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⇱ Intel Vulkan Driver Sees Some Minor Optimizations For DX12 Games On Linux - Phoronix


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Intel Vulkan Driver Sees Some Minor Optimizations For DX12 Games On Linux

Written by Michael Larabel in Intel on 26 February 2026 at 05:57 AM EST. 3 Comments
Merged to Mesa 26.1-devel this week is a minor improvement to the Intel "ANV" Vulkan driver providing some slight enhancements to DirectX 12 games running on Linux by way of Valve's Steam Play with VKD3D-Proton.

A one month old merge request for inline parameter promotion from push constant data is now merged for Intel's Vulkan Linux driver. The new code tries to pack all push constant data into inline parameters where possible.

Intel Linux graphics driver engineer Lionel Landwerlin describes the change as "a win mostly for DX12 titles."

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Though it's only up to a ~1% improvement in some DX12 game traces tested, every bit counts and it continues a nice uptick in recent months of seeing more Intel open-source graphics driver optimizations focused on Linux gaming.

All the details for those interested in this latest work via this Mesa merge request.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.