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⇱ AMD HIP-RT Is Stable For Blender 5.0 But Will Be Off By Default Until Blender 5.1 - Phoronix


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AMD HIP-RT Is Stable For Blender 5.0 But Will Be Off By Default Until Blender 5.1

Written by Michael Larabel in Radeon on 15 October 2025 at 08:24 AM EDT. 4 Comments
AMD's HIP-RT is used by the Blender 3D modeling software for GPU-accelerated ray-tracing on Radeon GPUs. For Blender 5.0 the AMD HIP-RT support is expected to be declared "stable" but will not be enabled by default until Blender 5.1.

HIP-RT for Blender has been in the works for a few years and an experimental feature in recent releases. With Blender 5.0 coming out in mid-November, AMD HIP-RT support will finally be declared stable.

👁 Blender 5.0 beta


While stable for Blender 5.0, it won't be until Blender 5.1 next March when that AMD Radeon ray-tracing support is used by default. Meanwhile NVIDIA OptiX has been working great with Blender for 6+ years.

Declaring Blender 5.0 stable is being done now thanks to this pull request to address random crashes by users on HIP-RT.

👁 Blender 5 HIP-RT plans


Confirmation of HIP-RT stable for Blender 5.0 and enabled for Blender 5.1 was announced during yesterday's Blender Render and Cycles meeting.

Blender 5.0 is currently in beta leading up to the planned 11 November release.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.