation and attribute-based node factory ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add NodeGraph test suite with 106 tests covering attributes, pins, type system, and validation ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add NodeGraph library with attribute-based node definitions ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Refactor demo app with modular tab-based architecture and extension demos ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add unit tests for ImGuiExtensionManager ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Integrate ImGuiExtensionManager into ImGuiController lifecycle ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add ImGuiExtensionManager for optional ImGuizmo, ImNodes, and ImPlot support ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add Hexa.NET.ImGuizmo, ImNodes, and ImPlot package references ([@matt-edmondson](https://github.com/matt-edmondson))
- Add visibility control for tabs in TabPanel ([@matt-edmondson](https://github.com/matt-edmondson))
- Exclude test projects from packaging and publishing processes in Invoke-DotNetPack and Invoke-DotNetPublish functions ([@matt-edmondson](https://github.com/matt-edmondson))
- Add compatibility suppressions for DefaultInterpolatedStringHandler in multiple modules ([@matt-edmondson](https://github.com/matt-edmondson))
- Add compatibility suppressions for DynamicallyAccessedMemberTypes and ExperimentalAttribute in ImGui.Popups, ImGui.Styler, and ImGui.Widgets for .NET 10.0 ([@matt-edmondson](https://github.com/matt-edmondson))
- Refine glyph area calculations and atlas fitting checks for improved memory management ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor null checks to use Ensure.NotNull for improved readability and consistency ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance project name matching to handle variations in repository naming conventions ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance CalculateOptimalPixelSize to consider global accessibility scale for improved rendering ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor null argument checks to use Ensure.NotNull for improved readability ([@matt-edmondson](https://github.com/matt-edmondson))
- Improve search box hint display logic based on available width ([@matt-edmondson](https://github.com/matt-edmondson))
- Add CLAUDE.md for project guidance and architecture overview ([@matt-edmondson](https://github.com/matt-edmondson))
- migrate to dotnet 10 ([@matt-edmondson](https://github.com/matt-edmondson))
- Dont show the close button on tabs inside a non-closable tab bar ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.12-pre.1 (prerelease)

Changes since v2.2.11:

- Fix all formatting errors to make build green ([@copilot-swe-agent[bot]](https://github.com/copilot-swe-agent[bot]))
- Change default direction to clockwise and add StartAtBottom option ([@copilot-swe-agent[bot]](https://github.com/copilot-swe-agent[bot]))
- Update README example function name to follow conventions ([@copilot-swe-agent[bot]](https://github.com/copilot-swe-agent[bot]))
- Add input validation and optimize string allocation ([@copilot-swe-agent[bot]](https://github.com/copilot-swe-agent[bot]))
- Fix clockwise/counter-clockwise logic and remove empty if block ([@copilot-swe-agent[bot]](https://github.com/copilot-swe-agent[bot]))
- Add RadialProgressBar widget implementation and demo ([@copilot-swe-agent[bot]](https://github.com/copilot-swe-agent[bot]))
- Initial plan ([@copilot-swe-agent[bot]](https://github.com/copilot-swe-agent[bot]))

## v2.2.11 (patch)

Changes since v2.2.10:

- Add visibility control for tabs in TabPanel ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.11-pre.2 (prerelease)

Changes since v2.2.11-pre.1:

- Merge remote-tracking branch 'refs/remotes/origin/main' ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync scripts\update-winget-manifests.ps1 ([@ktsu[bot]](https://github.com/ktsu[bot]))

## v2.2.11-pre.1 (prerelease)

No significant changes detected since v2.2.11.

## v2.2.10 (patch)

Changes since v2.2.9:

- Exclude test projects from packaging and publishing processes in Invoke-DotNetPack and Invoke-DotNetPublish functions ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.10-pre.2 (prerelease)

Changes since v2.2.10-pre.1:

- Merge remote-tracking branch 'refs/remotes/origin/main' ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync global.json ([@ktsu[bot]](https://github.com/ktsu[bot]))

## v2.2.10-pre.1 (prerelease)

No significant changes detected since v2.2.10.

## v2.2.9 (patch)

Changes since v2.2.8:

- Add compatibility suppressions for DefaultInterpolatedStringHandler in multiple modules ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.9-pre.2 (prerelease)

Changes since v2.2.9-pre.1:

- Merge remote-tracking branch 'refs/remotes/origin/main' ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync global.json ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync COPYRIGHT.md ([@ktsu[bot]](https://github.com/ktsu[bot]))

## v2.2.9-pre.1 (prerelease)

No significant changes detected since v2.2.9.

