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dotnet add package sdl2_mixer.nuget --version 2.8.1
NuGet\Install-Package sdl2_mixer.nuget -Version 2.8.1
<PackageReference Include="sdl2_mixer.nuget" Version="2.8.1" />
<PackageVersion Include="sdl2_mixer.nuget" Version="2.8.1" />Directory.Packages.props
<PackageReference Include="sdl2_mixer.nuget" />Project file
paket add sdl2_mixer.nuget --version 2.8.1
#r "nuget: sdl2_mixer.nuget, 2.8.1"
#:package sdl2_mixer.nuget@2.8.1
#addin nuget:?package=sdl2_mixer.nuget&version=2.8.1Install as a Cake Addin
#tool nuget:?package=sdl2_mixer.nuget&version=2.8.1Install as a Cake Tool
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
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Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| native | native native is compatible. |
Showing the top 1 NuGet packages that depend on sdl2_mixer.nuget:
| Package | Downloads |
|---|---|
|
Drizzle2D-SDL2
A Simple 2D Game Engine Made in C++ & SDL |
This package is not used by any popular GitHub repositories.
This is a stable bugfix release, with the following changes:
* Added Stop/Start/Pause/Resume for Fluidsynth