AMD Proposes New OpenGL Advanced Frame-Buffer Multi-Sample Extension
In between hacking on patches to RadeonSI Gallium3D for better performance and new functionality, AMD's prolific Mesa contributor Marek Olsak has written a new OpenGL extension.
The GL_AMD_framebuffer_multisample_advanced extension allows for compromises between image quality and memory footprint of multi-sample anti-aliasing. The proposed extension explains:
The GL_AMD_framebuffer_multisample_advanced extension allows for compromises between image quality and memory footprint of multi-sample anti-aliasing. The proposed extension explains:
This extension extends ARB_framebuffer_object by allowing compromises between image quality and memory footprint of multisample antialiasing.Currently this extension is pending for inclusion into the OpenGL registry.
ARB_framebuffer_object introduced RenderbufferStorageMultisample as a method of defining the parameters for a multisample render buffer. This function takes a