## v2.2.8 (patch)

Changes since v2.2.7:

- Add compatibility suppressions for DynamicallyAccessedMemberTypes and ExperimentalAttribute in ImGui.Popups, ImGui.Styler, and ImGui.Widgets for .NET 10.0 ([@matt-edmondson](https://github.com/matt-edmondson))
- Refine glyph area calculations and atlas fitting checks for improved memory management ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor null checks to use Ensure.NotNull for improved readability and consistency ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.7 (patch)

Changes since v2.2.6:

- Remove .github\workflows\project.yml ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.6 (patch)

Changes since v2.2.5:

- Enhance project name matching to handle variations in repository naming conventions ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.5 (patch)

Changes since v2.2.4:

- Enhance CalculateOptimalPixelSize to consider global accessibility scale for improved rendering ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.4 (patch)

Changes since v2.2.3:

- Refactor null argument checks to use Ensure.NotNull for improved readability ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.3 (patch)

Changes since v2.2.2:

- Improve search box hint display logic based on available width ([@matt-edmondson](https://github.com/matt-edmondson))
- Add CLAUDE.md for project guidance and architecture overview ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.2 (patch)

Changes since v2.2.1:

- migrate to dotnet 10 ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.1 (patch)

Changes since v2.2.0:

- Dont show the close button on tabs inside a non-closable tab bar ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.2.1-pre.1 (prerelease)

No significant changes detected since v2.2.1.

## v2.2.0 (minor)

Changes since v2.1.0:

- Refactor glyph calculation for improved readability ([@matt-edmondson](https://github.com/matt-edmondson))
- [minor] Add dynamic atlas sizing and glyph limit calculation ([@matt-edmondson](https://github.com/matt-edmondson))
- Fix gpu detection priority ([@matt-edmondson](https://github.com/matt-edmondson))
- Update tests/ImGui.App.Tests/FontMemoryGuardTests.cs ([@matt-edmondson](https://github.com/matt-edmondson))
- Update ImGui.App/FontMemoryGuard.cs to improve null checking ([@matt-edmondson](https://github.com/matt-edmondson))
- Update ImGui.App/FontMemoryGuard.cs to have more specific matching criteria ([@matt-edmondson](https://github.com/matt-edmondson))
- Update variable name ImGui.App/ImGuiApp.cs ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance font initialization with memory management features ([@matt-edmondson](https://github.com/matt-edmondson))
- Fix missing package references ([@matt-edmondson](https://github.com/matt-edmondson))
- Increase timeout for build job to 20 minutes ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance project structure and testing: Added new dependencies in Directory.Packages.props, introduced a new Tests project in the solution, and updated project references. Refactored namespaces for consistency across multiple files. Updated test configurations and example projects to align with the new structure. ([@matt-edmondson](https://github.com/matt-edmondson))
- Update project structure and dependencies: Added new package versions in Directory.Packages.props, updated SDK versions in global.json, and refactored namespaces across multiple files for consistency. Removed the ImGui.Popups.Credential project and adjusted related references in the solution and project files. Enhanced test project configurations and updated example projects to reflect the new structure. ([@matt-edmondson](https://github.com/matt-edmondson))
- Initial combined commit ([@matt-edmondson](https://github.com/matt-edmondson))
- Fix NuGet package source URL in Invoke-NuGetPublish function: Updated the source URL to ensure correct package publishing to packages.ktsu.dev. ([@matt-edmondson](https://github.com/matt-edmondson))
- Add Ktsu package key support in build configuration: Updated the .NET CI workflow and PowerShell script to include an optional Ktsu package key for publishing. Enhanced documentation for the new parameter and added conditional publishing logic for Ktsu.dev. ([@matt-edmondson](https://github.com/matt-edmondson))
- Implement modern DPI awareness handling in Windows: Updated ForceDpiAware to utilize the latest DPI awareness APIs for better compatibility with windowing libraries. Added fallback mechanisms for older Windows versions and enhanced NativeMethods with new DPI awareness context functions. ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance window position validation logic: Implemented performance optimizations to skip unnecessary checks when window position and size remain unchanged. Added methods for better multi-monitor support, ensuring windows are relocated when insufficiently visible. Updated tests to verify new behavior and performance improvements. ([@matt-edmondson](https://github.com/matt-edmondson))
- Update package versions and clean up validation logic: Bump versions for Hexa.NET.ImGui, ktsu.ScopedAction, SixLabors.ImageSharp, System.Text.Json, and MSTest packages. Remove redundant validation checks from ImGuiApp configuration and corresponding tests. ([@matt-edmondson](https://github.com/matt-edmondson))
- Refactor ImGuiApp configuration handling: Introduced AdjustConfigForStartup method to automatically convert minimized window state to normal during startup, improving application reliability. Updated tests to validate this new behavior. ([@matt-edmondson](https://github.com/matt-edmondson))
- Update ImGuiApp configuration validation: Automatically convert minimized and fullscreen window states to normal during startup to prevent issues. Updated tests to reflect this change, ensuring proper state handling without exceptions. ([@matt-edmondson](https://github.com/matt-edmondson))
- Additional tests ([@matt-edmondson](https://github.com/matt-edmondson))
- Move debug logger into its own file and make it output to the appdata dir ([@matt-edmondson](https://github.com/matt-edmondson))
- Move debug logger into its own file and make it output to the appdata dir ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.10 (patch)

Changes since v2.1.9:

