NVIDIA Engineer Talks Up sched_ext Linux Scheduler Possibilities At FOSDEM
NVIDIA engineer Andrea Righi was at FOSDEM last weekend in Brussels, Belgium with two talks around sched_ext and the doors it opens.
👁 NVIDIA sched-ext presentation
One of the talks by Righi was on sched_ext use for Linux gaming. In particular, the performance benefits that sched_ext can allow for increased performance while gaming. As previously talked about, yes, sched_ext can be a big win for Linux gaming. Those presentation assets can be found via this FOSDEM.org page.
👁 NVIDIA Rust sched-ext presentation at FOSDEM 2025
Andrea Righi's other FOSDEM 2025 talk was Rust-ifying the Linux kernel scheduler (in user space). That talk was on using the Rust programming language for developing eBPF sched_ext programs with scx_rustland. Righi noted there that Rust itself doesn't make the scheduling fast and scx_rustland isn't a better scheduler in general, but schedulers in Rust can make for faster experimentation and easier development as well as integrating better with other user-space components.
