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dotnet add package ppy.Veldrid.SPIRV --version 1.0.15-gfbb03d21c2
NuGet\Install-Package ppy.Veldrid.SPIRV -Version 1.0.15-gfbb03d21c2
<PackageReference Include="ppy.Veldrid.SPIRV" Version="1.0.15-gfbb03d21c2" />
<PackageVersion Include="ppy.Veldrid.SPIRV" Version="1.0.15-gfbb03d21c2" />Directory.Packages.props
<PackageReference Include="ppy.Veldrid.SPIRV" />Project file
paket add ppy.Veldrid.SPIRV --version 1.0.15-gfbb03d21c2
#r "nuget: ppy.Veldrid.SPIRV, 1.0.15-gfbb03d21c2"
#:package ppy.Veldrid.SPIRV@1.0.15-gfbb03d21c2
#addin nuget:?package=ppy.Veldrid.SPIRV&version=1.0.15-gfbb03d21c2&prereleaseInstall as a Cake Addin
#tool nuget:?package=ppy.Veldrid.SPIRV&version=1.0.15-gfbb03d21c2&prereleaseInstall as a Cake Tool
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 net6.0 is compatible. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
Showing the top 3 NuGet packages that depend on ppy.Veldrid.SPIRV:
| Package | Downloads |
|---|---|
|
ppy.osu.Framework
A 2D application/game framework written with rhythm games in mind. |
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ez2lazer.Framework
A 2D application/game framework written with rhythm games in mind. |
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Speykious.osu.Framework
A fork of osu!framework without BASS, better tailored for applications. |
Showing the top 2 popular GitHub repositories that depend on ppy.Veldrid.SPIRV:
| Repository | Stars |
|---|---|
|
ppy/osu-framework
A game framework written with osu! in mind.
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MrScautHD/Bliss
A fast, Cross-platform .NET 10 C# 14 Render Framework.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.15-gfbb03d21c2 | 179,976 | 9/7/2024 |
| 1.0.15-ge24108e71c | 15,205 | 8/23/2023 |
| 1.0.15-gca6cec7843 | 197,470 | 9/24/2023 |
| 1.0.15-gc5e8498253 | 22,504 | 3/31/2023 |
| 1.0.15-gb66ebf81d2 | 30,061 | 7/4/2025 |
| 1.0.15-gab8ec76d56 | 8,498 | 3/21/2023 |
| 1.0.15-g85a0a20a7c | 0 | 6/18/2026 |
| 1.0.15-g5911265ec3 | 147,494 | 8/30/2025 |
| 1.0.15-g4bdd5c372e | 5,845 | 5/7/2025 |
| 1.0.15-g3e4b9f196a | 66,568 | 5/10/2023 |
| 1.0.15-g3baeeeecc6 | 4,707 | 8/3/2023 |
| 1.0.15-g3032c932a4 | 8,782 | 9/16/2023 |
| 1.0.15-g0c0fcee30c | 15,413 | 8/9/2024 |