- Fix gpu detection priority ([@matt-edmondson](https://github.com/matt-edmondson))
- Update tests/ImGui.App.Tests/FontMemoryGuardTests.cs ([@matt-edmondson](https://github.com/matt-edmondson))
- Update ImGui.App/FontMemoryGuard.cs to improve null checking ([@matt-edmondson](https://github.com/matt-edmondson))
- Update ImGui.App/FontMemoryGuard.cs to have more specific matching criteria ([@matt-edmondson](https://github.com/matt-edmondson))
- Update variable name ImGui.App/ImGuiApp.cs ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance font initialization with memory management features ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.10-pre.2 (prerelease)

Changes since v2.1.10-pre.1:

- Sync scripts\PSBuild.psm1 ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync scripts\update-winget-manifests.ps1 ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync .github\workflows\update-sdks.yml ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync .github\workflows\dotnet.yml ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync .github\dependabot.yml ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync .editorconfig ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync .gitattributes ([@ktsu[bot]](https://github.com/ktsu[bot]))
- Sync .runsettings ([@ktsu[bot]](https://github.com/ktsu[bot]))

## v2.1.10-pre.1 (prerelease)

No significant changes detected since v2.1.10.

## v2.1.9 (patch)

Changes since v2.1.8:

- Fix missing package references ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.8 (patch)

Changes since v2.1.7:

- Increase timeout for build job to 20 minutes ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance project structure and testing: Added new dependencies in Directory.Packages.props, introduced a new Tests project in the solution, and updated project references. Refactored namespaces for consistency across multiple files. Updated test configurations and example projects to align with the new structure. ([@matt-edmondson](https://github.com/matt-edmondson))
- Update project structure and dependencies: Added new package versions in Directory.Packages.props, updated SDK versions in global.json, and refactored namespaces across multiple files for consistency. Removed the ImGui.Popups.Credential project and adjusted related references in the solution and project files. Enhanced test project configurations and updated example projects to reflect the new structure. ([@matt-edmondson](https://github.com/matt-edmondson))
- Initial combined commit ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.7 (patch)

Changes since v2.1.6:

- Fix NuGet package source URL in Invoke-NuGetPublish function: Updated the source URL to ensure correct package publishing to packages.ktsu.dev. ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.6 (patch)

Changes since v2.1.5:

- Add Ktsu package key support in build configuration: Updated the .NET CI workflow and PowerShell script to include an optional Ktsu package key for publishing. Enhanced documentation for the new parameter and added conditional publishing logic for Ktsu.dev. ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.5 (patch)

Changes since v2.1.4:

- Implement modern DPI awareness handling in Windows: Updated ForceDpiAware to utilize the latest DPI awareness APIs for better compatibility with windowing libraries. Added fallback mechanisms for older Windows versions and enhanced NativeMethods with new DPI awareness context functions. ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.4 (patch)

Changes since v2.1.3:

- Enhance window position validation logic: Implemented performance optimizations to skip unnecessary checks when window position and size remain unchanged. Added methods for better multi-monitor support, ensuring windows are relocated when insufficiently visible. Updated tests to verify new behavior and performance improvements. ([@matt-edmondson](https://github.com/matt-edmondson))
- Update package versions and clean up validation logic: Bump versions for Hexa.NET.ImGui, ktsu.ScopedAction, SixLabors.ImageSharp, System.Text.Json, and MSTest packages. Remove redundant validation checks from ImGuiApp configuration and corresponding tests. ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.3 (patch)

Changes since v2.1.2:

- Add manual trigger support to GitHub Actions workflow: Enabled workflow_dispatch to allow manual execution of the .NET CI pipeline. ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.2 (patch)

Changes since v2.1.1:

- Refactor ImGuiApp configuration handling: Introduced AdjustConfigForStartup method to automatically convert minimized window state to normal during startup, improving application reliability. Updated tests to validate this new behavior. ([@matt-edmondson](https://github.com/matt-edmondson))
- Update ImGuiApp configuration validation: Automatically convert minimized and fullscreen window states to normal during startup to prevent issues. Updated tests to reflect this change, ensuring proper state handling without exceptions. ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.1 (patch)

Changes since v2.1.0:

- Additional tests ([@matt-edmondson](https://github.com/matt-edmondson))
- Move debug logger into its own file and make it output to the appdata dir ([@matt-edmondson](https://github.com/matt-edmondson))
- Move debug logger into its own file and make it output to the appdata dir ([@matt-edmondson](https://github.com/matt-edmondson))

## v2.1.0 (minor)

Changes since v2.0.0:

- [minor] Implement PID-based frame limiting in ImGuiApp: Introduced a new PidFrameLimiter class for precise frame rate control, enhancing performance optimization. Updated documentation to reflect new features, including auto-tuning capabilities and real-time diagnostics. Adjusted rendering settings to disable VSync for improved frame limiting accuracy. ([@matt-edmondson](https://github.com/matt-edmondson))
- Enhance ImGuiApp documentation and features: Updated project overview, added detailed descriptions for performance optimization, debug logging, and Unicode support. Introduced performance monitoring capabilities with real-time FPS tracking and throttling visualization. Improved font management and DPI handling. Refactored configuration settings for better usability. Updated demo application to showcase new features. ([@matt-edmondson](https://github.com/matt-edmondson))
- Refact... (truncated due to NuGet length limits)