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⇱ Blender 5.0 Vulkan Render Tests Passing On AMD & NVIDIA But Failing For Intel - Phoronix


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Blender 5.0 Vulkan Render Tests Passing On AMD & NVIDIA But Failing For Intel

Written by Michael Larabel in Vulkan on 29 September 2025 at 09:06 AM EDT. 70 Comments
Blender 5.0 is working its way toward an official release in mid-November and is soon transitioning from its alpha to beta stage. Among the key changes with Blender 5.0 are its Vulkan renderer being in good shape overall, HDR support when using Vulkan and Wayland on Linux, and other enhancements. Today some brief details were shared around the current state of the Vulkan support for Blender 5.0.

While the Vulkan back-end is very promising for Blender, for the upcoming Blender 5.0 release this summer they decided it will likely still default to using OpenGL rather than Vulkan but users can easily switch if they want to enjoy this modern graphics API.

👁 Blender with Vulkan


In an update on the latest Blender Viewport and EEVEE meeting, they shared that Vulkan render tests are passing for the NVIDIA and AMD drivers on both Windows and Linux. But the Intel drivers are still failing at these Vulkan render tests with Blender. So it's still being discussed among Blender stakeholders when to at least enable Vulkan on NVIDIA and AMD graphics hardware/drivers.

Another item being looked at by Blender developers is for enhancing the text rendering performance. For that as of today is now a pull request to add streaming buffers for the Vulkan back-end to hopefully help with the text rendering performance.

Blender developers are also concerned of some users still mentioning the Vulkan back-end being slower than OpenGL. Since it could be from workflows the developers are unaware of, they are hoping for more reports from users that do find Vulkan being slower than OpenGL to actually report it to the developers so it can be properly analyzed.

More details for those interested via this Blender DevTalk thread.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.