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โ‡ฑ Intel XeSS SDK 2.0.1 Published With New XeSS 2 Features, Still Closed-Source - Phoronix


๐Ÿ‘ Phoronix

Intel XeSS SDK 2.0.1 Published With New XeSS 2 Features, Still Closed-Source

Written by Michael Larabel in Intel on 17 March 2025 at 09:57 AM EDT. 5 Comments
The Intel XeSS SDK 2.0.1 was published today to GitHub as their first XeSS 2.0 release being available there and their first released version since the XeSS SDK 1.3.1 update from last July. While on GitHub, the XeSS SDK remains closed-source and Windows-focused.

With the XeSS SDK 2.0.1 availability there is now XeSS Frame Generation (Xess-FG) support, Xe Low Latency (XeLL), and XeSS Super Resolution (XeSS-SR) enhancements. XeSS Super Resolution now has Vulkan 1.1 support, DirectX 11 support on Arc Graphics, and other enhancements.

๐Ÿ‘ Intel XeSS2


XeSS Frame Generation is Intel's solution for fluid motion and higher performance for Arc GPUs with XMX to provide a smoother gaming experience. Xe Low Latency is for minimizing input lag and more responsiveness while gaming with both discrete and integrated Arc Graphics.

๐Ÿ‘ Intel XeSS-FG


Intel originally talked up these XeSS2 features back for their B-Series "Battlemage" launch.

๐Ÿ‘ Intel Xe Low Latency


The Intel XeSS SDK 2.0.1 is available from GitHub.

๐Ÿ‘ Intel XeSS SDK 2.0.1 on GitHub


Sadly though the XeSS SDK assets are binary and the actual XeSS code is not open-source. The XeSS GitHub repository continues to host Windows binaries and just a few code samples but the actual implementation is not open-source. This is contrary to Intel originally talking up XeSS as "open-source" or even the Intel Knowledgebase continuing to claim it's open-source:
Description

Will the Intel Xe Super Sampling (XeSS) be open source and used for developers?
Resolution

Intelยฎ Xe Super Sampling (XeSS) is open source. It is implemented using open standards to ensure wide availability on many games and across a broad set of shipping hardware, from both Intelยฎ and other GPU vendors

Hopefully one day XeSS is actually fully open-source software and more useful for Linux gamers.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.