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⇱ Lightweight Pragtical Code Editor Adds SDL GPU Backend - Phoronix


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Lightweight Pragtical Code Editor Adds SDL GPU Backend

Written by Michael Larabel in Programming on 9 June 2026 at 06:14 AM EDT. 18 Comments
Pragtical, the lightweight open-source code editor that prides itself on using just ~50MB of RAM and ~10MB of disk space while being a full-featured code editor, is tacking on more features. Most notable with the new Pragtical release is adding an SDL-based GPU back-end for this MIT-licensed editor.

Pragtical 3.12 released today with a modular rendering stack and new SDL GPU back-end. The new SDL GPU back-end is working toward a GPU-native environment rather than relying on CPU-based rendering, With leveraging SDL they are able to enjoy GPU acceleration in a more cross-platform manner. For the v3.12 release this new GPU back-end is opt-in.

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Project modules for Pragtical are also now gated behind trust prompts. There have also been many other fixes and improvements to this open-source code editor too in today's update.

Downloads and more details on the updated Pragtical lightweight code editor release via pragtical.dev.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.