New BC7/BPTC GPU Texture Encoder Open-Sourced
Former Valve developer and texture compression wizard Rich Geldreich has open-sourced the "bc7enc16" BC7/BPTC texture encoder.
This latest BC7/BPTC texture format encoder Rich believes to offer to be one of the strongest CPU-based encoders available for opaque textures. This encoder served as a prototype for work at his consulting firm Binomial with their Basis compression portfolio.
What makes this latest texture encoder open-source drop a bit ironic is Geldreich previously was vocal about thinking twice before open-sourcing your work as he previously had second thoughts over the open-sourcing of his Crunch texture compression work.
Rich's announcement of this new BC7/BPTC encoder can be found via his blog while the code is a single source file GPU texture encoder hosted on GitHub.
This latest BC7/BPTC texture format encoder Rich believes to offer to be one of the strongest CPU-based encoders available for opaque textures. This encoder served as a prototype for work at his consulting firm Binomial with their Basis compression portfolio.
What makes this latest texture encoder open-source drop a bit ironic is Geldreich previously was vocal about thinking twice before open-sourcing your work as he previously had second thoughts over the open-sourcing of his Crunch texture compression work.
Rich's announcement of this new BC7/BPTC encoder can be found via his blog while the code is a single source file GPU texture encoder hosted on GitHub.
