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wgpu-mipmap 0.3.0

dotnet add package wgpu-mipmap --version 0.3.0
 
 
NuGet\Install-Package wgpu-mipmap -Version 0.3.0
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="wgpu-mipmap" Version="0.3.0" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="wgpu-mipmap" Version="0.3.0" />
 
Directory.Packages.props
<PackageReference Include="wgpu-mipmap" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add wgpu-mipmap --version 0.3.0
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: wgpu-mipmap, 0.3.0"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package wgpu-mipmap@0.3.0
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=wgpu-mipmap&version=0.3.0
 
Install as a Cake Addin
#tool nuget:?package=wgpu-mipmap&version=0.3.0
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

wgpu-mipmap-dotnet

The mipmap generator for WebGPU with Silk.Net bindings.

Usage

To use simply create Texture using CreateTexture2DWithMipmaps.

MipmapGenerator mipmapGenerator = new MipmapGenerator(wgpu, device);
TextureFormat format = TextureFormat.Rgba8Unorm;
TextureMipmapResult result = mipmapGenerator.CreateTexture2DWithMipmaps(bytePtr, 2, 2, TextureFormat.Rgba8Unorm);
Texture* texture = result.Texture;
uint mipLevelCount = result.MipLevelCount;

Known issues


Mipmap generator uses compute shader and storage texture to write mipmaps. This might be an issue for certain texture formats, most notably bgra8unorm. To use it require feature bgra8unorm-storage when creating WebGPU device. Should be passed to RequireFeatures property of DeviceDescriptor. If bgra8unorm-storage is not available pass takes somewhat longer due to fallback solution which creates texture with supported formats first and then copies it.

Version


0.1.0

  • Initial release.

0.2.0

  • Support for 'bgra8unorm' texture format.

0.3.0

  • rename of methods to 'CreateTexture2DWithMipmaps'.
  • better support for formats not suppored by 'texture_storage_2d'.
Product Versions Compatible and additional computed target framework versions.
.NET net8.0 net8.0 is compatible.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 was computed.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 was computed.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.3.0 295 5/26/2024
0.2.0 215 5/23/2024
0.1.0 189 5/20/2024

0.3.0
         - rename of methods to 'CreateTexture2DWithMipmaps'.
         - better support for formats not suppored by 'texture_storage_2d'.